Dungeon Crawl Stone Soup version 0.23.2-1-ga50397a (webtiles) character file. Game seed: 5799964498920789763 72 Charmandara the Vexing (level 4, -6/21 HPs) Began as a Deep Elf Enchanter on May 1, 2019. Was an Initiate of Hepliaklqana. Mangled by a gnoll ... wielding a +0 halberd (16 damage) ... on level 2 of the Dungeon. The game lasted 00:05:54 (1827 turns). Charmandara the Vexing (Deep Elf Enchanter) Turns: 1827, Time: 00:05:55 Health: -6/21 AC: 2 Str: 5 XL: 4 Next: 7% Magic: 2/11 EV: 13 Int: 21 God: Hepliaklqana [......] Gold: 99 SH: 0 Dex: 15 Spells: 1/10 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.12/turn (no ring) @: very slightly contaminated A: reduced essence a: Recall Ancestor, Ancestor Identity, Renounce Religion You were on level 2 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) c - a +0 short sword (You took it off a kobold on level 2 of the Dungeon) Armour b - a +0 robe (worn) Comestibles d - 6 rations Skills: + Level 0.9 Fighting + Level 1.6 Short Blades - Level 2.6 Dodging + Level 4.1 Stealth + Level 3.6 Spellcasting * Level 5.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Ensorcelled Hibernat Hex/Ice ##.... 7% 2 ##..... b - Tukima's Dance Hex ####.... 4% 3 ###.... c - Confuse Hex ####.... 4% 3 ###.... v - Corona Hex ####... 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex ##.... 13% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Hepliaklqana Xom Message History You see here a bat skeleton. You see here a +0 dagger. You see here a +0 robe. Really walk into a travel-excluded area? You swap places. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! 2 gnolls come into view. The gnoll shouts! x2; The goblin shouts! The goblin hits you but does no damage. A gnoll comes into view. It is wielding a +0 club. You closely miss the goblin. The gnoll barely misses you. The goblin hits you with a +0 club. A bat comes into view. You take 1 damage, and have 20/21 hp. The goblin hits you with a +0 club. Ntombi hits the goblin. The goblin dies! You take 2 damage, and have 18/21 hp. Aim: a bat (chance to defeat MR: 62%) The bat looks drowsy... You now have 9/11 mp. Unknown command. You swap places. The gnoll hits you from afar with a +0 spear. You see here a +0 club. You take 3 damage, and have 15/21 hp. You barely miss the bat. The bat misses you. The gnoll hits you from afar with a +0 spear. You take 1 damage, and have 14/21 hp. You closely miss the bat. The bat misses you. The bat closely misses you. The gnoll hits you from afar with a +0 spear. You take 6 damage, and have 8/21 hp. MASSIVE DAMAGE!! The bat misses you. The gnoll misses Ntombi. Ntombi barely misses the gnoll. The bat hits you but does no damage. The gnoll closely misses Ntombi. Ntombi hits the gnoll. The bat completely misses you. The gnoll misses Ntombi. Ntombi hits the gnoll. The bat hits you but does no damage. The bat hits you but does no damage. That would be overly suicidal. Okay, then. Unknown command. Unknown command. Unknown command. Okay, then. You hit the bat. You kill the bat! You see here a bat corpse. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. MP restored: 11 Unknown command. You start resting. Health restored: 21 Memorise Confuse, consuming 3 spell levels and leaving 4? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. Memorise Tukima's Dance, consuming 3 spell levels and leaving 1? