Dungeon Crawl Stone Soup version 0.18.1-6-gd335043 (webtiles) character file. 0 Charmandara the Insei (level 1, 0/11 HPs) Began as a Vine Stalker Monk on May 17, 2016. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (89 turns). Charmandara the Insei (Vine Stalker Monk) Turns: 89, Time: 00:00:14 Health: 0/11 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 0/2 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 16 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) c - -3 ring of slaying (curse) @: not resistant to hostile enchantments, unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery c - a cursed -3 ring of slaying (left hand) (You found it on level 1 of the Dungeon) Comestibles b - a bread ration {@e1} Skills: - Level 2.6 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History Welcome, Charmandara the Vine Stalker Monk. It is said that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Found a staircase leading out of the dungeon. You open the door. There is an open door here. c - a garnet ring You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. Found a stone staircase leading down. Put on which piece of jewellery? (? for menu, Esc to quit) Oops, that ring feels deathly cold. c - a cursed -3 ring of slaying (left hand) You aren't carrying any spellbooks or scrolls. Unknown command. There is a stone staircase leading down here. A jackal comes into view. Found a stone staircase leading down. A jackal comes into view. The jackal barks! x2 A jackal comes into view. A kobold comes into view. It is wielding a club. The jackal barks! Found an escape hatch in the floor. The jackal bites you. You take 2 damage, and have 9/11 hp. You now have 1/2 mp. The kobold shouts! You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. The jackal barely misses you. The jackal bites you. You hit the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. You take 6 damage, and have 3/11 hp. MASSIVE DAMAGE!! You now have 0/2 mp. The jackal closely misses you. x2 The jackal barely misses you. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal barely misses you. You are too injured to fight recklessly! You miss the jackal. Your bite misses the jackal. The jackal bites you. You closely miss the jackal. Your bite misses the jackal. The jackal barely misses you. You are too injured to fight recklessly! You closely miss the jackal. Your bite misses the jackal. The jackal bites you but does no damage. You are too injured to fight recklessly! You miss the jackal. Your bite misses the jackal. The jackal barely misses you. The jackal closely misses you. You are too injured to fight recklessly! You barely miss the jackal. Your bite misses the jackal. The jackal closely misses you. You are too injured to fight recklessly! You barely miss the jackal. The jackal bites you but does no damage. You are too injured to fight recklessly! You barely miss the jackal. Your bite misses the jackal. The jackal bites you. The jackal closely misses you. You take 1 damage, and have 4/11 hp. You now have 0/2 mp. You closely miss the jackal. The jackal barely misses you. You are too injured to fight recklessly! You miss the jackal. The jackal misses you. You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 2 damage, and have 2/11 hp. You are too injured to fight recklessly! You barely miss the jackal. You bite the jackal, but do no damage. The jackal barely misses you. You closely miss the jackal. The jackal bites you but does no damage. You are too injured to fight recklessly! You completely miss the jackal. The jackal completely misses you. You are too injured to fight recklessly! You closely miss the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/11 hp. You closely miss the jackal. You punch the jackal, but do no damage. Your bite misses the jackal. The jackal bites you. You die... #. #........... #.. #.########## #..# #.# #...##.# #......# ###....# #......# ####.K.#### #.@hh.....# ..[....###..#### ....... ....... ......#####>..... ...... #....... ##.#.# #!#..... #.... #...>... #.... #....... You could see 2 jackals and a kobold. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Charmandara the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 84 | D:1 | HP: 2/11 [jackal (3)] 89 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 20 Punch || 1 Bite || 1 Armor: Robe || 5 Dodge: Dodged || 23 Vault maps used: D:1: dpeg_arrival_erosion Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 6.7 | 45.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 6.7 | 45.0 +-------+-------+-------+-------+-------+----------------------