Dungeon Crawl Stone Soup version 0.22-a0-565-gfc6459a (webtiles) character file. 974 Cashew the Zephyrmancer (level 7, -4/50 HPs) Began as a Yellow Draconian Air Elementalist on June 28, 2018. Was a Follower of Sif Muna. Slain by an ice beast (7 damage) ... on level 5 of the Dungeon. The game lasted 00:27:01 (6343 turns). Cashew the Zephyrmancer (DrAE) Turns: 6343, Time: 00:27:01 Health: -4/50 AC: 11 Str: 11 XL: 7 Next: 95% Magic: 4/10 EV: 12 Int: 17 God: Sif Muna [*.....] Gold: 393 SH: 0 Dex: 11 Spells: 0/10 levels left rFire . . . SeeInvis . p - +2 trident (freeze) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . r - +2 hat {MR+} rElec . Reflect . (no cloak) rCorr + Harm . j - +2 pair of gloves MR +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.16/turn (no ring) MPRegen 0.12/turn (no ring) @: slowed, very slow A: spit acid, acid resistance, unfitting armour, cold-blooded, AC +6 a: Breathe Acid, Divine Energy, Renounce Religion You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You were not hungry. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 393 gold pieces. Inventory: Hand Weapons p - a +2 trident of freezing (weapon) (You took it off an orc on level 3 of the Dungeon) Missiles h - 2 throwing nets {!f=f} Armour j - a +2 pair of gloves (worn) (You found it on level 1 of the Dungeon) r - a +2 hat of magic resistance (worn) (You found it on level 4 of the Dungeon) Jewellery c - an uncursed ring of fire (You found it on level 1 of the Dungeon) t - an uncursed amulet of the gourmand (You found it on level 3 of the Dungeon) Wands f - a wand of enslavement (14) (You found it on level 2 of the Dungeon) u - a wand of flame (25) (You found it on level 3 of the Dungeon) Scrolls d - a scroll of enchant armour e - 2 scrolls of noise i - 2 scrolls of remove curse m - 2 scrolls of amnesia {unknown} n - 2 scrolls of identify o - 3 scrolls of teleportation v - a scroll of magic mapping {unknown} w - 2 scrolls of blinking Potions a - 2 potions of heal wounds {unknown} g - a potion of degeneration {unknown} k - 2 potions of lignification {unknown} l - 3 potions of curing {unknown} q - a potion of haste {unknown} s - a potion of mutation {unknown} Comestibles b - 10 rations x - a chunk of flesh Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.3 Conjurations - Level 8.0 Air Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ###. 1% 1 #...... b - Airstrike Air ####...... 7% 4 #####.. c - Lightning Bolt Conj/Air ###....... 34% 5 ######. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Swiftness Chrm/Air ###..... 5% 2 ###.... Static Discharge Conj/Air ###..... 3% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Vehumet Yredelemnul Zin Annotations: D:3 1 runed door D:5 Grinder Innate Abilities, Weirdness & Mutations You can spit globs of acid. You are resistant to acid. Your golden yellow scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The zap hits the bullfrog skeleton. The bullfrog skeleton is severely damaged. The bullfrog skeleton hits you but does no damage. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - bullfrog skeleton The zap misses the bullfrog skeleton. The zap hits the bullfrog skeleton. The bullfrog skeleton is severely damaged. The bullfrog skeleton barely misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the bullfrog skeleton. The bullfrog skeleton is almost destroyed. The zap hits the bullfrog skeleton. The bullfrog skeleton is almost destroyed. The bullfrog skeleton closely misses you. The bullfrog skeleton hits you but does no damage. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the bullfrog skeleton. You destroy the bullfrog skeleton! Sif Muna accepts your kill. You start resting. Magic restored. You now have 339 gold pieces (gained 11). You are feeling very hungry. You now have 352 gold pieces (gained 13). A frilled lizard comes into view. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (resting) The zap hits the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard hisses angrily. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (heavily wounded) The zap hits the frilled lizard. You kill the frilled lizard! Sif Muna accepts your kill. You butcher the frilled lizard corpse. x - a chunk of flesh Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. An ogre comes into view. It is wielding a giant club. There is an open door here. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club (hasn't noticed you) The zap hits the ogre. The ogre is lightly wounded. The ogre shouts! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (lightly wounded) The zap hits the ogre. The ogre is moderately wounded. A crimson imp comes into view. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (moderately wounded) The zap hits the ogre. The ogre is moderately wounded. The crimson imp shouts! The crimson imp blinks! