Dungeon Crawl Stone Soup version 0.26-a0-632-g926a82b (webtiles) character file. Game seed: 9952882138198509003 7 ChampionHyena the Vexing (level 1, -1/11 HPs) Began as a Deep Elf Arcane Marksman on Sept 13, 2020. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:47 (100 turns). ChampionHyena the Vexing (Deep Elf Arcane Marksman) Turns: 100, Time: 00:00:49 Health: -1/11 AC: 2 Str: 7 XL: 1 Next: 91% Magic: 4/5 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles d - 17 arrows (quivered) Armour e - a +0 robe (worn) Jewellery b - a cursed -4 ring of dexterity {unknown} Skills: + Level 0.7 Fighting + Level 2.6 Bows + Level 2.7 Dodging + Level 1.5 Spellcasting + Level 4.5 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex ###.... 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Slow Hex ###..... 4% 2 Inner Flame Hex/Fire #....... 24% 3 Portal Projectile Hex/Tloc #..... 24% 3 Cause Fear Hex ###....... 30% 4 Leda's Liquefaction Hex/Erth #......... 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Firing (i - inventory) d - 18 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (softly glowing) You shoot an arrow. The arrow hits the jackal. The jackal is almost dead. The jackal stops glowing. The jackal bites you. You die... .(. ..##### ...... ....### .....># #...#.# #.....# #@h.# ##### You could see a jackal. Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) A bat (D:1) A goblin (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChampionHyena the Deep Elf Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 100 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_rooms, kennysheep_decorative_pillar D:2: layout_basic, minivault_26, trog_book Action || total -------------------------++------- Fire: Shortbow || 16 Cast: Corona || 7 Armor: Robe || 3 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 102 | 102 | 0 | 0 | 58 | 2 | 51.0 | Dungeon | 102 | 102 | 0 | 0 | 58 | 2 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 101 daAuts D:2: 0 daAuts