Dungeon Crawl Stone Soup version 0.21-a0-421-gfc1ce30 (webtiles) character file. 2 Charmandara the Chiller (level 1, 0/11 HPs) Began as an Octopode Ice Elementalist on Nov 4, 2017. Slain by an ooze (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (129 turns). Charmandara the Chiller (Octopode Ice Elementalist) Turns: 129, Time: 00:00:28 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 40% Magic: 0/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 19 stones (quivered) d - 18 arrows Books a - a book of Frost Comestibles b - a bread ration {@e1} f - a chunk of flesh {@w0} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting Level 1.0 Conjurations + Level 3.2 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 5% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, Charmandara the Octopode Ice Elementalist. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. You see here 19 stones. Found an escape hatch in the floor. c - 19 stones d - 18 arrows A leopard gecko comes into view. A bat comes into view. The bat hits you but does no damage. Aim: a bat You miscast Freeze. You are very lightly contaminated with residual magic. Frost covers your body. The bat barely misses you. You now have 2/3 mp. The bat completely misses you. Aim: a bat You freeze the bat. The bat closely misses you. You now have 1/3 mp. Unknown command. The bat misses you. You tentacle-slap the bat. You grab the bat. You constrict the bat. You kill the bat! There is an escape hatch in the floor here. Aim: a leopard gecko (clinging, resting) You freeze the leopard gecko. The leopard gecko hisses angrily. You kill the leopard gecko! You now have 0/3 mp. Unknown command. You see here a leopard gecko corpse. You butcher the leopard gecko corpse. f - a chunk of flesh {@w0} You start resting. Your magical contamination has completely faded away. You start resting. MP restored: 3 An ooze comes into view. The ooze quivers. An ooze is nearby! The ooze hits you. You take 5 damage, and have 6/11 hp. MASSIVE DAMAGE!! Unknown command. Aim: an ooze You freeze the ooze. The ooze barely misses you. You now have 2/3 mp. Unknown command. Aim: an ooze (lightly wounded) You freeze the ooze. The ooze hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/11 hp. MASSIVE DAMAGE!! You now have 1/3 mp. Aim: an ooze (heavily wounded) You freeze the ooze. The ooze hits you. You die... ##### ###.#.... ### .......## ..... ....... . .....##.#.#.###.# ................. ........J....... # #.......@......# .###..#.#.......... ..................# .. #...###...#.##..# #..#...........# .# ...#.#.#.##..#.# . .............#.# ..##............ #..........#### You could see an ooze. Vanquished Creatures A leopard gecko (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charmandara the Octopode Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 129 | D:1 | Slain by an ooze Vault maps used: D:1: dpeg_arrival_snail, minmay_tetromino_i4 Action || total -------------------------++------- Melee: Unarmed || 1 Constrict || 1 Cast: Freeze || 5 Armor: Skin || 1 Dodge: Dodged || 5 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 129 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 129 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_snail, minmay_tetromino_i4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 18.6 | 59.7 | 129.0 Dungeon | 100.0 | 100.0 | 0.0 | 18.6 | 59.7 | 129.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------