Dungeon Crawl Stone Soup version 0.22-a0-247-gbddf880 (webtiles) character file. 7 Calypsia the Sneak (level 2, 17/19 HPs) Began as a Gnoll Enchanter on Feb 24, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (491 turns). Calypsia the Sneak (Gnoll Enchanter) Turns: 491, Time: 00:00:28 Health: 17/19 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 7/7 EV: 14 Int: 17 God: Gold: 18 SH: 0 Dex: 15 Spells: 9/10 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} f - a scroll of random uselessness {unknown} Potions g - a potion of curing {unknown} h - a potion of heal wounds {unknown} Comestibles c - a ration d - a chunk of flesh Skills: + Level 0.2 Fighting + Level 2.4 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 5.9 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 5.3 Hexes + Level 0.1 Charms + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You now have 18 gold pieces (gained 2). HP restored. g - an orange potion h - a fuming emerald potion You see here a rat skeleton. There is a stone staircase leading down here. You open the door. There is an open door here. You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. There is a stone staircase leading down here. A bat and a jackal come into view. The jackal moves out of view. A bat is nearby! A bat is nearby! 2 rats and 2 jackals come into view. Found a ring mail. The jackal barks! x3 The jackal bites you. The jackal closely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... .... #. #.# #### #. #.# #. #.# #. #.# #. #.# ######.##########'###### ..............#......... ..[....@.##............. ......hb.##..####....... .......h.##..#.#..###### .........###..#.#.# .###.r...# #.####.# #..hr.# #......# #.....# ####...# #.....# ##..# #..# #### You could see 3 jackals, a bat and 2 rats. Vanquished Creatures 2 bats (D:1) A giant cockroach (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Calypsia the Gnoll Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 313 | D:1 | Reached XP level 2. HP: 18/19 MP: 7/7 491 | D:1 | Quit the game Vault maps used: D:1: zelgadis_glass_arrival_small, minmay_stone_trees_medium, minmay_misc_feat_tiny Action || total -------------------------++------- Melee: Dagger || 29 Bite || 2 Stab: Sleeping || 1 Armor: Robe || 7 Dodge: Dodged || 18 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 10 | 0.0 | 0 | 8 | 0.0 | 491 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 10 | 0.0 | 0 | 8 | 0.0 | 491 +---------+---------+-------+---------+---------+-------+---------