Dungeon Sprint DCSS version 0.24-a0-84-g25a2d9f (webtiles) character file. Game seed: 11171726786064295488 0 CelticWarrior the Skirmisher (level 1, 19/19 HPs) Began as a Draconian Monk on Feb 7, 2019. Got out of the dungeon alive. The game lasted 00:00:20 (34 turns). CelticWarrior the Skirmisher (Draconian Monk) Turns: 34, Time: 00:00:21 Health: 19/19 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You escaped. You were not hungry. You visited 1 branch Inventory: Hand Weapons C - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. Armour D - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. E - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery w - a +6 ring of dexterity x - a +6 ring of dexterity y - a +6 ring of intelligence z - a +6 ring of intelligence A - a +6 ring of strength B - a +6 ring of strength Wands t - a wand of disintegration (7) u - a wand of iceblast (7) v - a wand of acid (7) Scrolls h - 4 scrolls of blinking n - 4 scrolls of amnesia o - 7 scrolls of fog p - a scroll of holy word q - 5 scrolls of identify r - 5 scrolls of remove curse s - 2 scrolls of fear Potions a - 2 potions of brilliance c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 7 potions of magic g - 3 potions of berserk rage i - 2 potions of invisibility j - 4 potions of resistance k - a potion of experience l - 5 potions of agility m - 5 potions of might Comestibles b - 7 rations Skills: + Level 3.2 Fighting Level 3.0 Short Blades + Level 2.6 Dodging + Level 1.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History v - a wand of acid (7) Things that are here: an uncursed staff of energy; a crystal ball of energy w - a +6 ring of dexterity; x - a +6 ring of dexterity y - a +6 ring of intelligence; z - a +6 ring of intelligence A - a +6 ring of strength; B - a +6 ring of strength You see here an uncursed ring of flight. You see here a lightning rod (4/4). Items here: )))) [[ C - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} D - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} E - the +18 shield of the Gong {rElec rN+ MR+ EV-5} You see here a lightning rod (4/4). You see here an uncursed ring of flight. Things that are here: an uncursed staff of energy; a crystal ball of energy There is a staircase leading out of the dungeon here. You see here a +0 short sword. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! _............._▓ ▓8.........))..8▓ ▓_..))........._▓ ▓8..)).........8▓ ▓_..().....}..._▓ ▓8...).....=...8▓ ▓_.........|..._▓ ▓8...[.........8▓ ▓_...[.@......._▓ ▓8.............8▓ ▓_............._▓ ▓8_8_8_8_8_8_8_8▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | CelticWarrior the Draconian Monk began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 1 | D | Found a deep blue altar of Sif Muna. 1 | D | Found a bloodstained altar of Trog. 1 | D | Found a sacrificial altar of Ru. 1 | D | Found a stormy altar of Qazlal. 1 | D | Found an iron altar of Okawaru. 2 | D | Found a sparkling altar of Nemelex Xobeh. 2 | D | Found a blossoming altar of Fedhas. 4 | D | Found a transporter. 4 | D | Found an ancient bone altar of Kikubaaqudgha. 4 | D | Found a viscous altar of Jiyva. 4 | D | Found a corrupted altar of Lugonu. 4 | D | Found a hazy altar of Hepliaklqana. 4 | D | Found a burning altar of Makhleb. 4 | D | Found an opulent altar of Gozag. 21 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 21 | D | Found the +10 dark maul {crush} 21 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 21 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 21 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 34 | D | Got out of the dungeon alive. Levels and vault maps discovered: Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------