Dungeon Crawl Stone Soup version 0.25-a0-458-g6fc7858 (webtiles) character file. Game seed: 9852182292191337153, levelgen mode: deterministic 63 Charmandara the Chopper (level 4, -8/23 HPs) Began as a Vine Stalker Berserker on Feb 2, 2020. Was a Follower of Trog. Mangled by an orc ... wielding a +0 trident (9 damage) ... on level 5 of the Dungeon. The game lasted 00:03:02 (386 turns). Charmandara the Chopper (Vine Stalker Berserker) Turns: 386, Time: 00:03:02 Health: -8/23 AC: 3 Str: 21 XL: 4 Next: 9% Magic: 0/5 EV: 12 Int: 7 God: Trog [*.....] Gold: 48 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 hand axe rCold + . . Gourm . (no shield) rNeg . . . Faith . e - +0 leather armour rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.47/turn j - ring of protection from cold {rC+, !d} MPRegen 0.09/turn (no ring) @: lethally poisoned (-8 -> -16), berserk cooldown, slowed, very slow A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 3, rot immunity a: Berserk, Renounce Religion You were on level 5 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were hungry. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin e - a +0 leather armour (worn) (You found it on level 1 of the Dungeon) h - a +0 shield (You found it on level 4 of the Dungeon) Jewellery j - a ring of protection from cold (left hand) {rC+, !d} (You found it on level 3 of the Dungeon) Comestibles c - a ration f - 7 chunks of flesh {@w0} Skills: - Level 2.6 Fighting + Level 4.4 Axes - Level 1.5 Armour - Level 1.5 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Annotations: D:6 Dowan, Duvessa Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History An orc comes into view. It is wielding a +0 hand axe. The orc throws a boomerang of dispersal. The boomerang of dispersal completely misses you. The orc throws a boomerang. The boomerang hits you. The weapon returns to the orc! You take 2 damage, and have 15/23 hp. You now have 3/5 mp. The orc throws a boomerang of dispersal. The boomerang of dispersal barely misses you. There is an open door here. The orc throws a boomerang. The boomerang hits you. The weapon returns to the orc! You take 2 damage, and have 14/23 hp. You hit the orc priest but do no damage. The orc throws a boomerang. The boomerang closely misses you. The weapon returns to the orc! The orc priest barely misses you. The orc throws a boomerang. The boomerang completely misses you. The weapon returns to the orc! The orc barely misses you. Unknown command. You hit the orc priest. You bite the orc priest. You drain its power. You feel invigorated. The orc priest hits you with a +0 falchion. The orc throws a boomerang. The boomerang closely misses you. The weapon returns to the orc! The orc closely misses you. The orc priest looks satisfied for a moment. The orc throws a boomerang. The boomerang closely misses you. The weapon returns to the orc! You take 2 damage, and have 13/23 hp. Unknown command. Okay, then. It was a potion of magic. Magic courses through your body. The orc closely misses you. The orc priest hits you but does no damage. The orc throws a boomerang. The boomerang hits you. The weapon returns to the orc! You take 1 damage, and have 12/23 hp. Unknown command. You aren't carrying any items that you can evoke. Unknown command. As you read the scroll labeled AQUDIM ROOMAMUACO, it crumbles to dust. You assume a fearsome visage. The orc wizard looks frightened! The orc looks frightened! The orc priest looks frightened! It was a scroll of fear. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Unknown command. Okay, then. MP restored: 5 Cornered, the orc priest turns to fight! The orc throws a boomerang of dispersal. The boomerang of dispersal closely misses you. The orc throws a boomerang of dispersal. The boomerang of dispersal closely misses you. The orc throws a boomerang of dispersal. The boomerang of dispersal hits you. You blink. Unknown command. You hear a shout! The orc priest casts a cantrip, but nothing happens. An orc opens the door. The orc closely misses you. Something hits you. You take 2 damage, and have 13/23 hp. You now have 4/5 mp. