Dungeon Crawl Stone Soup version 0.25-a0-458-g6fc7858 (webtiles) character file. Game seed: 10768374838147739890, levelgen mode: deterministic 1 Cervance the Vexing (level 1, -1/13 HPs) Began as a Vampire Enchanter on Feb 2, 2020. Slain by an adder zombie (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (49 turns). Cervance the Vexing (Vampire Enchanter) Turns: 49, Time: 00:00:49 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 16% Magic: 2/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 1 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 1.3 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex ###..... 10% 3 N/A Tukima's Dance Hex ###..... 10% 3 N/A Ensorcelled Hibernation Hex/Ice #..... 12% 2 N/A Dazzling Flash Conj/Hex #..... 24% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The adder zombie bites you but does no damage. You hit the adder zombie. The adder zombie is moderately damaged. The adder zombie bites you. * * * LOW HITPOINT WARNING * * * There is an open door here. You hit the adder zombie. The adder zombie is moderately damaged. The adder zombie closely misses you. You hit the adder zombie. The adder zombie is heavily damaged. The adder zombie bites you. * * * LOW HITPOINT WARNING * * * You hit the adder zombie. The adder zombie is heavily damaged. The adder zombie stops glowing. The adder zombie barely misses you. You hit the adder zombie. The adder zombie is severely damaged. The adder zombie bites you. You die... # ## ####### ≈♣≈# #<...8####8#### #.....@Z......+ #8...8##8#'#8## ###'######'### #.##♣♣.....♣♣# 8.#♣≈.......≈♣ ≈#.8#.........# ###.##...≈♣≈...# ..++...♣8♣...+ #.##...≈♣≈...# You could see an adder zombie. Vanquished Creatures A bat zombie (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cervance the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 49 | D:1 | Slain by an adder zombie Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, serial_glass, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b Action || total -------------------------++------- Melee: Dagger || 15 Bite || 1 Cast: Corona || 1 Armor: Robe || 2 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 2 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D:1 | 0 | 2 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------