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. Level annotation: Grinder There is a stone staircase leading up here. An orc comes into view. It is wielding a hand axe. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a hand axe (hasn't noticed you) The zap hits the orc. The orc is almost dead. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a hand axe (almost dead) The zap hits the orc. You kill the orc! Sif Muna accepts your kill. An orc comes into view. The orc shouts! You hear a shout! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc The zap hits the orc. You kill the orc! Sif Muna accepts your kill. You start resting. You are feeling hungry. A worker ant comes into view. An orc wizard comes into view. It is wielding a dagger. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant The zap hits the worker ant. The worker ant is heavily wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (heavily wounded) The zap misses the worker ant. An orc comes into view. It is wielding a mace. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (heavily wounded) The zap hits the worker ant. The worker ant is almost dead. The zap misses the orc. The orc shouts! * * * LOW MAGIC WARNING * * * Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (almost dead) The zap misses the worker ant. The zap hits the orc. The orc is moderately wounded. * * * LOW MAGIC WARNING * * * Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (almost dead) The zap hits the worker ant. You kill the worker ant! Sif Muna accepts your kill. The zap hits the orc. The orc is almost dead. * * * LOW MAGIC WARNING * * * The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a mace and wearing a chain mail (almost dead) The zap hits the orc. The orc appears unharmed. The orc is almost dead. * * * LOW MAGIC WARNING * * * An orc comes into view. It is wielding a dagger. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a mace and wearing a chain mail (almost dead) The zap hits something. The zap hits the orc. The orc appears unharmed. The orc is almost dead. The zap hits the orc. The orc is heavily wounded. The orc shouts! * * * LOW MAGIC WARNING * * * Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc Aim: an orc, wielding a mace and wearing a chain mail (almost dead) Something you can't see is in the way. You hit something. You freeze something. Something hits you but does no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc Aim: an orc, wielding a mace and wearing a chain mail (almost dead) Something you can't see is in the way. You closely miss something. Something barely misses you. Something hits you but does no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - orc Aim: an orc, wielding a mace and wearing a chain mail (almost dead) Something you can't see is in the way. You barely miss something. Your tail-slap misses something. Something hits you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a mace and wearing a chain mail (almost dead) The zap hits the orc. You kill the orc! Sif Muna accepts your kill. * * * LOW MAGIC WARNING * * * Something hits you but does no damage. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a dagger (moderately wounded) The zap misses the orc. * * * LOW MAGIC WARNING * * * Something hits you but does no damage. You closely miss something. Something hits you but does no damage. You hit something. You freeze something. Something hits you but does no damage. You completely miss the orc. The orc is moderately wounded. You puncture the orc! You freeze the orc. You kill the orc! Sif Muna accepts your kill. You start resting. Something hits you but does no damage. You closely miss something. Something hits you but does no damage. x2 You miss something. Your tail-slap misses something. Something hits you but does no damage. You miss something. Something hits you. You hit something. You freeze something. Something hits you but does no damage. x2 You barely miss something. Something hits you but does no damage. You miss something. Something hits you but does no damage. You barely miss something. Something hits you but does no damage. You puncture something! You freeze something. Sif Muna accepts your kill. Reactivating autopickup. You feel a bit more experienced. Items here: )) [ † a dagger; a robe; a dagger; an orc corpse Things that are here: a mace; a chain mail; an orc corpse You see here a worker ant corpse. You butcher the worker ant corpse. x - 2 chunks of flesh Things that are here: a mace; a chain mail; an orc corpse Items here: )) [ † a dagger; a robe; a dagger; an orc corpse You butcher the orc corpse. x - 3 chunks of flesh (gained 1) Things that are here: a dagger; a robe; a dagger Things that are here: a mace; a chain mail; an orc corpse You butcher the orc corpse. x - 7 chunks of flesh (gained 4) Things that are here: a mace; a chain mail There is an open door here. There is a stone staircase leading up here. You start resting. Eating one of 7 chunks of flesh. You eat one of the 7 chunks of flesh. This raw flesh tastes terrible. Magic restored. A worker ant comes into view. The worker ant twitches its antennae in your direction. