Dungeon Crawl Stone Soup version 0.19-a0-998-gfd37873 (webtiles) character file. 1 Carpet the Grave Robber (level 1, -1/13 HPs) Began as a Mummy Necromancer on July 17, 2016. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (12 turns). Carpet the Grave Robber (Mummy Necromancer) Turns: 12, Time: 00:00:25 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 16% Magic: 0/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Skills: - Level 1.5 Dodging - Level 1.5 Stealth * Level 2.0 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Press: ? - help, Shift-Dir - straight line, f - jackal, p - hobgoblin Aim: a jackal (chance to defeat MR: 91%) The jackal convulses in agony! The jackal barely misses you. The hobgoblin misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to defeat MR: 91%) The jackal convulses in agony! You kill the jackal! The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is severely wounded. A hobgoblin opens the door. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you. You die... ...... ...... ...... . ......# .. .......### ... .........##.... ......g†....... .##.++hg+'..... .. +..@.+ .... # +..<.+ ### +....+ +....+ ++++++ You could see a jackal and 2 hobgoblins. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Carpet the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 12 | D:1 | Slain by a hobgoblin Vault maps used: D:1: lightli_arrival_maybe_door_vault, minmay_cupped Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Pain || 2 Dodge: Dodged || 4