Dungeon Crawl Stone Soup version 0.25-a0-547-g27a0b5d (webtiles) character file. Game seed: 11168920493919463289, levelgen mode: deterministic 26 Chalrif the Vexing (level 2, 0/20 HPs) Began as a Vampire Enchanter on Feb 22, 2020. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:02:59 (1239 turns). Chalrif the Vexing (Vampire Enchanter) Turns: 1239, Time: 00:02:59 Health: 0/20 AC: 5 Str: 12 XL: 2 Next: 89% Magic: 0/5 EV: 13 Int: 17 God: Gold: 51 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.26/turn f - +3 ring of protection MPRegen 0.09/turn (no ring) @: mighty, lethally poisoned (0 -> -4), regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 1 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery d - an uncursed ring of protection from magic {unknown} f - a +3 ring of protection (left hand) Scrolls c - a scroll of identify Potions e - a potion of mutation Skills: + Level 0.5 Fighting + Level 1.4 Short Blades + Level 2.3 Dodging + Level 4.7 Stealth + Level 2.1 Spellcasting * Level 5.1 Hexes + Level 0.0 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 N/A b - Ensorcelled Hibernat Hex/Ice ##.... 10% 2 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex ###..... 7% 3 N/A Tukima's Dance Hex ###..... 7% 3 N/A Dazzling Flash Conj/Hex ##.... 21% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The adder poisons you! You feel sick. You feel sick. The adder barely misses you. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to defeat MR: 50%) The adder resists with some effort. The adder bites you. * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of might. You feel very mighty all of a sudden. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You hit the adder. Your bite misses the adder. The adder is heavily wounded. 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Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chalrif the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 439 | D:1 | Reached XP level 2. HP: 14/19 MP: 3/5 948 | D:1 | Reached skill level 5 in Hexes 974 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1164 | D:2 | Noticed Natasha 1186 | D:2 | Noticed a crimson imp 1238 | D:1 | HP: 1/20 [adder (4)] 1239 | D:1 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, chequers_serial_rivers_large_a, minmay_octomino_j4 D:2: layout_basic, gammafunk_temple_overflow_statue, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Hexes | 5 | 5.1 Fighting | | 0.5 Short Blades | | 1.4 Dodging | | 2.3 Stealth | | 4.7 Spellcasting | | 2.1 Action || total -------------------------++------- Melee: Dagger || 93 Bite || 9 Cast: Corona || 10 Ensorcelled Hiber || 4 Use: Scroll || 2 Potion || 1 Stab: Sleeping || 3 Armor: Robe || 40 Dodge: Dodged || 90 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 32 | 6 | 15.8 | 16 | 3 | 15.8 +---------+---------+-------+---------+---------+------- D:1 | 26 | 6 | 18.8 | 13 | 3 | 18.8 D:2 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------