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant The zap hits the worker ant. The worker ant appears unharmed. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant The zap hits the worker ant. The worker ant is lightly wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (lightly wounded) The zap hits the worker ant. The worker ant is moderately wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (moderately wounded) The zap misses the worker ant. You closely miss the worker ant. The worker ant is moderately wounded. The worker ant closely misses you. The worker ant misses you. You barely miss the worker ant. The worker ant is moderately wounded. The worker ant bites you but does no damage. You hit the worker ant. You freeze the worker ant. You tail-slap the worker ant. The worker ant is almost dead. The worker ant bites you but does no damage. The worker ant barely misses you. You closely miss the worker ant. The worker ant is almost dead. The worker ant closely misses you. You hit the worker ant. You freeze the worker ant. You kill the worker ant! Sif Muna accepts your kill. You start resting. Magic restored. You butcher the worker ant corpse. x - 9 chunks of flesh (gained 3) A crimson imp comes into view. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crimson imp Aim: a crimson imp (resting) The zap hits the crimson imp. The crimson imp is heavily wounded. The crimson imp shouts! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (heavily wounded) The zap misses the crimson imp. The crimson imp shouts, "Flounder, thou puny dread-bolted pustule!" Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (moderately wounded) The zap hits the crimson imp. The crimson imp is severely wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (severely wounded) The zap hits the crimson imp. You kill the crimson imp! Sif Muna accepts your kill. Your Air Magic skill increases to level 7! You start resting. Magic restored. Eating one of 9 chunks of flesh. You eat one of the 9 chunks of flesh. This raw flesh tastes terrible. Found an escape hatch in the floor. Some of the chunks of flesh in your inventory have rotted away. There is an escape hatch in the floor here. An orc comes into view. It is wielding a hand axe of flaming. An orc comes into view. It is wielding a short sword. An orc comes into view. It is wielding a club. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a short sword and wearing a ring mail (hasn't noticed you) The zap hits the orc. The orc is almost dead. The orc shouts! You hear a shout! x2 Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc, p - orc Aim: an orc, wielding a hand axe of flaming and wearing a leather armour The zap hits the orc. You kill the orc! Sif Muna accepts your kill. The zap hits the orc. The orc is almost dead. The zap hits the orc. The orc is moderately wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a hand axe of flaming and wearing a leather armour (moderately wounded) The zap hits the orc. You kill the orc! Sif Muna accepts your kill. The zap hits the orc. You kill the orc! Sif Muna accepts your kill. You start resting. Magic restored. Things that are here: a short sword; a ring mail; an orc corpse You butcher the orc corpse. x - 5 chunks of flesh (gained 2) Things that are here: a short sword; a ring mail Things that are here: a short sword; a ring mail Things that are here: a club; an orc corpse You butcher the orc corpse. x - 7 chunks of flesh (gained 2) Things that are here: a club; an orc skeleton Things that are here: a club; an orc skeleton Things that are here: a hand axe of flaming; a leather armour; an orc corpse You butcher the orc corpse. x - 8 chunks of flesh (gained 1) Things that are here: a hand axe of flaming; a leather armour; an orc skeleton Things that are here: a hand axe of flaming; a leather armour; an orc skeleton There is an open door here. Some of the chunks of flesh in your inventory have rotted away. Found an escape hatch in the ceiling. A giant cockroach and an orc priest come into view. The orc priest shouts! A worker ant comes into view. The orc priest invokes the aid of Beogh against you. Beogh smites you! There is an open door here. Things that are here: a hand axe of flaming; a leather armour; an orc skeleton Things that