Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 0 Captinkiss the Grave Robber (level 1, 15/15 HPs) Began as a Deep Dwarf Necromancer on Mar 23, 2018. Got out of the dungeon alive. The game lasted 00:01:01 (14 turns). Captinkiss the Grave Robber (Deep Dwarf Necromancer) Turns: 14, Time: 00:01:01 Health: 15/15 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/3 levels left rFire + . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +1 robe {rF+} rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe d - a +1 robe of fire resistance (worn) Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - a ration Skills: + Level 2.1 Dodging + Level 2.4 Stealth + Level 1.7 Spellcasting + Level 4.3 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 3% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a glowing robe. Found a staircase leading out of the dungeon. Okay, then. You see here a glowing robe. d - a glowing robe There is a staircase leading out of the dungeon here. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your glowing robe. x5 You finish putting on your +1 robe of fire resistance. You feel resistant to fire. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! , * , , * , , * * , * , ** *##### * ,,*#...# +.@.# ,, #...# ,*##### * , * * There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Captinkiss the Deep Dwarf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 14 | D:$ | Got out of the dungeon alive.