Crash caused by signal #13: Broken pipe Version: Dungeon Crawl Stone Soup 0.22-a0-470-g522be1c Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-522be1ca40 -name Cashew -rc /dgldir/rcfiles/crawl-git/Cashew.rc -macro /dgldir/rcfiles/crawl-git/Cashew.macro -morgue /dgldir/morgue/Cashew/ -webtiles-socket /crawl-master/webserver/sockets/Cashew:2018-06-13.21:15:05.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 18 stack frames. /usr/games/crawl-git-522be1ca40(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5d9693]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-522be1ca40(_Z13do_crash_dumpv+0x419) [0x5e1099]: do_crash_dump() /usr/games/crawl-git-522be1ca40(_Z20crash_signal_handleri+0x9c) [0x5d991c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f3affa284c0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7f3affad7100]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7f3affa6b313]: /lib/x86_64-linux-gnu/libc.so.6(+0x791da) [0x7f3affa6b1da]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x23e) [0x7f3affa6bc8e]: /lib/x86_64-linux-gnu/libc.so.6(+0x4d016) [0x7f3affa3f016]: /lib/x86_64-linux-gnu/libc.so.6(_IO_vfprintf+0x59e) [0x7f3affa39c1e]: /lib/x86_64-linux-gnu/libc.so.6(__fprintf_chk+0xeb) [0x7f3affaf98cb]: /usr/games/crawl-git-522be1ca40(_Z3endibPKcz+0x219) [0x67c339]: end(int, bool, char const*, ...) /usr/games/crawl-git-522be1ca40(_Z10game_ended9game_exitRKSs+0xe5) [0x67c555]: game_ended(game_exit, std::string const&) /usr/games/crawl-git-522be1ca40(_Z9save_gamebPKc+0x65e) [0x69a21e]: save_game(bool, char const*) /usr/games/crawl-git-522be1ca40() [0xbd21a0] /usr/games/crawl-git-522be1ca40(main+0x635) [0xbd5fd5]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f3affa1376d]: /usr/games/crawl-git-522be1ca40() [0x53b629] Trying to run gdb. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Jun 13 2018 at 10:49:34 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-522be1ca40/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-522be1ca40/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-522be1ca40/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = rooms, absdepth0 = 1 Level vaults: layout_basic nrook_mini_vaults makhleb_blood_cavern_becter Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Aim: a quokka You shoot a stone. The stone closely misses the quokka. Firing (i - inventory. (/) - cycle) c - 16 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka You shoot a stone. The stone hits the quokka. The quokka is almost dead. Firing (i - inventory. (/) - cycle) c - 15 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead) You shoot a stone. The stone misses the quokka. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) j - a +0 whip (weapon) The quokka bites you. You hit the quokka. You kill the quokka! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 hunting sling (weapon) c - 15 stones (gained 1) A kobold comes into view. It is wielding a whip. The kobold shouts! Firing (i - inventory. (/) - cycle) c - 15 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a whip You shoot a stone. The stone closely misses the kobold. The kobold throws a stone. The stone hits you. Firing (i - inventory. (/) - cycle) c - 14 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a whip You shoot a stone. The stone barely misses the kobold. The kobold throws a stone. The stone misses you. The kobold throws a stone. The stone hits you. Firing (i - inventory. (/) - cycle) c - 13 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a whip You shoot a stone. The stone closely misses the kobold. Firing (i - inventory. (/) - cycle) c - 12 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a whip You shoot a stone. The stone hits the kobold. You kill the kobold! No target in view! c - 14 stones (gained 3) A goblin comes into view. The goblin shouts! You see here 2 stones. Firing (i - inventory. (/) - cycle) c - 14 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin You shoot a stone. The stone barely misses the goblin. Firing (i - inventory. (/) - cycle) c - 13 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin You shoot a stone. The stone hits the goblin! You kill the goblin! Your Slings skill increases to level 1! c - 14 stones (gained 2) c - 16 stones (gained 2) You see here a whip. c - 19 stones (gained 3) HP restored. c - 20 stones (gained 1) You now have 63 gold pieces (gained 7). Found a stone staircase leading up. An adder comes into view. The adder hisses angrily. Found a robe. Found a stone staircase leading up. Firing (i - inventory. (/) - cycle) c - 20 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder You shoot a stone. The stone misses the adder. Firing (i - inventory. (/) - cycle) c - 19 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot a stone. The stone closely misses the adder. Firing (i - inventory. (/) - cycle) c - 18 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot a stone. The stone hits the adder. The adder is lightly wounded. Firing (i - inventory. (/) - cycle) c - 17 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded) You shoot a stone. The stone hits the adder. The adder is moderately wounded. The adder bites you but does no damage. Firing (i - inventory. (/) - cycle) c - 16 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You shoot a stone. The stone closely misses the adder. Firing (i - inventory. (/) - cycle) c - 15 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You shoot a stone. The stone barely misses the adder. