Dungeon Crawl Stone Soup version 0.23-a0-586-gacb4b3f (webtiles) character file. 16 Capillaria the Covered (level 2, -2/26 HPs) Began as a Gnoll Wanderer on Dec 19, 2018. Slain by Terence ... wielding a +0 short sword (4 damage) ... on level 1 of the Dungeon. The game lasted 00:03:07 (1815 turns). Capillaria the Covered (Gnoll Wanderer) Turns: 1815, Time: 00:03:07 Health: -2/26 AC: 3 Str: 14 XL: 2 Next: 58% Magic: 0/3 EV: 11 Int: 13 God: Gold: 39 SH: 0 Dex: 15 Spells: 0/1 levels left rFire . . . SeeInvis . g - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . h - +0 leather armour (curse) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn j - ring of wizardry MPRegen 0.08/turn (no ring) @: very slightly contaminated A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons b - a +0 hand crossbow g - a +0 whip (weapon) Missiles c - 33 bolts Armour h - a cursed +0 leather armour (worn) Jewellery j - a ring of wizardry (left hand) Scrolls a - a scroll of random uselessness {unknown} d - a scroll of teleportation k - a scroll of identify {unknown} Comestibles f - a ration Skills: + Level 4.5 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Slings + Level 0.4 Bows + Level 0.4 Crossbows + Level 0.4 Throwing + Level 6.5 Armour + Level 0.4 Dodging + Level 2.2 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 0.4 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 3.7 Transmutations + Level 2.0 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.5 Invocations + Level 2.5 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire #..... 14% 2 ###.... Conjure Flame Conj/Fire #....... 26% 3 ####... Inner Flame Hex/Fire #....... 26% 3 ####... Sticky Flame Conj/Fire #....... 63% 4 #####.. Fireball Conj/Fire #......... 91% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Terence is almost dead. Terence hits you with a +0 short sword. You hit Terence but do no damage. Your bite misses Terence. Terence is almost dead. Terence hits you with a +0 short sword. Casting: Flame Tongue (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 ring mail (almost You miscast Flame Tongue. You are very lightly contaminated with residual magic. Heat runs through your body. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 short sword. You die... #.......#.#.......##.......# #.#.#.###.###.#.#..........# #.#......<......############ ##.#.#.###.###.#.## ###........#.#......############ .....###.#.#.#.#.#####.........# .......#.........# #.#######.# #......###.#.#.#### #.# #.# #.#...## #.....#@.# #.# #.## #......###.###.##@# #.# #... #.#...###..######.# #.# #.## ..##..........###.# #.# #.# ####(####.........# #.#######.# #(# #####.##### #.........# ##'## #.# #.###.###.# ##...## #.## #.##..# #.# ##...>.## #..# #.##.####.# You could see Terence. Vanquished Creatures 4 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 6 kobolds (D:1) A frilled lizard (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Capillaria the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Capillaria set off with the following items: a +0 hand | crossbow, 24 bolts, a scroll of teleportation, a +0 robe, a | ration; and the following spell memorised: Flame Tongue; | and the following spells available to memorise: Throw | Flame, Conjure Flame, Inner Flame, Sticky Flame, Fireball 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 2/2 754 | D:1 | Reached XP level 2. HP: 26/26 MP: 3/3 1769 | D:2 | Noticed Terence 1815 | D:1 | Slain by Terence Vault maps used: D:1: roderic_chinese_lattice_arrival D:2: serial_bayou, serial_bayou_pond_d, serial_bayou_pond_b, serial_bayou_crossing, serial_bayou_lagoon_a, serial_bayou_pond_a, uniq_terence Skill XL: | 1 | ---------------+----+----- Fire Magic | 2 | 2.0 Fighting | | 4.5 Short Blades | | 0.4 Long Blades | | 0.4 Axes | | 0.4 Maces & Flails | | 0.4 Polearms | | 0.4 Staves | | 0.4 Slings | | 0.4 Bows | | 0.4 Crossbows | | 0.4 Throwing | | 0.4 Armour | | 6.5 Dodging | | 0.4 Stealth | | 2.2 Shields | | 0.4 Unarmed Combat | | 0.4 Spellcasting | | 0.4 Conjurations | | 0.2 Hexes | | 0.2 Charms | | 0.2 Summonings | | 0.2 Necromancy | | 0.2 Translocations | | 0.2 Transmutations | | 3.7 Ice Magic | | 0.2 Air Magic | | 0.2 Earth Magic | | 0.2 Poison Magic | | 0.2 Invocations | | 0.5 Evocations | | 2.5 Action || total -------------------------++------- Melee: Dagger || 20 Bite || 9 Whip || 77 Fire: Hand crossbow || 2 Cast: Flame Tongue || 7 Use: Potion || 2 Stab: Sleeping || 4 Eat: Ration || 1 Chunk || 1 Armor: Robe || 18 Leather armour || 16 Skin || 7 Dodge: Dodged || 67 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 24 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+-------