Dungeon Crawl Stone Soup version 0.24-a0-471-g3302cd4 (webtiles) character file. Game seed: 12116205668395306396 194 Chalrif the Conjurer (level 5, -2/35 HPs) Began as a Mummy Conjurer on July 4, 2019. Slain by a gnoll ... wielding a cursed -3 whip (4 damage) ... on level 3 of the Dungeon. The game lasted 00:07:02 (2738 turns). Chalrif the Conjurer (Mummy Conjurer) Turns: 2738, Time: 00:07:03 Health: -2/35 AC: 2 Str: 12 XL: 5 Next: 44% Magic: 0/9 EV: 12 Int: 18 God: Gold: 98 SH: 0 Dex: 12 Spells: 6/9 levels left rFire x . . SeeInvis . k - +0 whip (elec) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn j - +3 ring of intelligence MPRegen 0.11/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons k - a +0 whip of electrocution (weapon) Armour a - a +0 robe (worn) Jewellery j - a +3 ring of intelligence (left hand) Scrolls b - a scroll of remove curse {unknown} d - 3 scrolls of identify {unknown} e - 2 scrolls of enchant armour {unknown} f - 4 scrolls of teleportation {unknown} g - a scroll of magic mapping {unknown} h - 2 scrolls of noise {unknown} i - a scroll of fear {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting + Level 5.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 N/A b - Searing Ray Conj ###... 2% 2 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex ##.... 16% 3 N/A Iskenderun's Mystic Bla Conj ###..... 16% 4 N/A Force Lance Conj/Tloc ##...... 45% 4 N/A Fulminant Prism Conj/Hex ##........ 45% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The gnoll is moderately wounded. The gnoll closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a -3 whip (moderately wounded) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a cursed -3 whip. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a -3 whip (moderately wounded) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a cursed -3 whip. You die... ..............# #.# .............####.# ........#......##.. ........'......#### ........#......# ........#......############## ...........................†. .............########....##### ................@g)..)........ ..######.....#########.#.##### ..######.....# #..........<..# .........>...# #.#..##g###.#.# ..######.....# #. ... ..# #)....# # ..... ..# #....## ....... ..# #....# .######## ..# #....# #. You could see a gnoll. Vanquished Creatures 4 gnolls 5 adders 4 oozes A worm (D:3) 4 dart slugs 2 leopard geckos An orc (D:3) 2 ball pythons 2 giant cockroaches 12 hobgoblins 6 jackals (D:3) 2 quokkas 9 bats 4 frilled lizards 7 goblins 9 kobolds 7 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chalrif the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 251 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 347 | D:1 | Learned a level 2 spell: Searing Ray 399 | D:1 | Reached skill level 4 in Conjurations 587 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 1293 | D:2 | Reached XP level 4. HP: 25/30 MP: 1/8 1594 | D:2 | Reached skill level 5 in Conjurations 2287 | D:3 | Reached XP level 5. HP: 21/35 MP: 2/9 2450 | D:3 | Upgraded the game from 0.24-a0-464-g6b2be6b to | 0.24-a0-471-g3302cd4 2738 | D:3 | Slain by a gnoll Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic, hangedman_decor_peaks_small D:2: kennysheep_big_flooded_room, layout_rooms, columned_hall_lemuel D:3: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 4 5 | 5.6 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 1 | || 1 Unarmed | 1 | || 1 Dagger | 15 | 13 || 28 Whip | | 38 || 38 Cast: Magic Dart | 78 | 92 || 170 Searing Ray | | 1 || 1 Stab: Sleeping | | 1 || 1 Armor: Robe | 3 | 11 || 14 Dodge: Dodged | 12 | 64 || 76 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 275 | 3 | 1.1 | 79 | 2 | 2.5 +---------+---------+-------+---------+---------+------- D:1 | 89 | 0 | 0.0 | 36 | 0 | 0.0 D:2 | 75 | 3 | 3.8 | 21 | 2 | 8.7 D:3 | 111 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+-------