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) a - a +1 shortbow (weapon) Firing (i - inventory. (/) - cycle) d - 18 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded) You shoot an arrow. The arrow hits the adder. The adder is lightly wounded. Firing (i - inventory. (/) - cycle) d - 17 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded) You shoot an arrow. The arrow completely misses the adder. You see here an arrow. Firing (i - inventory. (/) - cycle) d - 16 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded) You shoot an arrow. The arrow closely misses the adder. The adder bites you but does no damage. The adder bites you. Firing (i - inventory. (/) - cycle) d - 15 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot an arrow. The arrow hits the adder. The adder is lightly wounded. Firing (i - inventory. (/) - cycle) d - 14 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded) You shoot an arrow. The arrow hits the adder! The adder is almost dead. Firing (i - inventory. (/) - cycle) d - 13 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead) You shoot an arrow. The arrow closely misses the adder. The adder barely misses you. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) j - a +0 whip (weapon) You hit the adder but do no damage. The adder is almost dead. The adder bites you but does no damage. The adder closely misses you. You miss the adder. The adder is almost dead. The adder closely misses you. You barely miss the adder. You kill the adder! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 hunting sling (weapon) You butcher the adder corpse. p - a chunk of flesh d - 13 arrows (gained 1) d - 14 arrows (gained 1) d - 15 arrows (gained 1) c - 15 stones (gained 1) d - 16 arrows (gained 1) d - 17 arrows (gained 1) Found 6 gold pieces. Firing (i - inventory. (/) - cycle) c - 15 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You shoot a stone. The stone barely misses the bat. Firing (i - inventory. (/) - cycle) c - 14 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat You shoot a stone. The stone closely misses the bat. The bat hits you but does no damage. Firing (i - inventory. (/) - cycle) c - 13 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat You shoot a stone. The stone closely misses the bat. The bat hits you but does no damage. Firing (i - inventory. (/) - cycle) c - 12 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat You shoot a stone. The stone hits the bat. You kill the bat! No target in view! c - 12 stones (gained 1) c - 13 stones (gained 1) Found a stone staircase leading down. Found a rapier. c - 15 stones (gained 2) c - 16 stones (gained 1) A giant cockroach comes into view. Firing (i - inventory. (/) - cycle) c - 16 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach You shoot a stone. The stone hits the giant cockroach. You kill the giant cockroach! No target in view! A frilled lizard comes into view. The frilled lizard hisses angrily. You see here 6 gold pieces. Firing (i - inventory. (/) - cycle) c - 15 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard You shoot a stone. The stone hits the frilled lizard. The frilled lizard is heavily wounded. Firing (i - inventory. (/) - cycle) c - 14 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (heavily wounded) You shoot a stone. The stone closely misses the frilled lizard. Firing (i - inventory. (/) - cycle) c - 13 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (heavily wounded) You shoot a stone. The stone hits the frilled lizard. You kill the frilled lizard! You now have 69 gold pieces (gained 6). f - 4 rations (gained 1) c - 13 stones (gained 1) c - 14 stones (gained 1) A kobold comes into view. It is wielding a whip. You are feeling hungry. The kobold shouts! You hear an angry hiss. You hear a shout! You hear a bark! You see here a stone. Firing (i - inventory. (/) - cycle) c - 14 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a whip You shoot a stone. The stone hits the kobold but does no damage. A frilled lizard comes into view. The frilled lizard moves out of view. Firing (i - inventory. (/) - cycle) c - 13 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a whip You shoot a stone. The stone barely misses the kobold. A goblin comes into view. Firing (i - inventory. (/) - cycle) c - 12 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a whip You shoot a stone. The stone closely misses the kobold. The stone hits the frilled lizard. The frilled lizard is heavily wounded. Firing (i - inventory. (/) - cycle) c - 11 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a whip You shoot a stone. The stone hits the kobold. You kill the kobold! You have reached level 4! You feel stronger. Firing (i - inventory. (/) - cycle) c - 10 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (heavily wounded) You shoot a stone. The stone closely misses the frilled lizard. Firing (i - inventory. (/) - cycle) c - 9 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (heavily wounded) You shoot a stone. The stone hits the frilled lizard. You