are here: a club; an orc skeleton Things that are here: a short sword; a ring mail Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding an enchanted whip The zap hits the giant cockroach. The giant cockroach is moderately wounded. The zap hits the orc priest. The orc priest is heavily wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach, p - orc priest Aim: a giant cockroach (moderately wounded, clinging) The zap hits the giant cockroach. The giant cockroach is heavily wounded. The zap hits the orc priest. The orc priest is heavily wounded. The giant cockroach barely misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest, p - giant cockroach Aim: an orc priest, wielding an enchanted whip (heavily wounded) The zap hits the giant cockroach. You kill the giant cockroach! Sif Muna accepts your kill. The zap hits the orc priest. The orc priest is severely wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding an enchanted whip (severely wounded) The zap hits the orc priest. You kill the orc priest! Sif Muna accepts your kill. You can now request divine energy to cast spells with insufficient magic. Okay, then. You see here a giant cockroach corpse. You butcher the giant cockroach corpse. x - 7 chunks of flesh (gained 2) You start resting. The worker ant is too close now for your liking. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant (hasn't noticed you) The zap hits the worker ant. The worker ant is lightly wounded. The worker ant twitches its antennae in your direction. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (lightly wounded) The zap hits the worker ant. The worker ant is lightly wounded. The worker ant waves its antennae. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (lightly wounded) The zap hits the worker ant. The worker ant is heavily wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (heavily wounded) The zap hits the worker ant. The worker ant is almost dead. * * * LOW MAGIC WARNING * * * Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (almost dead) The zap hits the worker ant. You kill the worker ant! Sif Muna accepts your kill. * * * LOW MAGIC WARNING * * * You start resting. HP restored. You start resting. Magic restored. Things that are here: a short sword; a ring mail Items here: )) ÷ † an enchanted whip; a club; an orc corpse; an orc skeleton You butcher the orc corpse. x - 9 chunks of flesh (gained 2) Items here: )) ÷÷ an enchanted whip; a club; an orc skeleton x2 Items here: )) ÷÷ an enchanted whip; a club; an orc skeleton x2 Things that are here: a hand axe of flaming; a leather armour; an orc skeleton There is an open door here. There is an escape hatch in the ceiling here. An orc comes into view. It is wielding a whip. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a whip and wearing a leather armour (hasn't noticed you) The zap misses the orc. The orc shouts! The orc throws an exploding tomahawk. The exploding tomahawk misses you. The exploding tomahawk explodes! The explosion of tomahawk fragments engulfs you! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a whip and wearing a leather armour The zap hits the orc. You kill the orc! Sif Muna accepts your kill. You are feeling hungry. You start resting. Eating one of 9 chunks of flesh. You eat one of the 9 chunks of flesh. This raw flesh tastes terrible. A howler monkey zombie comes into view. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - howler monkey zombie Aim: a howler monkey zombie (hasn't noticed you) The zap misses the howler monkey zombie. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - howler monkey zombie Aim: a howler monkey zombie The zap hits the howler monkey zombie. The howler monkey zombie is moderately damaged. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - howler monkey zombie Aim: a howler monkey zombie (moderately damaged) The zap hits the howler monkey zombie. The howler monkey zombie is moderately damaged. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - howler monkey zombie Aim: a howler monkey zombie (moderately damaged) The zap hits the howler monkey zombie. The howler monkey zombie is moderately damaged. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - howler monkey zombie Aim: a howler monkey zombie (moderately damaged) The zap hits the howler monkey zombie. The howler monkey zombie is heavily damaged. