Dungeon Crawl Stone Soup version 0.20-a0-820-g557356e (webtiles) character file. 49 CaptainSheepy the Conjurer (level 3, 0/14 HPs) Began as a Felid Conjurer on Mar 5, 2017. Slain by a jackal (3 damage) ... on level 3 of the Dungeon. The game lasted 00:07:37 (976 turns). CaptainSheepy the Conjurer (Felid Conjurer) Turns: 976, Time: 00:07:38 Health: 0/14 AC: 1 Str: 4 XL: 3 Next: 53% Magic: 3/7 EV: 18 Int: 17 God: Gold: 58 SH: 0 Dex: 16 Spells: 1/6 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (shield unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR +.... (boots unavailable) Stlth +++....... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn e - ring of protection from magic @: quick A: no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 58 gold pieces. Inventory: Jewellery e - a ring of protection from magic (left paw) Scrolls c - 4 scrolls of identify {unknown} d - a scroll of amnesia {unknown} Potions f - a potion of haste {unknown} Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 g - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles b - a meat ration Skills: + Level 2.8 Dodging + Level 3.1 Stealth + Level 0.4 Unarmed Combat + Level 2.4 Spellcasting + Level 4.3 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... b - Searing Ray Conj ###... 6% 2 ##..... c - Slow Hex #....... 30% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History The jackal barely misses you. x3 You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal completely misses you. You scratch the jackal. You bite the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * An adder comes into view. The adder hisses angrily. The jackal completely misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The magic dart hits the jackal. The jackal closely misses you. The jackal closely misses you. The jackal bites you. You die... ............)####...##### .............# #...# ######.#####.# #...# #. ..####...## #. ####......# #. #.##.#.# #. #.# .#.# .. ######.##.#.## ## #..h@......... #.####...(..## #.# ###...## ####.#### .....# #.......# ...#.# #.##.##.......... # #.# .S....... ..# ........ .†## ... You could see a jackal. Vanquished Creatures A gnoll (D:1) An adder (D:2) A leopard gecko (D:3) A ball python (D:1) 5 bats A giant cockroach (D:1) 4 goblins 4 hobgoblins 3 jackals (D:3) A kobold (D:1) 4 frilled lizards 2 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CaptainSheepy the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 103 | D:1 | Reached XP level 2. HP: 10/11 MP: 1/6 179 | D:1 | Reached skill level 4 in Conjurations 419 | D:1 | Learned a level 2 spell: Searing Ray 474 | D:2 | Reached XP level 3. HP: 14/14 MP: 3/7 567 | D:2 | Learned a level 2 spell: Slow 976 | D:3 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_oval, minmay_misc_feat_more_columns, minmay_misc_feat_x, dk_noncrumbling_4, hangedman_abyss_or_decor_lesser_grid, minmay_misc_feat_diagonals D:2: makhleb_grotto_becter, lemuel_crystal_altar, first_bread, okawaru_ov_weapons_minmay, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.3 Stealth | 3 | 3.1 Dodging | | 2.8 Unarmed Combat | | 0.4 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 25 Bite || 4 Cast: Magic Dart || 53 Slow || 2 Stab: Sleeping || 1 Eat: Chunk || 1 Armor: Skin || 1 Dodge: Dodged || 32