kill the frilled lizard! Firing (i - inventory. (/) - cycle) c - 8 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin You shoot a stone. The stone hits the goblin. The goblin is almost dead. Firing (i - inventory. (/) - cycle) c - 7 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin (almost dead) You shoot a stone. The stone misses the goblin. Firing (i - inventory. (/) - cycle) c - 6 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin (almost dead) You shoot a stone. The stone hits the goblin but does no damage. The goblin is almost dead. Firing (i - inventory. (/) - cycle) c - 5 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin (almost dead) You shoot a stone. The stone closely misses the goblin. Firing (i - inventory. (/) - cycle) c - 4 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin (almost dead) You shoot a stone. The stone misses the goblin. The goblin closely misses you. The goblin hits you. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) j - a +0 whip (weapon) You hit the goblin but do no damage. The goblin is almost dead. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 hunting sling (weapon) Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. You butcher the goblin corpse. p - 2 chunks of flesh A jackal comes into view. Firing (i - inventory. (/) - cycle) c - 3 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (hasn't noticed you) You shoot a stone. The jackal barks! The stone hits the jackal. The jackal is moderately wounded. Firing (i - inventory. (/) - cycle) c - 2 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) You shoot a stone. The stone barely misses the jackal. Firing (i - inventory. (/) - cycle) c - a stone (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) You shoot a stone. The stone hits the jackal but does no damage. The jackal is moderately wounded. A jackal comes into view. Throwing (i - inventory) e - 5 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded) You throw a javelin. The jackal barks! The javelin hits the jackal but does no damage. The jackal is lightly wounded. You hear a shout! The jackal bites you but does no damage. The jackal barely misses you. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) j - a +0 whip (weapon) You miss the jackal. You kick the jackal. The jackal is severely wounded. The jackal bites you. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal bites you. You hit the jackal but do no damage. The jackal bites you. You closely miss the jackal. The jackal bites you but does no damage. x2 You barely miss the jackal. The jackal closely misses you. You hit the jackal. Your kick misses the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. You barely miss the jackal. Your kick misses the jackal. The jackal is severely wounded. The jackal barely misses you. You closely miss the jackal. Your kick misses the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. You kill the jackal! Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. You butcher the jackal corpse. p - 3 chunks of flesh (gained 1) You see here a jackal skeleton. x2 A hobgoblin comes into view. The hobgoblin shouts! An adder comes into view. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) a - a +1 shortbow (weapon) Firing (i - inventory. (/) - cycle) d - 17 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder You shoot an arrow. The arrow closely misses the adder. An adder comes into view. Firing (i - inventory. (/) - cycle) d - 16 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot an arrow. The arrow closely misses the adder. The adder hisses angrily. Firing (i - inventory. (/) - cycle) d - 15 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot an arrow. The arrow hits the adder! The adder is severely wounded. Firing (i - inventory. (/) - cycle) d - 14 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) You shoot an arrow. The arrow barely misses the adder. Firing (i - inventory. (/) - cycle) d - 13 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) You shoot an arrow. The arrow completely misses the adder. The arrow closely misses the adder. You see here a jackal skeleton. Firing (i - inventory. (/) - cycle) d - 12 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) You shoot an arrow. The arrow closely misses the adder. The arrow hits the adder! The adder is severely wounded. Firing (i - inventory. (/) - cycle) d - 11 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) You shoot an arrow. The arrow hits the adder. You kill the adder! Your Slings skill increases to level 2! Firing (i - inventory. (/) - cycle) d - 10 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (severely wounded) You shoot an arrow. The arrow completely misses the adder. The adder bites you but does no damage. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) j - a +0 whip (weapon) You closely miss the adder. The adder is severely wounded. The adder bites you. x2 You are poisoned. The adder poisons you! You miss the adder. Your kick misses the adder. The adder is severely wounded. You feel sick. The adder bites you. You hit the adder but do no damage. Your kick misses the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder barely misses you. You miss the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. You hit the adder. You kill the adder! You feel sick. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is almost dead. You feel sick. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You kill the hobgoblin! You start resting. You feel sick. x7 You are no longer poisoned. You start resting. Some of the chunks of flesh in your inventory have rotted away. All of the chunks of flesh in your inventory have rotted away. You are feeling hungry. You start resting. HP restored. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-handed. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) j - a +0 whip (weapon) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 hunting sling (weapon) Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. c - a fizzy inky potion You see here an adder skeleton. d - 10 arrows (gained 1) You see here an adder skeleton. d - 11 arrows (gained 1) A leopard gecko comes into view. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) j - a +0 whip (weapon) The leopard gecko hisses angrily. You hit the leopard gecko. The leopard gecko is lightly wounded. The leopard gecko closely misses you. You hit the leopard gecko. You kill the leopard gecko! No target in view! d - 12 arrows (gained 1) An adder comes into view. The adder hisses angrily. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) a - a +1 shortbow (weapon) Firing (i - inventory. (/) - cycle) d - 12 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder You shoot an arrow. The arrow hits the adder. The adder is lightly wounded. Firing (i - inventory. (/) - cycle) d - 11 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded) You shoot an arrow. The arrow hits the adder! The adder is almost dead. Firing (i - inventory. (/) - cycle) d - 10 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead) You shoot an arrow. The arrow hits the adder but does no damage. The adder is almost dead. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) j - a +0 whip (weapon) You hit the adder. You kill the adder! You butcher the adder corpse. p - 2 chunks of flesh Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. c - a stone (quivered); q - a fizzy inky potion d - 10 arrows (gained 1) d - 12 arrows (gained 2) e - 5 javelins (gained 1); c - 3 stones (gained 2) You see here a whip. c - 4 stones (gained 1) c - 5 stones (gained 1) c - 8 stones (gained 3) d - 13 arrows (gained 1) c - 9 stones (gained 1) c - 10 stones (gained 1) c - 11 stones (gained 1) c - 13 stones (gained 2) c - 14 stones (gained 1) d - 14 arrows (gained 1) r - a scroll labeled MOUFIMENAM Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 hunting sling (weapon) f - 5 rations (gained 1) Found a ring mail. Found a pearl ring. Found a stone staircase leading down. You see here a ring mail. s - a ring mail Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 leather armour. x4 You finish taking off your +0 leather armour. You start putting on your armour. You continue putting on your ring mail. x5 You finish putting on your +0 ring mail. t - a pearl ring A dart slug comes into view. Firing (i - inventory. (/) - cycle) c - 14 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (clinging) You shoot a stone. The stone hits the dart slug. The dart slug is lightly wounded. Firing (i - inventory. (/) - cycle) c - 13 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (lightly wounded, clinging) You shoot a stone. The stone hits the dart slug. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart hits you! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) j - a +0 whip (weapon) You hit the dart slug. You kick the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you! You hit the dart slug. You kill the dart slug! c - 13 stones (gained 1) c - 14 stones (gained 1) A giant cockroach comes into view. You hit the giant cockroach. You kill the giant cockroach! Your Slings skill increases to level 3! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 hunting sling (weapon) You butcher the giant cockroach corpse. p - 2 chunks of flesh (gained 1) i - 2 scrolls labeled SUYT UDWAWUIH (gained 1) An adder comes into view. The adder hisses angrily. Firing (i - inventory. (/) - cycle) c - 14 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder You shoot a stone. The stone hits the adder. The adder is heavily wounded. Firing (i - inventory. (/) - cycle) c - 13 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) You shoot a stone. The stone closely misses the adder. Firing (i - inventory. (/) - cycle) c - 12 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) You shoot a stone. The stone barely misses the adder. Firing (i - inventory. (/) - cycle) c - 11 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) You shoot a stone. The stone hits the adder. The adder is severely wounded. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) j - a +0 whip (weapon) The adder bites you. You hit the adder. The adder is almost dead. The adder barely misses you. The adder bites you. You closely miss the adder. The adder is almost dead. The adder bites you. You hit the adder. You kill the adder! