Dungeon Crawl Stone Soup version 0.24-a0-630-g0d56a85 (webtiles) character file. Game seed: 13312181412594537603, levelgen mode: deterministic 2 Charmandara the Vexing (level 1, -3/15 HPs) Began as a Demonspawn Arcane Marksman on Sept 19, 2019. Slain by a leopard gecko (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (17 turns). Charmandara the Vexing (Demonspawn Arcane Marksman) Turns: 17, Time: 00:00:15 Health: -3/15 AC: 2 Str: 10 XL: 1 Next: 33% Magic: 2/2 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) Missiles d - 13 bolts (quivered) Armour e - a +0 robe (worn) Comestibles f - 2 rations Skills: - Level 1.0 Fighting + Level 2.0 Crossbows - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex #...... 8% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 12% 2 ###.... Inner Flame Hex/Fire #....... 38% 3 ####... Portal Projectile Hex/Tloc #..... 38% 3 ####... Cause Fear Hex #......... 58% 4 #####.. Leda's Liquefaction Hex/Erth #......... 80% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Charmandara the Demonspawn Arcane Marksman. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a ration. Found two stairs. Found a stone staircase leading down. Unknown command. f - 2 rations (gained 1) A giant cockroach comes into view. You are now empty-handed. a - a +0 hand crossbow (weapon) A hobgoblin comes into view. It is wielding a -1 club. Firing (i - inventory) d - 20 bolts (quivered) Aim: a giant cockroach You shoot a bolt. The bolt hits the giant cockroach! You kill the giant cockroach! The hobgoblin shouts! Firing (i - inventory) d - 19 bolts (quivered) Aim: a hobgoblin, wielding a -1 club You shoot a bolt. The bolt closely misses the hobgoblin. A leopard gecko comes into view. A giant cockroach comes into view. Firing (i - inventory) d - 18 bolts (quivered) Aim: a hobgoblin, wielding a -1 club You shoot a bolt. The bolt closely misses the hobgoblin. The leopard gecko hisses angrily. The hobgoblin hits you with a cursed -1 club. You take 3 damage, and have 12/15 hp. Firing (i - inventory) d - 17 bolts (quivered) Aim: a hobgoblin, wielding a -1 club You shoot a bolt. The bolt barely misses the hobgoblin. The hobgoblin hits you with a cursed -1 club. You take 4 damage, and have 8/15 hp. MASSIVE DAMAGE!! Firing (i - inventory) d - 16 bolts (quivered) Aim: a hobgoblin, wielding a -1 club You shoot a bolt. The bolt hits the hobgoblin but does no damage. The hobgoblin barely misses you. The leopard gecko bites you. You take 2 damage, and have 6/15 hp. Firing (i - inventory) d - 15 bolts (quivered) Aim: a hobgoblin, wielding a -1 club You shoot a bolt. The bolt hits the hobgoblin. The hobgoblin misses you. The leopard gecko closely misses you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. You take 4 damage, and have 2/15 hp. MASSIVE DAMAGE!! Firing (i - inventory) d - 14 bolts (quivered) Aim: a hobgoblin, wielding a -1 club (almost dead) You shoot a bolt. The bolt hits the hobgoblin. You kill the hobgoblin! Your Crossbows skill increases to level 2! The giant cockroach misses you. The leopard gecko bites you. You die... #...........# #....<......###. #.............. #.............. ###...........## ................# ....######...##.. ....#####...s.##.#. ... .......@)((.... ...#...>l..#.#. ^.. #.......# . .. ##..(..## ≈ ....... #.......# #.......# ##.....## You could see a leopard gecko and a giant cockroach. Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charmandara the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 16 | D:1 | HP: 2/15 [leopard gecko (4)] 17 | D:1 | Reached skill level 2 in Crossbows 17 | D:1 | Slain by a leopard gecko Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_rooms, minmay_split_cup_large Skill XL: | 1 | ---------------+----+----- Crossbows | 2 | 2.0 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Action || total -------------------------++------- Fire: Hand crossbow || 7 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_rooms, minmay_split_cup_large Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 23.5 | 17.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 23.5 | 17.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------