Dungeon Crawl Stone Soup version 0.24-a0-631-g346d576 (webtiles) character file. Game seed: 4743506099189555936, levelgen mode: deterministic 4 Charmandara the Grave Robber (level 1, 0/14 HPs) Began as a Hill Orc Necromancer on Sept 21, 2019. Slain by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (59 turns). Charmandara the Grave Robber (Hill Orc Necromancer) Turns: 59, Time: 00:00:52 Health: 0/14 AC: 2 Str: 10 XL: 1 Next: 70% Magic: 0/3 EV: 9 Int: 15 God: Gold: 17 SH: 0 Dex: 11 Spells: 2/3 levels left rFire . . . SeeInvis . d - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: constricted A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons b - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) d - a +0 spear (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Comestibles c - a ration Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 1.5 Spellcasting + Level 4.2 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 4% 1 ##..... Vampiric Draining Necr ##........ 12% 3 ####... Regeneration Chrm/Necr #......... 28% 3 ####... Animate Dead Necr N/A 36% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Charmandara the Hill Orc Necromancer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a staircase leading out of the dungeon. You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 dagger. Aim: a goblin, wielding a +0 dagger (resting, chance to defeat MR: 83%) The goblin shouts! The goblin writhes in agony. You kill the goblin! You take 1 damage, and have 13/14 hp. You now have 2/3 mp. Found a stone staircase leading down. b - a +0 dagger You see here a goblin corpse. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 dagger (weapon) Health restored: 14 You see here a spear. MP restored: 3 d - a spear Wield which item (- for none, * to show all)? (? for menu, Esc to quit) d - a +0 spear (weapon) A frilled lizard and a rat come into view. You see here 17 gold pieces. You now have 17 gold pieces. A leopard gecko comes into view. Aim: a rat (chance to defeat MR: 83%) The rat barely resists. The frilled lizard hisses angrily. The leopard gecko hisses angrily. You take 1 damage, and have 13/14 hp. You now have 2/3 mp. The rat closely misses you. You hit the rat. You kill the rat! You closely miss the frilled lizard. The frilled lizard closely misses you. You closely miss the frilled lizard. The frilled lizard closely misses you. You hit the frilled lizard but do no damage. The frilled lizard misses you. You hit the frilled lizard. You kill the frilled lizard! The leopard gecko closely misses you. You barely miss the leopard gecko. The leopard gecko bites you but does no damage. You barely miss the leopard gecko. The leopard gecko barely misses you. You barely miss the leopard gecko. The leopard gecko bites you. x2 You take 5 damage, and have 8/14 hp. MASSIVE DAMAGE!! Aim: a leopard gecko (clinging, chance to defeat MR: 83%) The leopard gecko writhes in agony. The leopard gecko closely misses you. You take 1 damage, and have 7/14 hp. You now have 1/3 mp. Unknown command. Aim: a leopard gecko (heavily wounded, clinging, chance to defeat MR: 83%) The leopard gecko writhes in agony. The leopard gecko hisses menacingly. The leopard gecko bites you. You take 2 damage, and have 5/14 hp. Unknown command. Aim: a leopard gecko (almost dead, clinging, chance to defeat MR: 83%) The leopard gecko writhes in agony. You kill the leopard gecko! You take 1 damage, and have 4/14 hp. You now have 0/3 mp. Unknown command. A ball python comes into view. Things that are here: a leopard gecko corpse; a frilled lizard corpse; a rat corpse You butcher the leopard gecko corpse. The ball python hisses angrily. Items here: % ÷ †† 2 chunks of flesh {@w0}; a leopard gecko skeleton; a frilled lizard corpse a rat corpse You butcher the frilled lizard corpse. Items here: %% ÷÷ † 2 chunks of flesh {@w0}; a leopard gecko skeleton; a chunk of flesh {@w0} a frilled lizard skeleton; a rat corpse Items here: %% ÷÷ † 2 chunks of flesh {@w0}; a leopard gecko skeleton; a chunk of flesh {@w0} a frilled lizard skeleton; a rat corpse Okay, then. You don't have enough magic to cast that spell. You hit the ball python but do no damage. The ball python bites you but does no damage. The ball python grabs you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You take 1 damage, and have 3/14 hp. You closely miss the ball python. The ball python bites you but does no damage. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You take 1 damage, and have 2/14 hp. Unknown command. You aren't carrying any potions. Unknown command. You hit the ball python but do no damage. The ball python barely misses you. The ball python constricts you. The ball python bites you. You die... #.≈≈..≈P# #.# #.....# #^.≈.#### #.# #>....# #≈P≈≈..<# #.# #.....# ######### #.# ##...## #.# ##.## ..#####.# #....# #.#### #@# #S# #.....# .....#.# ###.... .. ...##. ## ##... .# #### # You could see a ball python. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) A frilled lizard (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charmandara the Hill Orc Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 57 | D:1 | HP: 3/14 [ball python (1)] 59 | D:1 | Slain by a ball python Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_loops_ring Action || total -------------------------++------- Melee: Spear || 11 Cast: Pain || 5 Armor: Robe || 3 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_loops_ring Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 25.4 | 59.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 25.4 | 59.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------