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 hunting sling (weapon) You start resting. HP restored. You butcher the adder corpse. p - 4 chunks of flesh (gained 2) c - 11 stones (gained 1) c - 12 stones (gained 1) c - 14 stones (gained 2) A bat comes into view. The bat moves out of view. The bat is too close now for your liking. A bat is nearby! Firing (i - inventory. (/) - cycle) c - 14 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You shoot a stone. The stone closely misses the bat. Firing (i - inventory. (/) - cycle) c - 13 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat You shoot a stone. The stone hits the bat but does no damage. The bat hits you but does no damage. x2 Firing (i - inventory. (/) - cycle) c - 12 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat You shoot a stone. The stone misses the bat. The bat barely misses you. Firing (i - inventory. (/) - cycle) c - 11 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat You shoot a stone. The stone misses the bat. The bat hits you but does no damage. Firing (i - inventory. (/) - cycle) c - 10 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat You shoot a stone. The stone hits the bat! You kill the bat! No target in view! c - 10 stones (gained 1) c - 11 stones (gained 1) A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! You hear a shout! You see here 8 gold pieces. Firing (i - inventory. (/) - cycle) c - 11 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club You shoot a stone. The stone hits the hobgoblin. The hobgoblin is almost dead. Firing (i - inventory. (/) - cycle) c - 10 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (almost dead) You shoot a stone. The stone barely misses the hobgoblin. A goblin comes into view. Firing (i - inventory. (/) - cycle) c - 9 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (almost dead) You shoot a stone. The stone hits the hobgoblin. You kill the hobgoblin! Firing (i - inventory. (/) - cycle) c - 8 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin You shoot a stone. The stone closely misses the goblin. Firing (i - inventory. (/) - cycle) c - 7 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin You shoot a stone. The stone hits the goblin! You kill the goblin! No target in view! You now have 77 gold pieces (gained 8). c - 7 stones (gained 1) c - 9 stones (gained 2) c - 11 stones (gained 2) You see here a club. c - 12 stones (gained 1) c - 13 stones (gained 1) c - 14 stones (gained 1) You see here a club. Some of the chunks of flesh in your inventory have rotted away. u - a scroll labeled OCWAGE INTOI Found a glowing ring mail. A worm and a kobold come into view. The kobold shouts! Firing (i - inventory. (/) - cycle) c - 14 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a whip You shoot a stone. The stone barely misses the kobold. The kobold throws a stone. The stone barely misses you. Firing (i - inventory. (/) - cycle) c - 13 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a whip You shoot a stone. The stone hits the kobold. You kill the kobold! Firing (i - inventory. (/) - cycle) c - 12 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm You shoot a stone. The stone hits the worm but does no damage. Firing (i - inventory. (/) - cycle) c - 11 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm You shoot a stone. The stone hits the worm! The worm is moderately wounded. Firing (i - inventory. (/) - cycle) c - 10 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You shoot a stone. The stone hits the worm. The worm is heavily wounded. Firing (i - inventory. (/) - cycle) c - 9 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You shoot a stone. The stone hits the worm. The worm is severely wounded. Firing (i - inventory. (/) - cycle) c - 8 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You shoot a stone. The stone hits the worm. The worm is severely wounded. Firing (i - inventory. (/) - cycle) c - 7 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You shoot a stone. The stone hits the worm. You kill the worm! c - 7 stones (gained 1) c - 9 stones (gained 2) You see here a worm corpse. c - 10 stones (gained 1) You see here a glowing ring mail. You see here a worm corpse. You butcher the worm corpse. p - 4 chunks of flesh (gained 1) You see here a glowing ring mail. v - a glowing ring mail Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 ring mail. x4 You finish taking off your +0 ring mail. You start putting on your armour. You continue putting on your glowing ring mail. x3 You are feeling hungry. You continue putting on your glowing ring mail. x2 You finish putting on your +0 ring mail of fire resistance. You feel resistant to fire. Drop what? 22/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 leather armour. You drop a +0 ring mail. Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. This raw flesh tastes terrible. c - 11 stones (gained 1) c - 12 stones (gained 1) c - 14 stones (gained 2) Things that are here: a whip; a kobold corpse c - 15 stones (gained 1) d - 27 arrows (gained 13) Things that are here: a whip; a kobold corpse Found a ring mail. Things that are here: a +0 ring mail; a +0 leather armour Found 6 bolts. h - a scroll labeled ESA VEIGUS You see here 6 bolts. s - 6 bolts d - 45 arrows (gained 18) A kobold comes into view. The kobold shouts! Firing (i - inventory. (/) - cycle) c - 15 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold You shoot a stone. The stone hits the kobold but does no damage. Firing (i - inventory. (/) - cycle) c - 14 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold You shoot a stone. The stone barely misses the kobold. Firing (i - inventory. (/) - cycle) c - 13 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold You shoot a stone. The stone hits the kobold. You kill the kobold! A hobgoblin comes into view. Firing (i - inventory. (/) - cycle) c - 12 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (hasn't noticed you) You shoot a stone. The stone hits the hobgoblin but does no damage. Firing (i - inventory. (/) - cycle) c - 11 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin You shoot a stone. The stone closely misses the hobgoblin. Firing (i - inventory. (/) - cycle) c - 10 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin You shoot a stone. The stone barely misses the hobgoblin. Some of the chunks of flesh in your inventory have rotted away. Firing (i - inventory. (/) - cycle) c - 9 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin You shoot a stone. The stone hits the hobgoblin. The hobgoblin is severely wounded. Firing (i - inventory. (/) - cycle) c - 8 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded) You shoot a stone. The stone completely misses the hobgoblin. Firing (i - inventory. (/) - cycle) c - 7 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded) You shoot a stone. The stone hits the hobgoblin! You kill the hobgoblin! c - 7 stones (gained 1) c - 8 stones (gained 1) c - 10 stones (gained 2) You see here a kobold corpse. c - 12 stones (gained 2) c - 13 stones (gained 1) You open the door. A worm comes into view. Firing (i - inventory. (/) - cycle) c - 13 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm You shoot a stone. The stone hits the worm. The worm is moderately wounded. Firing (i - inventory. (/) - cycle) c - 12 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You shoot a stone. The stone hits the worm. The worm is moderately wounded. No target in view! You start waiting. All of the chunks of flesh in your inventory have rotted away. Done waiting. The worm is too close now for your liking. Firing (i - inventory. (/) - cycle) c - 11 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm You shoot a stone. The stone hits the worm. The worm is lightly wounded. Firing (i - inventory. (/) - cycle) c - 10 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) You shoot a stone. The stone hits the worm. The worm is moderately wounded. No target in view! Firing (i - inventory. (/) - cycle) c - 9 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) You shoot a stone. The stone hits the worm. The worm is moderately wounded. Firing (i - inventory. (/) - cycle) c - 8 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You shoot a stone. The stone barely misses the worm. Firing (i - inventory. (/) - cycle) c - 7 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You shoot a stone. The stone hits the worm. The worm is severely wounded. Firing (i - inventory. (/) - cycle) c - 6 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You shoot a stone. The stone hits the worm but does no damage. The worm is heavily wounded. Firing (i - inventory. (/) - cycle) c - 5 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You shoot a stone. The stone hits the worm but does no damage. The worm is heavily wounded. Firing (i - inventory. (/) - cycle) c - 4 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You shoot a stone. The stone hits the worm but does no damage. The worm is heavily wounded. Firing (i - inventory. (/) - cycle) c - 3 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You shoot a stone. The stone completely misses the worm. Firing (i - inventory. (/) - cycle) c - 2 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You shoot a stone. The stone barely misses the worm. Firing (i - inventory. (/) - cycle) c - a stone (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You shoot a stone. The stone hits the worm. The worm is severely wounded. Throwing (i - inventory) e - 5 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You throw a javelin. The javelin hits the worm! The worm is almost dead. Throwing (i - inventory) e - 4 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead) You throw a javelin. The javelin hits the worm but does no damage. The worm is almost dead. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) j - a +0 whip (weapon) The worm bites you. You hit the worm. Your kick misses the worm. The worm is almost dead. The worm bites you. You barely miss the worm. Your kick misses the worm. The worm is almost dead. You hit the worm but do no damage. You kill the worm! e - 4 javelins (gained 1) e - 5 javelins (gained 1) c - a stone Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 hunting sling (weapon) c - 2 stones (gained 1) c - 4 stones (gained 2) c - 5 stones (gained 1) c - 8 stones (gained 3) c - 9 stones (gained 1) You see here a kobold corpse. c - 10 stones (gained 1) There is an open door here. c - 11 stones (gained 1) There is an open door here. A kobold comes into view. It is wielding a dagger. The kobold throws a stone. The stone completely misses you. You see here a stone. Firing (i - inventory. (/) - cycle) c - 11 