Dungeon Crawl Stone Soup version 0.21-a0-401-g0b6bec4 (webtiles) character file. 16 Cesar21 the Skirmisher (level 2, 0/25 HPs) Began as a Formicid Berserker on Oct 24, 2017. Was a Follower of Trog. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (535 turns). Cesar21 the Skirmisher (Formicid Berserker) Turns: 535, Time: 00:01:06 Health: 0/25 AC: 2 Str: 21 XL: 2 Next: 75% Magic: 2/2 EV: 12 Int: 6 God: Trog [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Burn Spellbooks, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 animal skin (worn) Comestibles c - a bread ration Skills: + Level 3.7 Fighting + Level 3.2 Polearms + Level 2.2 Armour + Level 2.0 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * You see here a jackal corpse. You hit the jackal. You kill the jackal! Trog accepts your kill. The jackal bites you but does no damage. The jackal barely misses you. The jackal barely misses you. x2 You aren't carrying any potions. You aren't carrying any spellbooks or scrolls. Okay, then. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. Found a scroll of remove curse. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... { #.#.# ?.+ #.#.# ..# #.#.# #.#.+ #.#.# #.#.# #.#.# ##.#.# #.#.# #..#.# #.#.. #..#.# #.... ##.@#.+####+ ##### #.hh#....... # #..†)####### # #...?....... # #.)...#####. . #.....# # #.....# #.....# #.....# You could see 2 jackals. Vanquished Creatures A dart slug (D:1) A ball python (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds (D:1) 2 bats (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cesar21 the Formicid Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D:1 | Noticed a vampire 4 | D:1 | Noticed a gargoyle 4 | D:1 | Noticed a merfolk 6 | D:1 | Noticed a ghoul 6 | D:1 | Noticed an octopode 8 | D:1 | Noticed a demigod 8 | D:1 | Noticed a vine stalker 10 | D:1 | Noticed an ogre 12 | D:1 | Noticed a formicid 12 | D:1 | Noticed a centaur 14 | D:1 | Noticed a troll 16 | D:1 | Noticed a spriggan 16 | D:1 | Noticed a human 18 | D:1 | Noticed a tengu 18 | D:1 | Noticed a halfling 20 | D:1 | Noticed a felid 20 | D:1 | Noticed an elf 22 | D:1 | Noticed a dwarf 22 | D:1 | Noticed a naga 24 | D:1 | Noticed a draconian 26 | D:1 | Noticed a minotaur 26 | D:1 | Noticed a demonspawn 69 | D:1 | Reached XP level 2. HP: 6/24 MP: 2/2 535 | D:1 | HP: 1/25 [jackal (1)] 535 | D:1 | Slain by a jackal Vault maps used: D:1: kb_arrival_jail, minivault_11 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Fighting | | 3.7 Polearms | | 3.2 Armour | | 2.2 Action || total -------------------------++------- Melee: Spear || 40 Use: Scroll || 1 Armor: Animal skin || 15 Dodge: Dodged || 60 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 24 | 0.0 | 0 | 13 | 0.0 | 535 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 24 | 0.0 | 0 | 13 | 0.0 | 535 +---------+---------+-------+---------+---------+-------+---------