Dungeon Crawl Stone Soup version 0.25-a0-424-g80bd347 (webtiles) character file. Game seed: 2782115233752997941, levelgen mode: deterministic 7 CanOfBees the Caller (level 2, -3/20 HPs) Began as a Merfolk Summoner on Jan 22, 2020. Hit by a boomerang thrown by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (890 turns). CanOfBees the Caller (Merfolk Summoner) Turns: 890, Time: 00:00:47 Health: -3/20 AC: 2 Str: 8 XL: 2 Next: 4% Magic: 2/5 EV: 13 Int: 14 God: Gold: 11 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - an uncursed amulet of rage {unknown} Scrolls b - a scroll of teleportation {unknown} Comestibles c - a ration f - a chunk of flesh Skills: + Level 0.5 Fighting + Level 2.9 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting * Level 4.1 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 4% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ##...... 6% 2 ###.... Call Canine Familiar Summ ##...... 13% 3 ####... Summon Guardian Golem Hex/Summ #....... 30% 3 ####... Summon Ice Beast Ice/Summ #....... 69% 4 #####.. Summon Lightning Spire Summ/Air #....... 69% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Your bat barely misses the hobgoblin. Your bat hits the hobgoblin but does no damage. x2 The hobgoblin throws a boomerang. The boomerang barely misses your bat. The boomerang barely misses you. The weapon returns to the hobgoblin! Your bat hits the hobgoblin but does no damage. The hobgoblin throws a boomerang. The boomerang closely misses your bat. The boomerang hits you. * * * LOW HITPOINT WARNING * * * The weapon returns to the hobgoblin! The hobgoblin throws a boomerang. The boomerang closely misses your bat. x2 The boomerang barely misses you. The weapon returns to the hobgoblin! You see here a +0 short sword. You see here a bat corpse. You butcher the bat corpse. Things that are here: a chunk of flesh; a bat skeleton f - a chunk of flesh Your bat barely misses the hobgoblin. The hobgoblin throws a boomerang. The boomerang closely misses your bat. The boomerang hits you. You die... ...............######.#### ..................# #.# ........#.........# #.# ........#.........# #.# .........###.(....# #.# .........# #......# #.# ########.# #......# #.# #.# #......# #.# ####+###@.....# #.......####.## #......)# #b# #.....?.# #.## ......bb# #..# .......g#####.## ..........###..# ...#.#.........# ...#.#....###..# You could see a hobgoblin and 2 friendly bats. Vanquished Creatures (collateral kills) A leopard gecko (D:1) A bat (D:1) A giant cockroach (D:1) 2 jackals (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CanOfBees the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 860 | D:1 | Reached XP level 2. HP: 17/20 MP: 1/5 871 | D:1 | HP: 1/20 [hobgoblin/boomerang (5)] 890 | D:1 | Hit by a boomerang thrown by a hobgoblin Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_narrow, layout_basic Action || total -------------------------++------- Melee: Unarmed || 22 Cast: Summon Small Mamm || 12 Armor: Robe || 5 Dodge: Dodged || 30 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------