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - howler monkey zombie Aim: a howler monkey zombie (heavily damaged) The zap hits the howler monkey zombie. The howler monkey zombie is severely damaged. * * * LOW MAGIC WARNING * * * You barely miss the howler monkey zombie. The howler monkey zombie is severely damaged. The howler monkey zombie hits you but does no damage. The howler monkey zombie closely misses you. You barely miss the howler monkey zombie. Your tail-slap misses the howler monkey zombie. The howler monkey zombie is severely damaged. The howler monkey zombie hits you but does no damage. You hit the howler monkey zombie. The howler monkey zombie is severely damaged. The howler monkey zombie misses you. You hit the howler monkey zombie. You destroy the howler monkey zombie! Sif Muna accepts your kill. You start resting. Magic restored. You now have 364 gold pieces (gained 12). Items here: ( ) [ † a whip; an exploding tomahawk; a leather armour; an orc corpse You butcher the orc corpse. x - 10 chunks of flesh (gained 2) Things that are here: a whip; an exploding tomahawk; a leather armour Things that are here: a whip; an exploding tomahawk; a leather armour Some of the chunks of flesh in your inventory have rotted away. w - 2 scrolls of blinking (gained 1) o - 3 scrolls of teleportation (gained 1) Found a leather armour. Found a stone staircase leading down. You see here a leather armour. The orc wizard is too close now for your liking. The ogre shouts! You see here a leather armour. The orc wizard points at you and mumbles some strange words. The magic dart hits you! The orc wizard casts a spell at you. You resist with almost no effort. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the ogre. The ogre is moderately wounded. The zap hits the ogre. The ogre is heavily wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the ogre. The ogre is heavily wounded. The zap hits the ogre. The ogre is heavily wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the ogre. The ogre is almost dead. The zap misses the orc wizard. The zap hits the orc wizard. The orc wizard is lightly wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the ogre. You kill the ogre! Sif Muna accepts your kill. The zap hits the orc wizard. The orc wizard is heavily wounded. The zap hits the orc wizard. The orc wizard is severely wounded. Attack whom? Press: ? - help, Dir - move target cursor, f - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (severely wounded) You reach to attack! You barely miss the orc wizard. The orc wizard is severely wounded. You closely miss the orc wizard. The orc wizard is severely wounded. The orc wizard closely misses you. The orc wizard barely misses you. You closely miss the orc wizard. The orc wizard is severely wounded. The orc wizard barely misses you. Some of the chunks of flesh in your inventory have rotted away. You barely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a dagger. You barely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard closely misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (heavily wounded) The zap hits the orc wizard. The orc wizard is heavily wounded. The zap misses the orc. The orc shouts! You hear a shout! The orc wizard misses you. An orc wizard comes into view. It is wielding a dagger. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - orc wizard The zap misses the orc wizard. The zap hits the orc. The orc is heavily wounded. The zap misses the orc wizard. The zap hits the orc wizard. The orc wizard is lightly wounded. The orc wizard hits you but does no damage. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the orc wizard. The orc wizard is severely wounded. The zap hits the orc. You kill the orc! Sif Muna accepts your kill. The zap hits the orc wizard. The orc wizard is heavily wounded. The zap hits the orc wizard. The orc wizard appears unharmed. The orc wizard is heavily wounded. * * * LOW MAGIC WARNING * * * The orc wizard hits you but does no damage. An orc comes into view. It is wielding a flail of protection. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the orc wizard. You kill the orc wizard! Sif Muna accepts your kill. The zap hits the orc wizard. The orc wizard is almost dead. The zap hits the orc. The orc appears unharmed. The zap misses the orc. * * * LOW MAGIC WARNING * * * Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the orc wizard. You kill the orc wizard! Sif Muna accepts your kill. Your Air Magic skill increases to level 8! The zap misses the orc. The zap hits the orc. The orc appears unharmed. * * * LOW MAGIC WARNING * * * Attack whom? Press: ? - help, Dir - move target cursor, f - orc Aim: an orc, wielding a flail of protection and wearing a leather armour You reach to attack! You closely miss the orc. The orc closely misses you. You hit the orc. You freeze the orc. The orc is heavily wounded. The orc hits you but does no damage. You closely miss the orc. You tail-slap the orc. The orc is severely wounded. The orc closely misses you. You puncture the orc! You freeze the orc. You kill the orc! Sif Muna accepts your kill. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start resting. HP restored. You start resting. Magic restored. Items here: )))) [[[ † You butcher the orc corpse. x - 3 chunks of flesh (gained 1) Items here: )))) [[[ x2 You now have 382 gold pieces (gained 18). Things that are here: a war axe; an orc corpse You butcher the orc corpse. x - 4 chunks of flesh (gained 1) Things that are here: a war axe; an orc skeleton Things that are here: a war axe; an orc skeleton You see here a leather armour. Some of the chunks of flesh in your inventory have rotted away. The crimson imp shouts! The crimson imp lashes its tail. The crimson imp is too close now for your liking. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crimson imp Aim: a crimson imp The zap hits the crimson imp. The crimson imp is moderately wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (lightly wounded) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The crimson imp blinks! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (lightly wounded) The zap hits the crimson imp. The crimson imp is heavily wounded. You are feeling hungry. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (moderately wounded) The zap misses the crimson imp. Attack whom? Press: ? - help, Dir - move target cursor, f/p - crimson imp Aim: a crimson imp (moderately wounded) You reach to attack! You closely miss the crimson imp. The crimson imp is moderately wounded. You closely miss the crimson imp. The crimson imp is moderately wounded. The crimson imp hits you but does no damage. You closely miss the crimson imp. The crimson imp is lightly wounded. The crimson imp blinks! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (lightly wounded) The zap misses the crimson imp. The zap hits the crimson imp. The crimson imp appears unharmed. The crimson imp is lightly wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - crimson imp The zap hits the crimson imp. The crimson imp is moderately wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the crimson imp. The crimson imp is severely wounded. * * * LOW MAGIC WARNING * * * Attack whom? Press: ? - help, Dir - move target cursor, f - crimson imp Aim: a crimson imp (severely wounded) You reach to attack! You barely miss the crimson imp. The crimson imp is severely wounded. You hit the crimson imp. You freeze the crimson imp. The crimson imp is almost dead. The crimson imp misses you. The crimson imp hits you. You miss the crimson imp. The crimson imp is severely wounded. The crimson imp closely misses you. You completely miss the crimson imp. The crimson imp is severely wounded. The crimson imp blinks! Attack whom? Press: ? - help, Dir - move target cursor, f/p - crimson imp Aim: a crimson imp (severely wounded) You reach to attack! You closely miss the crimson imp. The crimson imp is severely wounded. The crimson imp blinks! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (heavily wounded) The zap hits the crimson imp. The crimson imp is severely wounded. * * * LOW MAGIC WARNING * * * The crimson imp blinks! You start resting. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. The crimson imp is too close now for your liking. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (heavily wounded) The zap hits the crimson imp. The crimson imp is severely wounded. * * * LOW MAGIC WARNING * * * Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (severely wounded) The zap hits the crimson imp. You kill the crimson imp! Sif Muna accepts your kill. * * * LOW MAGIC WARNING * * * You start resting. Your magical contamination has completely faded away. You start resting. HP restored. You start resting. Magic restored. You now have 393 gold pieces (gained 11). A hound comes into view. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound The zap hits the hound. The hound is heavily wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (heavily wounded) The zap hits the hound. The hound is almost dead. Attack whom? Press: ? - help, Dir - move target cursor, f/p - hound Aim: a hound (almost dead) You reach to attack! You hit the hound. You freeze the hound. You kill the hound! Sif Muna accepts your kill. You start resting. Magic restored. An ice beast comes into view. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (resting) The zap hits the ice beast. The ice beast is lightly wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (lightly wounded) The zap misses the ice beast. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (lightly wounded) The zap hits the ice beast. The ice beast is moderately wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (moderately wounded) The zap hits the ice beast. The ice beast is heavily wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - ice beast Okay, then. