Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 0 CatHerder the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Abyssal Knight on Aug 11, 2016. Was a Follower of Lugonu. Slain by an ancient zyme (3 damage) ... on level 1 of the Abyss. The game lasted 00:00:46 (84 turns). CatHerder the Skirmisher (Formicid Abyssal Knight) Turns: 84, Time: 00:00:47 Health: 0/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: non-regenerating, diseased, not resistant to hostile enchantments, very unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration d - a royal jelly Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History You feel yourself growing ill in the presence of the ancient zyme. It was a potion of magic. Magic courses through your body. You feel ill. You extend your mandibles. You can't dig through that. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f - ancient zyme Aim: an ancient zyme Okay, then. You hit the ancient zyme but do no damage. The ancient zyme hits you! The ancient zyme hits you. You hit the ancient zyme. The ancient zyme is lightly damaged. The ancient zyme completely misses you. The ancient zyme barely misses you. You hit the ancient zyme but do no damage. The ancient zyme is lightly damaged. The ancient zyme hits you. * * * LOW HITPOINT WARNING * * * The ancient zyme misses you. The ancient zyme hits you. You die... #.##.## .# { # .#...#.#.# # .... ..#.## #. ###....# . #...#..###.# { #.###.....# { #### .###.# # ##x# ###..# #. #@#..###.# # . #. ####.#.#.## . #.#. . . # .. ###... # ### # .# .# #. ## # # .# . You could see an ancient zyme. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | CatHerder the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 75 | Abyss:1 | Noticed an ancient zyme 84 | Abyss:1 | Slain by an ancient zyme Action || total -------------------------++------- Melee: Hand axe || 3 Abil: Dig || 1 Use: Potion || 1 Dodge: Dodged || 3