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a dagger You shoot a stone. The stone hits the kobold. You kill the kobold! No target in view! c - 11 stones (gained 1) g - 2 scrolls labeled TEUBBA IRCHE (gained 1) c - 16 stones (gained 5) You see here a dagger. A kobold comes into view. It is wielding a dagger. The kobold shouts! Firing (i - inventory. (/) - cycle) c - 16 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a dagger You shoot a stone. The stone closely misses the kobold. a - a +1 shortbow (weapon) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 hunting sling (weapon) The kobold hits you with a dagger. Firing (i - inventory. (/) - cycle) c - 15 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger You shoot a stone. The stone barely misses the kobold. The kobold hits you but does no damage. Firing (i - inventory. (/) - cycle) c - 14 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger You shoot a stone. The stone hits the kobold. You kill the kobold! Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) a - a +1 shortbow Adjust to which letter? (? for menu, Esc to quit) b - a +1 shortbow; a - a +0 hunting sling (weapon) Things that are here: a dagger; a kobold corpse c - 15 stones (gained 2) A hound comes into view. Firing (i - inventory. (/) - cycle) c - 15 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (hasn't noticed you) You shoot a stone. The hound barks! The stone hits the hound but does no damage. Things that are here: a dagger; a kobold corpse Press: ? - help, v - describe, . - travel A rock wall. The hound bites you but does no damage. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) j - a +0 whip (weapon) You closely miss the hound. The hound bites you but does no damage. x2 You hit the hound but do no damage. Your kick misses the hound. The hound bites you. x2 You hit the hound but do no damage. The hound barely misses you. You hit the hound. Your kick misses the hound. The hound is lightly wounded. The hound bites you but does no damage. The hound bites you. Your ring mail prevents you from hitting the hound. The hound is lightly wounded. The hound bites you. x2 * * * LOW HITPOINT WARNING * * * You closely miss the hound. You kick the hound. The hound is heavily wounded. The hound bites you but does no damage. You barely miss the hound. You kick the hound, but do no damage. The hound is heavily wounded. The hound closely misses you. The hound bites you but does no damage. You hit the hound. The hound is severely wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * You barely miss the hound. You kill the hound! Your Slings skill increases to level 4! You have reached level 5! You start resting. You are feeling hungry. You start resting. HP restored. Welcome back, Cashew the Centaur Hunter. Press ? for a list of commands and other information. Unknown command. Things that are here: a dagger; a kobold corpse Found a burning altar of Makhleb. c - 15 stones (gained 1) a - a +0 hunting sling (weapon) Found a human corpse. You see here a human corpse. You butcher the human corpse. p - 4 chunks of flesh There is a burning altar of Makhleb here. There is an empty arch of ancient stone here. There is a burning altar of Makhleb here. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.22-a0-469-gf26638a 0.22-a0-470-g522be1c Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_UP repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Cashew] Species: Centaur Job: Hunter HP: 41/41; mods: 0/0 MP: 5/5; mod: 0 Stats: 15 (15) 10 (10) 10 (10) Position: (23, 57), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: burning altar of Makhleb Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 2 | 151 | 1/150 Short Blades | | 0 | 0 | 0 | 0 | 0/59 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | X | 1 | 100 | 4 | 423 | 3/210 Bows | X | 0 | 0 | 7 | 832 | 0/238 Crossbows | | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/42 Armour | X | 0 | 0 | 0 | 0 | 0/84 Dodging | X | 0 | 0 | 1 | 151 | 67/168 Stealth | X | 0 | 0 | 0 | 43 | 43/100 Shields | | 0 | 0 | 0 | 0 | 0/84 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 0 | 0 | 0/84 Conjurations | | 0 | 0 | 0 | 0 | 0/59 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/59 Necromancy | | 0 | 0 | 0 | 0 | 0/59 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | | 0 | 0 | 0 | 0 | 0/59 Fire Magic | | 0 | 0 | 0 | 0 | 0/59 Ice Magic | | 0 | 0 | 0 | 0 | 0/59 Air Magic | | 0 | 0 | 0 | 0 | 0/59 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Poison Magic | | 0 | 0 | 0 | 0 | 0/70 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 77 #27: 234 #49: 77 #59: 1 Mutations: hooves: 3 (innate) deformed body: 1 (innate) speed: 2 (innate) tough skin: 3 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 hunting sling eq slot #6, inv slot #21: +0 ring mail of fire resistance }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #........###.#.##.....###.## ######....####.#####..#.... ####.###.##.......#.#.#####. #...###...##......#......... #.####..#..##.....#...##.... #)###..###.######.#......... #......##...##...........##. ##....###....####.....#####. #....# ##.@.# #####.#...#. #...## ##∩## #.##..#. ##### ### #.##..#. #.##..#. #.....#. #####.#. #.#. #... #.## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>