Dungeon Crawl Stone Soup version 0.25-a0-424-g80bd347 (webtiles) character file. Game seed: 15174719229133523709, levelgen mode: deterministic 229 CanOfBees the Caller (level 6, 0/46 HPs) Began as a Merfolk Summoner on Jan 22, 2020. Killed by nerve-wracking pain ... invoked by an orc priest (7 damage) ... on level 2 of the Dungeon. The game lasted 00:06:14 (5324 turns). CanOfBees the Caller (Merfolk Summoner) Turns: 5324, Time: 00:06:14 Health: 0/46 AC: 2 Str: 8 XL: 6 Next: 3% Magic: 5/9 EV: 14 Int: 16 God: Gold: 176 SH: 0 Dex: 15 Spells: 3/9 levels left rFire + . . SeeInvis . e - +1 short sword (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.15/turn p - ring of protection from fire MPRegen 0.11/turn s - ring of poison resistance @: invisible A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 176 gold pieces. Inventory: Hand Weapons e - a +1 short sword of venom (weapon) h - a +2 dagger of protection q - a +0 scythe of venom Missiles f - 40 sling bullets g - 116 stones i - 7 boomerangs (quivered) l - 64 arrows o - 5 atropa-tipped darts Armour a - a +0 robe (worn) Jewellery k - an uncursed ring of positive energy m - an uncursed ring of protection from fire p - a ring of protection from fire (left hand) s - a ring of poison resistance (right hand) Wands t - a wand of polymorph (6) Scrolls n - 3 scrolls of identify {unknown} r - a scroll of remove curse {unknown} v - a scroll of blinking {unknown} Potions b - a potion of curing d - a potion of lignification {unknown} Comestibles c - 3 rations j - a chunk of flesh Skills: + Level 2.7 Fighting + Level 1.2 Polearms - Level 4.2 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting * Level 5.7 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 1% 1 #...... b - Call Imp Summ ###..... 3% 2 ###.... c - Call Canine Familiar Summ ###..... 6% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Summon Guardian Golem Hex/Summ ##...... 19% 3 ###.... Summon Ice Beast Ice/Summ ##...... 54% 4 #####.. Summon Lightning Spire Summ/Air ##...... 54% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History You swap places. The orc priest barely misses you. The orc priest hits your hound with a +0 war axe! Your hound dies! Your hound's corpse disappears in a puff of smoke! Your crimson imp blinks! Things that are here: a +0 war axe of holy wrath; a +0 leather armour You closely miss the orc priest. The orc priest is heavily wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You hit the orc priest but do no damage. The orc priest is heavily wounded. The orc priest hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * Your crimson imp blinks! You fade into invisibility! The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... ####.....<....##.##########...... ####.###....####.# ##.#.... ..##..#.....# #.# #..#.... #.###[#.##..# #.# #.##.### #.......##.## #.# ###.##.# # ##....####.#####.# #...##.# # ###...##........## ##.####.### #.<..[.#####...# #..#....... #####......#####@># ###.#..##.### .#............##.o###.....###.##. .......)###....#.5....#.### #.##. .........####......§....### #.##. .........# ###...........###.##. .........# ##....#.###..##.##÷ .........## ##.###.........##. ..........## ##.# ##.##........ ...........## ##..# #.####...#.. You could see an orc priest and a friendly crimson imp. Vanquished Creatures Sigmund (D:2) Jessica (D:3) 3 adders 2 worms A dart slug (D:2) 2 leopard geckos A ball python (D:3) 6 bats A giant cockroach (D:1) 7 goblins 5 hobgoblins 6 jackals 5 kobolds 9 rats 50 creatures vanquished. Vanquished Creatures (collateral kills) Terence (D:2) 2 adders (D:2) An ooze (D:1) An orc (D:2) A bat (D:2) 2 goblins A kobold (D:1) A ball python (D:3) 10 creatures vanquished. Grand Total: 60 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CanOfBees the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 688 | D:1 | Reached XP level 2. HP: 18/20 MP: 5/5 1277 | D:1 | Learned a level 2 spell: Call Imp 1435 | D:1 | Reached skill level 1 in Fighting 1912 | D:2 | Reached XP level 3. HP: 14/26 MP: 6/6 2386 | D:2 | Noticed Terence 2406 | D:2 | Killed Terence 2406 | D:2 | Reached XP level 4. HP: 20/33 MP: 1/7 2530 | D:2 | Noticed Sigmund 2663 | D:2 | Learned a level 3 spell: Call Canine Familiar 3632 | D:2 | Killed Sigmund 3632 | D:2 | Reached skill level 5 in Summonings 3632 | D:2 | Reached XP level 5. HP: 28/39 MP: 1/8 4103 | D:3 | Noticed Jessica 4129 | D:3 | Killed Jessica 4508 | D:3 | Reached skill level 1 in Polearms 5088 | D:3 | Reached XP level 6. HP: 46/46 MP: 9/9 5324 | D:2 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: dpeg_arrival_tiny_k, layout_basic, chequers_serial_rivers_micro_e D:2: layout_rooms, uniq_sigmund, uniq_terence D:3: layout_loops_ring, uniq_jessica Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 | 4.2 Fighting | 1 2 | 2.7 Summonings | 5 | 5.7 Polearms | 1 | 1.2 Stealth | | 2.1 Spellcasting | | 2.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 43 | 72 || 115 Scythe | | 10 || 10 Throw: Dart | | 2 || 2 Stone | | 2 || 2 Boomerang | | 23 || 23 Cast: Summon Small Mamm | 7 | || 7 Call Imp | 7 | 10 || 17 Call Canine Famil | | 4 || 4 Use: Potion | | 3 || 3 Stab: Sleeping | 2 | 2 || 4 Eat: Chunk | 1 | 11 || 12 Ration | 1 | || 1 Armor: Robe | 6 | 13 || 19 Dodge: Dodged | 36 | 88 || 124 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 153 | 175 | 53.4 | 57 | 3 | 5.0 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 63 | 147 | 70.0 | 20 | 2 | 9.1 D:3 | 60 | 28 | 31.8 | 21 | 1 | 4.5 +---------+---------+-------+---------+---------+-------