Caramujow Level 1 of the Dungeon (0, 0, D:1) a goblin corpse (skeletalised by now) (12, -32, D:1) a club (16, -19, D:1) 24 bolts (30, -7, D:1) an antimagic whip a dagger a club (32, -31, D:1) a dagger a whip (37, -30, D:1) a whip (40, -4, D:1) a club (40, 6, D:1) a hand axe (43, -16, D:1) a club (46, -1, D:1) a robe (53, -34, D:1) a whip (63, -21, D:1) a club