Dungeon Crawl Stone Soup version 0.25-a0-577-ga4619f4 (webtiles) character file. Game seed: 618105573984710364, levelgen mode: deterministic 4 Chalrif the Vexing (level 1, -3/13 HPs) Began as a Vampire Enchanter on Mar 2, 2020. Slain by a gnoll (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (104 turns). Chalrif the Vexing (Vampire Enchanter) Turns: 104, Time: 00:00:34 Health: -3/13 AC: 2 Str: 7 XL: 1 Next: 50% Magic: 2/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 1 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.8 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex ###..... 8% 3 N/A Tukima's Dance Hex ###..... 8% 3 N/A Ensorcelled Hibernation Hex/Ice #..... 11% 2 N/A Dazzling Flash Conj/Hex #..... 22% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The gnoll is outlined in light. You hit the gnoll but do no damage. The gnoll hits you. You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll barely misses you. You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you. You die... . ... .....####### .......@g..## .....#####..######) ##. ####............. #............%... ####..###....)... #.## ###...... #.# ......... #.# #...... #? #.# ##...... You could see a gnoll. Vanquished Creatures A dart slug (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chalrif the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 104 | D:1 | Slain by a gnoll Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_rooms, chequers_serial_rivers_micro_c Action || total -------------------------++------- Melee: Dagger || 14 Cast: Corona || 1 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------