CelticWarrior the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (6, 8, D) a +0 mace (still there?) a +0 mace (still there?) a +0 robe (still there?) (9, 1, D) a wand of acid (7) a wand of iceblast (7) a wand of disintegration (7) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 0, D) a +4 flail of protection (61, 8, D) a lightning rod (4/4) (61, 11, D) a +0 troll leather armour (unseen) (61, 16, D) a crystal ball of energy (61, 26, D) the +6 mace of the Ecumenical Temple {speed, rPois} Attacks with this weapon are significantly faster. It protects you from poison. (62, 1, D) a fan of gales (62, 2, D) a +5 glaive of chopping a +0 robe (62, 3, D) a +0 robe a +2 quarterstaff of chaos a +0 cloak a potion of heal wounds (62, 9, D) +0 storm dragon scales (62, 11, D) a +0 giant spiked club (62, 17, D) a phial of floods (62, 19, D) a +1 halberd of venom (unseen) (62, 20, D) a +1 great sword of electrocution (62, 26, D) a +2 lajatang of speed (62, 27, D) an uncursed ring of protection from magic (62, 31, D) a naga skeleton (63, 2, D) a +0 scythe (unseen) (63, 8, D) an uncursed staff of conjuration (63, 11, D) a cursed -3 giant club (63, 12, D) a +0 giant club (unseen) (63, 16, D) a phial of floods (63, 18, D) a +6 ring of strength (63, 25, D) the amulet "Hirocrirchi" {Inacc Dex+4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+4). (63, 26, D) an uncursed staff of poison (63, 31, D) a water moccasin skeleton a black mamba skeleton (64, 17, D) Lups's Grimoire of Conjuration Spells Type Level a - Shock Conjuration/Air 1 b - Throw Frost Conjuration/Ice 2 c - Venom Bolt Conjuration/Poison 5 d - Bolt of Draining Conjuration/Necromancy 5 (64, 26, D) the +11 mace of Resourcefulness {flame, rPois MR+ Str+4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. (64, 27, D) a +3 leather armour of cold resistance (64, 31, D) a +0 hand axe (64, 32, D) a water moccasin skeleton (64, 33, D) a ball python skeleton (67, 0, D) a lightning rod (4/4) (68, 0, D) a +2 broad axe of freezing (69, 36, D) an uncursed ring of positive energy (70, 8, D) a +4 ring mail of fire resistance (70, 9, D) the +6 hunting sling "Sicvoeps" {velocity, -Tele rPois rF+ Int+7 Stlth-} Any stone fired from it inflicts extra damage. It affects your intelligence (+7). It protects you from fire. It protects you from poison. It prevents most forms of teleportation. It makes you less stealthy. (70, 31, D) an uncursed staff of wizardry (70, 36, D) a +2 ring mail of fire resistance (70, 37, D) the ring "Ohicar" {rCorr rF++ Str-2 Int+5} [ring of resist corrosion] It affects your strength (-2). It affects your intelligence (+5). It greatly protects you from fire. (70, 39, D) a +0 long sword (unseen) (71, 16, D) a lamp of fire (71, 20, D) a +0 short sword a +0 leather armour a cursed -1 long sword (71, 26, D) an uncursed staff of earth (71, 36, D) a book of Conjurations (71, 37, D) a scarf of cloud immunity (71, 39, D) a +0 dagger (unseen) (71, 41, D) a draconian corpse (72, 8, D) an uncursed ring of protection from cold a +2 ring of intelligence (72, 16, D) a book of Party Tricks (72, 17, D) a +1 plate armour of positive energy (72, 20, D) a +0 short sword (72, 26, D) the cursed +0 hat "Emuhivan" {rElec rCorr} It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (72, 27, D) a book of Fire (72, 36, D) an uncursed ring of resist corrosion (72, 37, D) a +0 glaive (72, 40, D) a +0 battleaxe (73, 1, D) a +0 dagger (73, 2, D) an uncursed staff of earth (unseen) (73, 16, D) a +0 lajatang of electrocution (73, 17, D) an uncursed staff of air (73, 20, D) a +0 scimitar a +0 scimitar a cursed +0 long sword a +0 ring mail (73, 26, D) an uncursed staff of poison (73, 27, D) a +1 spear of piercing (73, 36, D) the ring "Mouqao" {rPois rF+ rC+ rN+} [ring of protection from cold] It protects you from fire. It protects you from cold. It protects you from poison. It protects you from negative energy. (73, 37, D) a Fen Folio (74, 2, D) a +0 hand axe 4 scrolls of enchant armour