Dungeon Crawl Stone Soup version 0.21-a0-229-g3587535 (webtiles) character file. 13 Cesar21 the Skirmisher (level 2, 0/25 HPs) Began as a Formicid Monk on Sept 1, 2017. Slain by a hobgoblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (100 turns). Cesar21 the Skirmisher (Formicid Monk) Turns: 100, Time: 00:00:20 Health: 0/25 AC: 2 Str: 20 XL: 2 Next: 50% Magic: 2/2 EV: 13 Int: 9 God: Gold: 18 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: mighty A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - an uncursed amulet of magic regeneration {unknown} Scrolls f - a scroll of fear {unknown} Comestibles b - a bread ration c - a meat ration Skills: + Level 3.7 Fighting + Level 2.8 Dodging + Level 2.4 Stealth + Level 3.2 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The dart slug is almost dead. The jackal barely misses you. The jackal bites you but does no damage. The hobgoblin hits you with a club. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You punch the dart slug! You kill the dart slug! The hobgoblin closely misses you. The jackal barely misses you. x2 You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you but does no damage. The hobgoblin misses you. You punch the jackal! You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The hobgoblin hits you with a club. You die... #........###..###... ..#.##.................. .........###..##........ ..#.##..## #..# !...... #.#.##..####.## ....... ..#..........# ....... ######..####.# ....... # #†####h...... ## #..####.##g@g...... .# #.........h##...### '## ####.####### ..# ..# # ... ..# ### ..### ....# ....#### .......# You could see 2 jackals and 2 hobgoblins. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A bat (D:1) 2 goblins (D:1) 2 jackals (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cesar21 the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 91 | D:1 | Reached XP level 2. HP: 16/24 MP: 2/2 100 | D:1 | Slain by a hobgoblin Vault maps used: D:1: minmay_arrival_cross Action || total -------------------------++------- Melee: Unarmed || 27 Use: Potion || 1 Armor: Robe || 8 Dodge: Dodged || 33 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 19 | 0.0 | 0 | 9 | 0.0 | 100 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 19 | 0.0 | 0 | 9 | 0.0 | 100 +---------+---------+-------+---------+---------+-------+---------