Dungeon Crawl Stone Soup version 0.25-a0-701-gb30f108 (webtiles) character file. Game seed: 1943693135779418815, levelgen mode: deterministic 0 Carnifexus the Skirmisher (level 1, -5/23 HPs) Began as a Gnoll Abyssal Knight on Apr 4, 2020. Was a Follower of Lugonu. Slain by a raiju (7 damage) ... on level 1 of the Abyss. The game lasted 00:00:50 (157 turns). Carnifexus the Skirmisher (Gnoll Abyssal Knight) Turns: 157, Time: 00:00:52 Health: -5/23 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Lugonu [*.....] Gold: 5 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (-5 -> -10) A: distributed training, fangs 1, strong nose a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 5 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 4.4 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 4.4 Armour + Level 2.3 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 4.4 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History A guardian serpent comes into view. A raiju comes into view. The guardian serpent shouts! Found 16 gold pieces. You feel sick. You feel sick. The raiju bursts into living lightning! The living lightning hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The raiju blinks! The ynoxinul gestures. Found a scroll labeled WEHEBO BYKI. The guardian serpent weaves intricate patterns with the tip of its tongue. The raiju blinks into view! The naga warrior blinks into view! The ynoxinul blinks into view! The naga mage blinks into view! The ufetubus blinks! The raiju bites you. * * * LOW HITPOINT WARNING * * * The raiju shocks you! You die... .. .# . .# #. .. .. ##.. . .#. .#...### . . .... .#.... ## #. ##..#..#.#.)# .. # #....3N#..# ## . .) . #...5@h### #.### . . ##..5#N#.##. ..###... ∆ ###.#..##.#.## # ## . ..#.......h. . . # #....##.#...#..# . #..........#....# .# .# #....##.S#...#.. #. # ..#....#§...#.##... . . .#..##.##....#.# #.. You could see a naga warrior, a guardian serpent, a naga mage, a raiju, a ynoxinul and 2 ufetubi. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Carnifexus the Gnoll Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 23/23 MP: 3/3 147 | Abyss:1 | Noticed a naga warrior 147 | Abyss:1 | Noticed a naga mage 150 | Abyss:1 | Noticed a ynoxinul 150 | Abyss:1 | Noticed a guardian serpent 151 | Abyss:1 | Noticed a raiju 157 | Abyss:1 | Slain by a raiju Levels and vault maps discovered: Abyss:1 Action || total -------------------------++------- Armor: Leather armour || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------