Dungeon Crawl Stone Soup version 0.19.5 (webtiles) character file. 0 Cesar21 the Conjurer (level 1, -2/11 HPs) Began as an Octopode Conjurer on Apr 21, 2017. Slain by an adder (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (123 turns). Cesar21 the Conjurer (Octopode Conjurer) Turns: 123, Time: 00:00:53 Health: -2/11 AC: 1 Str: 7 XL: 1 Next: 10% Magic: 2/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles b - a bread ration Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder The magic dart hits the adder. The adder is moderately wounded. The adder bites you. You closely miss the adder. Your grab misses the adder. The adder is moderately wounded. The adder bites you. You miss the adder. Your grab misses the adder. The adder is moderately wounded. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the adder but do no damage. Your grab misses the adder. The adder is moderately wounded. The adder bites you. You die... #################.# #......... ..................# #......... #####################......... #.......###...##### #.#####.###...# #.#.......#...# ###'#.....#.#...# #....######.#...# #>(....@S...'...+ #....###.##.#...# #....# #.##.#...# #....# #....##### #....+ ...... #....# #####. #....# .# ###### .# You could see an adder. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cesar21 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 123 | D:1 | Slain by an adder Action || total -------------------------++------- Melee: Unarmed || 8 Constrict || 3 Cast: Magic Dart || 2 Armor: Skin || 1 Dodge: Dodged || 8