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (heavily wounded) The zap hits the ice beast. The ice beast is heavily wounded. You hit the ice beast but do no damage. The ice beast is heavily wounded. The ice beast misses you. You closely miss the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! You feel yourself slow down. The ice beast hits you. The ice beast freezes you! You feel as though you will be slow longer. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - ice beast The zap hits the ice beast. The ice beast is severely wounded. The ice beast misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the ice beast. The ice beast is almost dead. * * * LOW MAGIC WARNING * * * The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You feel as though you will be slow longer. * * * LOW HITPOINT WARNING * * * The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You feel as though you will be slow longer. You die... ###################.#............ ....... #.#............ #..#### #.#............ #.....#. #.#.........### ........ #.#.........# ........ #.#.........# ........ # #.#.........# ........ ###..#####.#.........# ........ '......@Y............# ........ ####..####.########### ........ ..........# ######## #####..###.# # #.# #.# ... ... .... You could see an ice beast. Vanquished Creatures 2 ogres 2 crimson imps (D:5) A hound (D:5) 3 orc priests 2 bullfrog skeletons A centaur skeleton (D:4) Terence (D:2) 2 iguanas 3 worker ants (D:5) 5 orc wizards A hound skeleton (D:4) A howler monkey zombie (D:5) 8 gnolls 5 adders 2 shadow imps 2 oozes 3 dart slugs 4 leopard geckos 14 orcs A ball python (D:3) 4 giant cockroaches 6 goblins 4 hobgoblins 9 jackals A quokka (D:4) 8 bats 8 frilled lizards 11 kobolds 6 rats A fungus (D:2) 121 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cashew the Draconian Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 280 | D:1 | Reached skill level 2 in Conjurations 295 | D:1 | Reached XP level 2. HP: 19/20 MP: 0/5 877 | D:1 | Reached skill level 3 in Conjurations 921 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 1363 | D:2 | Reached skill level 4 in Conjurations 1363 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/7 1977 | D:2 | Noticed Terence 2056 | D:2 | Killed Terence 2056 | D:2 | Reached skill level 5 in Conjurations 2056 | D:2 | Reached XP level 5. HP: 38/38 MP: 2/8 2456 | D:2 | Found an opulent altar of Gozag. 2479 | D:2 | Found a bloodstained altar of Trog. 2511 | D:2 | Found a glowing silver altar of Zin. 2519 | D:2 | Found a white marble altar of Elyvilon. 3101 | D:3 | Reached skill level 4 in Air Magic 3355 | D:3 | Found a faded altar of an unknown god. 3588 | D:3 | Reached XP level 6. HP: 40/45 MP: 4/9 3812 | D:3 | Found a runed door. 4151 | D:4 | Reached skill level 5 in Air Magic 4172 | D:4 | Learned a level 4 spell: Airstrike 4217 | D:4 | Found a burning altar of Makhleb. 4261 | D:4 | Found a staircase to the Ecumenical Temple. 4511 | Temple | Entered the Ecumenical Temple 4637 | Temple | Became a worshipper of Sif Muna the Loreminder 4692 | D:4 | Reached skill level 6 in Air Magic 4922 | D:4 | Your scales start taking on a golden yellow colour. 4922 | D:4 | Reached XP level 7. HP: 40/50 MP: 7/10 4929 | D:4 | Learned a level 5 spell: Lightning Bolt 5213 | D:4 | Found a radiant altar of Vehumet. 5278 | D:5 | Entered Level 5 of the Dungeon 5325 | D:5 | Noticed Grinder 5678 | D:5 | Reached skill level 7 in Air Magic 5900 | D:5 | Reached * piety under Sif Muna 6140 | D:5 | Reached skill level 8 in Air Magic 6343 | D:5 | Slain by an ice beast Vault maps used: D:1: nagdon_arrival_zigzag_paths D:2: nicolae_overflow_quartered_altars, minmay_gold_behind_fungi, minmay_pentomino_s4, uniq_terence D:3: chequers_ecumenical_altar_simple, uniq_crazy_yiuf_cottage D:4: lemuel_round_altar, makhleb_grotto_becter, minmay_temple_entry_water_ring, first_ration D:5: uniq_grinder Temple: nicolae_temple_figure_zero Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 2 3 4 5 | 5.3 Air Magic | 4 6 8 | 8.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 9 | | || 9 Dagger | 27 | 98 | || 125 Tailslap | 3 | 13 | 3 || 19 Trident | | 30 | 61 || 91 Cast: Shock | 65 | 108 | 80 || 253 Use: Scroll | | 9 | || 9 Stab: Sleeping | | | 1 || 1 Eat: Chunk | 1 | 11 | 6 || 18 Ration | | 1 | || 1 Armor: Skin | 23 | 56 | 25 || 104 Dodge: Dodged | 38 | 108 | 35 || 181 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 1392 | 0.0 | 0 | 120 | 0.0 | 6343 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 60 | 0.0 | 0 | 31 | 0.0 | 1284 D:2 | 0 | 158 | 0.0 | 0 | 20 | 0.0 | 1601 D:3 | 0 | 237 | 0.0 | 0 | 24 | 0.0 | 1150 D:4 | 0 | 296 | 0.0 | 0 | 18 | 0.0 | 1149 D:5 | 0 | 641 | 0.0 | 0 | 27 | 0.0 | 1019 +---------+---------+-------+---------+---------+-------+---------