Dungeon Crawl Stone Soup version 0.21-a0-150-gc243083 (webtiles) character file. 0 Charmandara the Magician (level 1, 15/15 HPs) Began as a Gnoll Wanderer on July 29, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:54 (2 turns). Charmandara the Magician (Gnoll Wanderer) Turns: 2, Time: 00:00:54 Health: 15/15 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 8/8 EV: 11 Int: 7 God: Gold: 0 SH: 0 Dex: 7 Spells: 13/14 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: unchanging attributes, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation Potions b - a potion of lignification {!q} Books a - a book of Minor Magic Comestibles f - a bread ration {@e1} Skills: - Level 1.3 Fighting Level 1.3 Long Blades - Level 1.3 Throwing - Level 1.3 Dodging Level 1.3 Shields + Level 7.2 Spellcasting * Level 0.0 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 22% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your physical attributes are unchanging. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, Charmandara the Gnoll Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found 16 stones, 20 gold pieces and a ring mail. Found a staircase leading out of the dungeon. Memorise Magic Dart, consuming 1 spell level and leaving 13? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'a'. #### ###8.8# #...... #..[... #.$.(..## #......8# +......@# #......8# #..$...## #...... #...... ###8.8# #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charmandara the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Charmandara set off with: a book of Minor Magic, a potion of lignification {!q}, a scroll of teleportation, a +0 robe, a +0 club, a bread ration {@e1} 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 8/8 2 | D:1 | Learned a level 1 spell: Magic Dart 2 | D:1 | Quit the game Vault maps used: D:1: mrwooster_arrival_statue_3, serial_park_tiny_pond Vault maps used: D:1: mrwooster_arrival_statue_3, serial_park_tiny_pond Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 5.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 5.0 +-------+-------+-------+-------+-------+----------------------