Dungeon Crawl Stone Soup version 0.19-a0-611-gb5a7e8d (webtiles) character file. 436 Charmandara the Chiller (level 7, 46/46 HPs) Began as a Merfolk Ice Elementalist on June 12, 2016. Was a Follower of Uskayaw. Quit the game on level 5 of the Dungeon. The game lasted 00:11:58 (4336 turns). Charmandara the Chiller (Merfolk Ice Elementalist) Turns: 4336, Time: 00:11:59 Health: 46/46 AC: 4 Str: 5 XL: 7 Next: 1% Magic: 10/13 EV: 13 Int: 21 God: Uskayaw [*.....] Gold: 224 SH: 7 Dex: 14 Spells: 4 memorised, 4 levels left rFire . . . SeeInvis . J - +2 hand axe "Veshrigott" {chop, rF+ Str-3 Int+4} rCold + . . Gourm . a - +0 robe rNeg . . . Faith . p - +2 buckler rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm + i - +1 pair of boots MR ..... m - amulet of harm Stlth ++........ x - ring of ice {rC+, rF-} (no ring) @: not resistant to hostile enchantments, unstealthy A: change form in water, swift swim a: Stomp, Renounce Religion You were on level 5 of the Dungeon. You worshipped Uskayaw. Uskayaw was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 224 gold pieces. Inventory: Hand Weapons E - a +0 falchion (You found it on level 3 of the Dungeon) J - the +2 hand axe "Veshrigott" (weapon) {chop, rF+ Str-3 Int+4} (You found it on level 5 of the Dungeon) It inflicts extra damage upon your enemies. It affects your strength (-3). It affects your intelligence (+4). It protects you from fire. Missiles u - 3 javelins (quivered) v - 79 stones F - a throwing net {=f, !d} G - 8 tomahawks of dispersal {=f} Armour a - a +0 robe (worn) i - a +1 pair of boots (worn) (You found it on level 1 of the Dungeon) p - a +2 buckler (worn) (You found it on level 1 of the Dungeon) y - a +3 ring mail (You took it off an orc on level 3 of the Dungeon) Jewellery m - an amulet of harm (around neck) (You found it on level 1 of the Dungeon) r - an uncursed ring of fire {rF+, rC-} (You found it on level 2 of the Dungeon) x - a ring of ice (right hand) {rC+, rF-} (You found it on level 2 of the Dungeon) D - a +3 ring of protection {unknown} (You found it on level 5 of the Dungeon) Wands z - a wand of digging (5/24) (You found it on level 3 of the Dungeon) I - a wand of acid (7/15) (You found it on level 4 of the Dungeon) Scrolls n - a scroll of recharging q - 4 scrolls of teleportation B - a scroll of remove curse C - a scroll of fog L - a scroll of identify Potions d - a potion of lignification {!q} e - a potion of beneficial mutation {unknown} f - 2 potions of degeneration {unknown} j - 2 potions of cure mutation {!q} l - 2 potions of heal wounds o - a potion of berserk rage {unknown} s - a potion of cancellation {unknown} t - a potion of might {unknown} w - a potion of mutation {unknown} A - 2 potions of brilliance {unknown} H - a potion of haste {unknown} M - a potion of invisibility {unknown} Books b - a book of Frost Comestibles c - 2 bread rations {@e1} g - 4 meat rations {@e2} h - 2 slices of pizza k - a beef jerky K - a royal jelly N - 4 chunks of flesh {@w0} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 4.0 Shields - Level 4.0 Spellcasting - Level 2.0 Conjurations + Level 2.2 Charms - Level 4.0 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice #### 1% 1 None b - Summon Ice Beast Ice/Summ ###..... 54% 4 ####... x - Throw Frost Conj/Ice ####.. 6% 2 #...... A - Ozocubu's Armour Chrm/Ice ####.... 12% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Nemelex Xobeh Uskayaw Message History You feel sick. You see here a scorpion corpse. You take 1 damage, and have 33/41 hp. You butcher the scorpion corpse. You feel sick. You see here 2 inedible chunks of flesh {@w0}. You take 1 damage, and have 32/41 hp. You feel sick. D - a bone ring You start resting. You feel sick. You can no longer pass through a line of other dancers. You feel sick. x7 You are no longer poisoned. You take 5 damage, and have 27/41 hp. MP restored: 12 You start resting. Health restored: 41 Unknown command. L - a scroll of identify You see here 2 inedible chunks of flesh {@w0}. M - a bubbling cyan potion A crimson imp comes into view. A crimson imp is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Aim: a crimson imp (resting) You feel a surge of power! The puff of frost hits the crimson imp. The crimson imp is frozen! The crimson imp shouts! You now have 10/12 mp. Aim: a crimson imp (severely wounded) You feel a surge of power! The puff of frost hits the crimson imp. The crimson imp is frozen! You kill the crimson imp! You can now pass through a line of other dancers. You now have 8/12 mp. Your legs become a tail as you enter the water. Your +1 pair of boots melds into your body. Your +1 pair of boots unmelds from your body. You are feeling very hungry. You can no longer pass through a line of other dancers. An orc wizard comes into view. It is wielding a dagger. You regained 2 mp, and now have 10/12 mp. Unknown command. The orc wizard shouts! The orc wizard casts a spell. The orc wizard seems to speed up. Aim: an orc wizard, wielding a dagger and wearing a robe (fast) You feel a surge of power! The puff of frost hits the orc wizard. The orc wizard casts a spell at you. You resist with some effort. You now have 8/12 mp. Aim: an orc wizard, wielding a dagger and wearing a robe (heavily wounded, fast) You feel a surge of power! The puff of frost hits the orc wizard. You can now pass through a line of other dancers. You now have 6/12 mp. Aim: an orc wizard, wielding a dagger and wearing a robe (severely wounded, fast) You feel a surge of power! You freeze the orc wizard. You kill the orc wizard! Your Conjurations skill increases to level 2! Your Charms skill increases to level 2! You have reached level 7! Health restored: 46 You now have 5/13 mp. Things that are here: a dagger; a robe; an orc corpse You butcher the orc corpse. N - 2 chunks of flesh {@w0} Things that are here: a dagger; a robe; an orc skeleton You start resting. Eating one of 2 chunks of flesh {@w0}. You continue eating. x2 You can no longer pass through a line of other dancers. An orc comes into view. It is wielding a flail. You regained 2 mp, and now have 8/13 mp. An orc comes into view. It is wielding a mace. The orc shouts! x2 You barely miss the orc. The orc barely misses you. You hit the orc. The orc hits you with a flail. You take 2 damage, and have 44/46 hp. You hit the orc but do no damage. The orc barely misses you. You closely miss the orc. You hit the orc but do no damage. The orc misses you. The orc completely misses you. You hit the orc. You kill the orc! You barely miss the orc. You block the orc's attack. You hit the orc. The orc barely misses you. You hit the orc. The orc barely misses you. You closely miss the orc. You block the orc's attack. The orc misses you. You hit the orc. You kill the orc! Health restored: 46 Things that are here: a mace; an orc corpse You butcher the orc corpse. N - 4 chunks of flesh {@w0} (gained 3) Things that are here: a mace; an orc skeleton You see here a flail. There isn't anything to butcher here. Okay, then. #.####.######..### .. #.## ##.### #.# #..# #....# .. ##.# #....####### #.# ###.# #....##....# #...#####....##....# #####...+.........'....# #.......)##....####.<.## #....>.#....@..#......# #......#...)...#.####.# ######.#..##.<## #... #........# #..## ####....... ...# ......### ##.