ASSERT(queue.size() == (unsigned)EXERCISE_QUEUE_SIZE) in 'skills.cc' at line 419 failed. Version: Dungeon Crawl Stone Soup 0.22-a0-515-g75794bf Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-75794bf1b0 -name Caprice -rc /dgldir/rcfiles/crawl-git/Caprice.rc -macro /dgldir/rcfiles/crawl-git/Caprice.macro -morgue /dgldir/morgue/Caprice/ -webtiles-socket /crawl-master/webserver/sockets/Caprice:2018-06-19.14:40:07.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 14 stack frames. /usr/games/crawl-git-75794bf1b0(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5d9953]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-75794bf1b0(_Z13do_crash_dumpv+0x419) [0x5e1359]: do_crash_dump() /usr/games/crawl-git-75794bf1b0(_Z20crash_signal_handleri+0x9c) [0x5d9bdc]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f86612734c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f8661609b7b]: /usr/games/crawl-git-75794bf1b0() [0x5e09e9] /usr/games/crawl-git-75794bf1b0() [0x5e0cb1] /usr/games/crawl-git-75794bf1b0() [0x9fc02d] /usr/games/crawl-git-75794bf1b0(_Z13init_trainingv+0x76) [0x9fdc96]: init_training() /usr/games/crawl-git-75794bf1b0(_Z10setup_gameRK11newgame_def+0x475) [0x965995]: setup_game(newgame_def const&) /usr/games/crawl-git-75794bf1b0(_Z12startup_stepv+0x7ef) [0xa6b63f]: startup_step() /usr/games/crawl-git-75794bf1b0(main+0x103) [0xbd6e63]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f866125e76d]: /usr/games/crawl-git-75794bf1b0() [0x53b899] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f866160984e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f866160984e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005da00b in call_gdb (file=0x7f86615f4180) at crash.cc:435 gdb = attach_cmd = "attach 23274\000\000\000\000\000\000\000" #2 0x00000000005e1379 in do_crash_dump () at dbg-asrt.cc:676 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1e5cfc8 "/dgldir/morgue/Caprice/"}} signal_info = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1b6abf8 "Crash caused by signal #6: Aborted"}} cause_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1ecc958 "ASSERT(queue.size() == (unsigned)EXERCISE_QUEUE_SIZE) in 'skills.cc' at line 419 failed."}} file = 0x7f86615f4180 t = 1529419210 name = "/dgldir/morgue/Caprice/crash-Caprice-20180619-144010.txt", '\000' #3 0x00000000005d9bdc in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007f8661609b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005e09e9 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff7f315440 "ASSERT(queue.size() == (unsigned)EXERCISE_QUEUE_SIZE) in 'skills.cc' at line 419 failed.", assert=) at dbg-asrt.cc:801 No locals. #7 0x00000000005e0cb1 in AssertFailed (expr=0xcbec88 "queue.size() == (unsigned)EXERCISE_QUEUE_SIZE", file=0xc07e4a "skills.cc", line=419, text=0x0) at dbg-asrt.cc:839 mesg = "ASSERT(queue.size() == (unsigned)EXERCISE_QUEUE_SIZE) in 'skills.cc' at line 419 failed.\000\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\006\000\000\000\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\n\000\000\000\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\a\000\000\000\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377" args = {{gp_offset = 4294967295, fp_offset = 4294967295, overflow_arg_area = 0xffffffffffffffff, reg_save_area = 0xffffffffffffffff}} fileName = #8 0x00000000009fc02d in _init_queue (queue=..., array=...) at skills.cc:419 No locals. #9 0x00000000009fdc96 in init_training () at skills.cc:698 skills = {mData = {0 }} #10 0x0000000000965995 in _setup_generic (ng=...) at ng-setup.cc:542 No locals. #11 setup_game (ng=...) at ng-setup.cc:404 No locals. #12 0x0000000000a6b63f in startup_step () at startup.cc:1072 choice = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1b5ac18 "Caprice"}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12aa718 ""}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12aa718 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12aa718 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1e23be0, _M_finish = 0x1e23be4, _M_end_of_storage = 0x1e23be4}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1ed4b70, _M_finish = 0x1ed4b74, _M_end_of_storage = 0x1ed4b74}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_DEMONSPAWN, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} defaults = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12aa718 ""}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12aa718 ""}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12aa718 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12aa718 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1fc13d0, _M_finish = 0x1fc13d4, _M_end_of_storage = 0x1fc13d4}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1fbf150, _M_finish = 0x1fbf154, _M_end_of_storage = 0x1fbf154}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_DEMONSPAWN, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} newchar = false ng = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1b5ac18 "Caprice"}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12aa718 ""}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12aa718 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12aa718 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_DEMONSPAWN, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} #13 0x0000000000bd6e63 in _launch_game () at main.cc:405 game_start = ccon = {cstate = 64, smartcstate = false} #14 _launch_game_loop () at main.cc:377 game_ended = false #15 main (argc=, argv=) at main.cc:332 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Jun 19 2018 at 03:22:17 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-75794bf1b0/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-75794bf1b0/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-75794bf1b0/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = ABSENT, level layout type = ABSENT, absdepth0 = 0 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.22-a0-515-g75794bf) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Caprice] Species: Demonspawn Job: Wanderer HP: 0/0; mods: 0/0 MP: 0/0; mod: 0 Stats: 10 (10) 12 (12) 15 (15) Position: (0, 0) , god: No God (0), turn_is_over: 0, banished: 0 Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 0 | 0 | 0 | 0/50 Short Blades | X | 1 | 0 | 0 | 0 | 0/59 Long Blades | | 1 | 0 | 0 | 0 | 0/59 Axes | | 1 | 0 | 0 | 0 | 0/59 Maces & Flails | | 1 | 0 | 0 | 0 | 0/59 Polearms | | 1 | 0 | 0 | 0 | 0/59 Staves | | 1 | 0 | 0 | 0 | 0/59 Slings | | 1 | 0 | 0 | 0 | 0/59 Bows | | 1 | 0 | 0 | 0 | 0/59 Crossbows | | 1 | 0 | 0 | 0 | 0/59 Throwing | X | 1 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 0 | 0 | 0 | 0/59 Dodging | X | 1 | 0 | 0 | 0 | 0/59 Stealth | X | 1 | 0 | 0 | 0 | 0/50 Shields | | 1 | 0 | 1 | 151 | 92/119 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/59 Spellcasting | X | 1 | 0 | 0 | 0 | 0/59 Conjurations | | 1 | 0 | 3 | 301 | 1/200 Hexes | | 1 | 0 | 0 | 0 | 0/50 Charms | | 1 | 0 | 1 | 151 | 92/119 Summonings | | 1 | 0 | 1 | 51 | 1/100 Necromancy | | 1 | 0 | 0 | 0 | 0/42 Translocations | | 1 | 0 | 0 | 0 | 0/59 Transmutations | | 1 | 0 | 0 | 0 | 0/59 Fire Magic | | 1 | 0 | 1 | 151 | 92/119 Ice Magic | | 1 | 0 | 0 | 0 | 0/59 Air Magic | | 1 | 0 | 0 | 0 | 0/59 Earth Magic | | 1 | 0 | 0 | 0 | 0/59 Poison Magic | | 1 | 0 | 0 | 0 | 0/50 Invocations | | 1 | 0 | 0 | 0 | 0/29 Evocations | | 1 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #59: 1 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #4: +0 dagger eq slot #6, inv slot #3: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: @ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>