Dungeon Crawl Stone Soup version 0.19.0-2-gae57169 (webtiles) character file. 7 Carbisari the Charmwright (level 1, -11/16 HPs) Began as a Mummy Skald on Nov 6, 2016. Mangled by a goblin ... wielding a +2 dagger of electrocution (20 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (64 turns). Carbisari the Charmwright (Mummy Skald) Turns: 64, Time: 00:00:40 Health: -11/16 AC: 3 Str: 15 XL: 1 Next: 91% Magic: 3/3 EV: 11 Int: 11 God: Gold: 16 SH: 0 Dex: 11 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . a - +0 hand axe rCold + . . Gourm . b - +0 leather armour rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of identify {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Skills: + Level 2.1 Fighting + Level 1.7 Axes + Level 0.8 Armour + Level 1.0 Dodging + Level 2.1 Spellcasting + Level 2.4 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 17% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The ooze is almost dead. The ooze hits you. You hit the ooze. You kill the ooze! Your Dodging skill increases to level 1! Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A goblin comes into view. It is wielding a dagger of electrocution. You hit the goblin. The goblin is severely wounded. The goblin hits you with a dagger of electrocution. You closely miss the goblin. The goblin is severely wounded. The goblin misses you. You barely miss the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You are electrocuted! Ouch! That really hurt! You die... #######.# ##### #........ #...#####.#####.# ##................ #....#####.#####.. ##.#### #.#####..# #..# #..@g....# #.## #..#####.# #.# #...# ## ##.## #...#..PP ##.#.## ####...#P.... ##.###.## #......#...P. #.## ##.# #......#.♣.♣. ##.###..# #......#♣PPP. ##.#.#.# #......#P.P.. You could see a goblin. Vanquished Creatures An ooze (D:1) A bat (D:1) A hobgoblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Carbisari the Mummy Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 33 | D:1 | Reached skill level 1 in Dodging 64 | D:1 | Mangled by a goblin Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.0 Fighting | | 2.1 Axes | | 1.7 Armour | | 0.8 Spellcasting | | 2.1 Charms | | 2.4 Action || total -------------------------++------- Melee: Hand axe || 18 Armor: Leather armour || 7 Dodge: Dodged || 11