Carbisari Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -25, D:1) 2 stones (10, -21, D:1) a stone (10, -19, D:1) a stone (15, 14, D:1) 29 stones (16, -9, D:1) 24 arrows (19, -15, D:1) a bread ration (25, -18, D:1) a +0 dagger (28, -18, D:1) a +0 club (29, -11, D:1) a +0 club a +0 dagger a cursed +0 club (29, 6, D:1) a cursed -2 spear (31, -18, D:1) a +0 dagger (43, 2, D:1) a +0 mace (43, 14, D:1) a +0 club (44, -5, D:1) a +0 short sword (47, -15, D:1) 14 arrows (47, -3, D:1) a +0 dagger (47, -2, D:1) 2 stones (48, -3, D:1) a +0 dagger (50, 6, D:1) a +0 club (54, -15, D:1) a +0 robe (55, -17, D:1) 6 bolts Level 2 of the Dungeon (2, -14, D:2) a bread ration (3, -9, D:2) a +0 short sword (8, -25, D:2) a +0 hunting sling (11, -13, D:2) a +0 dagger (12, -15, D:2) 20 arrows (17, 3, D:2) 14 stones (26, -8, D:2) a +0 dagger (43, -7, D:2) a potion of brilliance (45, -11, D:2) an uncursed amulet of rage (45, -9, D:2) a +0 ring mail (45, -7, D:2) 14 gold pieces (45, -5, D:2) 9 gold pieces (46, -7, D:2) 15 gold pieces (46, -6, D:2) 10 gold pieces (47, -10, D:2) 18 arrows (47, -7, D:2) 5 gold pieces (47, -6, D:2) 13 gold pieces Level 3 of the Dungeon (0, 0, D:3) a bread ration (0, 33, D:3) a bread ration (8, 8, D:3) 5 tomahawks (8, 14, D:3) a stone (8, 21, D:3) a +0 dagger 3 stones (13, -10, D:3) a bread ration (14, -13, D:3) a +0 club (16, -2, D:3) a +0 mace (18, -20, D:3) a +0 club (29, 18, D:3) a +0 robe (32, -3, D:3) a +0 mace (32, -2, D:3) a +3 leather armour of fire resistance a +0 club (34, 1, D:3) a throwing net (38, -1, D:3) a +0 flail (38, 3, D:3) a +0 dagger (46, 5, D:3) a +0 club (51, -8, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Luokh's Weapon Shop a +0 rapier (48 gold) a +0 quarterstaff (48 gold) a +3 arbalest of flaming (301 gold) a +0 mace (36 gold) a +0 dagger (24 gold) 18 arrows (43 gold) 17 stones (20 gold) a +0 spear (36 gold) the +9 shortbow "Newtbane" {flame, rC+} (772 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. the +5 dagger of the Secret Wars {elec, rElec rPois Str+3} (654 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It insulates you from electricity. It protects you from poison. (0, 0, D:4) a frilled lizard corpse (10, -3, D:4) 11 poisoned needles (21, -6, D:4) 19 sling bullets (32, -13, D:4) a +0 leather armour an orc corpse (skeletalised by now) (40, -2, D:4) a +0 leather armour