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Okay, then. You climb downwards. The gnoll misses you. There is a stone staircase leading up here. Unknown command. Aim: a gnoll, wielding a +0 halberd (chance to defeat MR: 63%) Okay, then. The gnoll barely misses you. Aim: a gnoll, wielding a +0 halberd (chance to defeat MR: 63%) The gnoll resists with significant effort. You now have 8/11 mp. Aim: a gnoll, wielding a +0 halberd (chance to defeat MR: 63%) You miscast Confuse. You are very lightly contaminated with residual magic. Your skin tingles. You now have 5/11 mp. Aim: a gnoll, wielding a +0 halberd (chance to defeat MR: 63%) The gnoll appears confused. You now have 2/11 mp. Unknown command. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! Ntombi hits the gnoll. The gnoll hits you from afar with a +0 halberd! You take 10 damage, and have 11/21 hp. MASSIVE DAMAGE!! You hit the gnoll. The gnoll barely misses you. Ntombi hits the gnoll. You barely miss the gnoll. The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd. Ntombi barely misses the gnoll. You take 1 damage, and have 10/21 hp. You hit the gnoll but do no damage. The gnoll hits the gnoll with a +0 spear. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ##.#######.# ##.#...#.# #.# #..ggR#####.#.)#.# ### #.###)..#####..#.# ##.## #.###†# #..# #v#§## ... #.# #..# ####Z#.##.###.####..# ._#v##..............# ..### .####...ggR#<## ..### ######@#.# #[..# #.#.# ###'# #.#.. #..# #.### #..# #.# ##.# ### #.#### #.# ..# #....# #.# #.# ####.# #.# #.# #.# You could see the friendly Ntombi the ancestor and 2 gnolls. Vanquished Creatures Jessica (D:2) 2 adders (D:2) A giant cockroach (D:1) 2 goblins 4 hobgoblins (D:1) 4 jackals (D:1) A ball python (D:1) 5 bats 2 frilled lizards (D:1) 4 kobolds A rat (D:1) 27 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:2) 1 creature vanquished. Vanquished Creatures (others) An ancestor (D:2) 1 creature vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charmandara the Deep Elf Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 514 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 861 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1229 | D:2 | Found a hazy altar of Hepliaklqana. 1230 | D:2 | Found a shimmering altar of Xom. 1230 | D:2 | Noticed an insubstantial wisp 1231 | D:2 | Noticed an insubstantial wisp 1231 | D:2 | Noticed a spectral ugly thing 1242 | D:2 | Became a worshipper of Hepliaklqana the Forgotten 1274 | D:2 | Reached XP level 3. HP: 14/18 MP: 0/9 1301 | D:2 | Noticed Jessica 1318 | D:2 | Reached skill level 4 in Stealth 1319 | D:2 | HP: 3/18 [Jessica/nerve-wracking pain (13)] 1331 | D:2 | HP: 2/18 [Jessica (1)] 1337 | D:2 | Killed Jessica 1337 | D:2 | Reached skill level 5 in Hexes 1337 | D:2 | Reached XP level 4. HP: 2/21 MP: 0/11 1814 | D:1 | Learned a level 3 spell: Confuse 1818 | D:1 | Learned a level 3 spell: Tukima's Dance 1827 | D:2 | Mangled by a gnoll Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 4 | 4.1 Hexes | 5 | 5.0 Fighting | | 0.9 Short Blades | | 1.6 Dodging | | 2.6 Spellcasting | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 73 | 7 || 80 Cast: Corona | 13 | || 13 Ensorcelled Hiber | 7 | 1 || 8 Confuse | | 2 || 2 Invok: Ancestor Identity | 1 | || 1 Use: Potion | 2 | || 2 Scroll | 1 | || 1 Stab: Sleeping | 12 | || 12 Eat: Ration | 1 | || 1 Armor: Robe | 11 | 3 || 14 Dodge: Dodged | 57 | 10 || 67 Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic D:2: layout_loops_ring, regret_index_temple_of_mockery, uniq_jessica, uniq_terence, uniq_natasha Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.0 | 45.7 | 32.0 | 904.0 Dungeon | 100.0 | 100.0 | 1.0 | 45.7 | 32.0 | 904.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 52.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 52.0 +-------+-------+-------+-------+-------+----------------------