# ....... .# #.....### .. There were no monsters in sight! Vanquished Creatures 2 scorpions A crimson imp (D:5) An orc priest (D:3) Ijyb (D:2) An iguana (D:4) 2 orc wizards A killer bee zombie (D:5) 9 adders 2 worms 3 dart slugs 2 giant geckos 6 orcs 5 giant cockroaches A goblin (D:2) 5 hobgoblins 3 kobolds 2 quokkas 2 ball pythons 8 bats 2 giant newts 4 rats 63 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Charmandara the Merfolk Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 332 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 377 | D:1 | Learned a level 2 spell: Throw Frost 886 | D:2 | Reached XP level 3. HP: 20/24 MP: 0/7 1171 | D:2 | Reached skill level 4 in Ice Magic 1225 | D:2 | Reached skill level 3 in Spellcasting 1226 | D:2 | Noticed Ijyb 1252 | D:2 | HP: 5/24 [Ijyb/club (2)] 1274 | D:2 | Killed Ijyb 1274 | D:2 | Reached skill level 1 in Shields 1274 | D:2 | Reached XP level 4. HP: 9/30 MP: 0/8 1775 | D:3 | Reached skill level 2 in Shields 1841 | D:3 | Reached XP level 5. HP: 32/35 MP: 5/10 1913 | D:3 | Learned a level 3 spell: Ozocubu's Armour 1989 | D:3 | Reached skill level 3 in Shields 2831 | D:4 | Reached skill level 4 in Spellcasting 2831 | D:4 | Reached XP level 6. HP: 41/41 MP: 8/12 3054 | D:4 | Reached skill level 4 in Shields 3054 | D:4 | Reached skill level 1 in Conjurations 3397 | D:4 | Found a hide-covered altar of Uskayaw. 3444 | D:4 | Found a sparkling altar of Nemelex Xobeh. 3463 | D:4 | Became a worshipper of Uskayaw the Reveler 3674 | D:5 | Entered Level 5 of the Dungeon 3701 | D:5 | Got a dazzling hand axe 3702 | D:5 | Identified the +2 hand axe "Veshrigott" {chop, rF+ Str-3 Int+4} (You found it on level 5 of the Dungeon) 3711 | D:5 | Learned a level 4 spell: Summon Ice Beast 3733 | D:5 | Reached * piety under Uskayaw 3753 | D:5 | Found an opulent altar of Gozag. 3890 | D:5 | HP: 9/41 [killer bee zombie (3)] 4119 | D:5 | Reached ** piety under Uskayaw 4120 | D:5 | Reached skill level 1 in Charms 4298 | D:5 | Reached skill level 2 in Conjurations 4298 | D:5 | Reached skill level 2 in Charms 4298 | D:5 | Reached XP level 7. HP: 46/46 MP: 5/13 4336 | D:5 | Quit the game Vault maps used: D:1: evilmike_arrival_plus D:2: uniq_iyjb D:4: lemuel_doored_altar, nemelex_lonely_heart_becter D:5: lemuel_ice_spiral_2, nicolae_dithmenos_through_a_glass_darkly, grunt_gozag_breadcrumbs, grunt_qazlal_clouds, kennysheep_little_box, first_bread, water_maze_lemuel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ice Magic | 4 | 4.0 Spellcasting | 3 4 | 4.0 Shields | 1 2 3 4 | 4.0 Conjurations | 2 | 2.0 Charms | 2 | 2.2 Dodging | | 2.6 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 38 | 10 | || 48 Falchion | | 10 | || 10 Hand axe | | 9 | 9 || 18 Throw: Javelin | 8 | | || 8 Cast: Freeze | 43 | 60 | 1 || 104 Throw Frost | 2 | 5 | || 7 Invok: Stomp | | 1 | || 1 Use: Scroll | 5 | 4 | || 9 Potion | 1 | | || 1 Stab: Sleeping | | 3 | || 3 Eat: Chunk | 2 | 8 | 1 || 11 Armor: Robe | 17 | 7 | || 24 Skin | 3 | | || 3 Dodge: Dodged | 44 | 42 | 7 || 93 Block: Buckler | 10 | 21 | 2 || 33 Vault maps used: D:1: evilmike_arrival_plus D:2: uniq_iyjb D:4: lemuel_doored_altar, nemelex_lonely_heart_becter D:5: lemuel_ice_spiral_2, nicolae_dithmenos_through_a_glass_darkly, grunt_gozag_breadcrumbs, grunt_qazlal_clouds, kennysheep_little_box, first_bread, water_maze_lemuel Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.6 | 6.4 | 9.9 | 190.2 Dungeon | 100.0 | 100.0 | 0.6 | 6.4 | 9.9 | 190.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 124.8 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 124.8 +-------+-------+-------+-------+-------+----------------------