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 4/23 hp. MASSIVE DAMAGE!! You now have 0/5 mp. An orc comes into view. It is wielding a +0 hand axe. The orc shouts! The orc hits you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * You are poisoned. An orc comes into view. It is wielding a +0 flail. There is an open door here. You take 2 damage, and have 2/23 hp. Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. The orc shouts! An orc wizard comes into view. It is wielding a +0 dagger. You take 1 damage, and have 1/23 hp. An orc wizard comes into view. It is wielding a +0 dagger. * * * LOW HITPOINT WARNING * * * You feel sick. The orc wizard shouts! The orc wizard casts a cantrip, but nothing happens. Something barely misses you. You aren't carrying any potions. Unknown command. As you read the scroll labeled ZYEHIJO KUEDYJ, it crumbles to dust. It is a scroll of identify. h - a +0 shield The orc wizard shouts! The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. Something hits you but does no damage. You are more poisoned. The orc hits you from afar with a +0 trident! You die... ..# ....... ..##### .......#.....## ..#...##.......#......# ..#...'........#......# ..#...#........#o.....# ..'...##.......#.o....# ..#...##.......#......## ..#....#.......#oo...... ..#....'.....o.#@....... ..#...##.......#........ ..#...##...o...o........ ..#..|##########........ ..#...# ......... ..#...+ .. ......... ..#...#...... ..#+####.. ## ..#...#...... .. .. #. ..#####..... ... #. You could see 2 orc wizards and 3 orcs. Vanquished Creatures A worker ant (D:5) A gnoll (D:1) An adder (D:5) 3 dart slugs A bat (D:1) 3 goblins (D:2) 2 hobgoblins A quokka (D:2) A frilled lizard (D:4) A kobold (D:2) 4 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charmandara the Vine Stalker Berserker began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 93 | D:1 | Reached skill level 3 in Axes 93 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 146 | D:2 | Found a faded altar of an unknown god. 188 | D:1 | Reached XP level 3. HP: 7/19 MP: 4/4 312 | D:5 | Entered Level 5 of the Dungeon 335 | D:5 | Reached skill level 4 in Axes 350 | D:6 | Noticed Duvessa 350 | D:6 | Noticed Dowan 360 | D:5 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 360 | D:5 | Reached XP level 4. HP: 20/23 MP: 5/5 382 | D:5 | HP: 4/23 [orc priest/divine providence (10)] 384 | D:5 | HP: 1/23 [poisoned by an orc wizard] 386 | D:5 | Mangled by an orc Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic, corner_web_ring, minmay_misc_feat_pillars D:2: layout_rooms, grunt_temple_overflow_open, first_ration, chequers_ecumenical_altar_simple, minmay_liquid_box, uniq_robin D:3: layout_loops_cross, amethyst_overflow_temple_binary, nicolae_qazlal_style_of_elements D:4: layout_layer_cave, lemuel_doored_altar D:5: layout_gridville, overflow_temple_1_default, minmay_temple_entry_statues D:6: layout_gridville, serial_shops, shop, shop, nicolae_elemental_shop, kennysheep_flooded_box, uniq_duvessa Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 4 | 4.4 Fighting | | 2.6 Armour | | 1.5 Dodging | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 41 | 2 || 43 Bite | 10 | 1 || 11 Invok: Berserk | 3 | || 3 Use: Scroll | | 2 || 2 Potion | | 1 || 1 Armor: Animal skin | 8 | || 8 Leather armour | 4 | 1 || 5 Dodge: Dodged | 20 | 14 || 34 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 90 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 6 | 0 | 0.0 D:2 | 13 | 0 | 0.0 | 7 | 0 | 0.0 D:3 | 7 | 0 | 0.0 | 3 | 0 | 0.0 D:4 | 1 | 0 | 0.0 | 1 | 0 | 0.0 D:5 | 45 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic, corner_web_ring, minmay_misc_feat_pillars D:2: layout_rooms, grunt_temple_overflow_open, first_ration, chequers_ecumenical_altar_simple, minmay_liquid_box, uniq_robin D:3: layout_loops_cross, amethyst_overflow_temple_binary, nicolae_qazlal_style_of_elements D:4: layout_layer_cave, lemuel_doored_altar D:5: layout_gridville, overflow_temple_1_default, minmay_temple_entry_statues D:6: layout_gridville, serial_shops, shop, shop, nicolae_elemental_shop, kennysheep_flooded_box, uniq_duvessa Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 64.3 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 64.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 +-------+-------+-------+-------+-------+----------------------