Dungeon Crawl Stone Soup version 0.22-a0-224-g8cf3520 (webtiles) character file. 2 Calypsia the Magician (level 1, 0/13 HPs) Began as a Mummy Enchanter on Feb 20, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (46 turns). Calypsia the Magician (Mummy Enchanter) Turns: 46, Time: 00:00:17 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 2/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . a - +1 dagger rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of magic mapping {unknown} Skills: * Level 0.9 Short Blades + Level 1.6 Dodging + Level 2.4 Stealth + Level 2.7 Spellcasting + Level 2.7 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 7% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal misses you. The bat closely misses you. x2 You hit the bat. You kill the bat! The jackal closely misses you. The jackal bites you but does no damage. You see here a bat corpse. Casting: Corona (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 62%) The jackal struggles to resist. You closely miss the jackal. The jackal barely misses you. The jackal splashes around in the water. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal completely misses you. The jackal bites you. You die... #.P≈≈...≈≈P..# #............# #.....<......# #............# #.P≈≈...≈≈P..# #.≈≈≈≈.≈≈≈≈..# #.≈≈≈≈.≈≈≈≈..# #.≈≈≈≈.≈≈≈≈..# #.≈≈≈≈@≈≈≈≈..# #.≈≈≈≈hh≈≈≈..# #.≈≈≈≈.≈≈≈≈..# #.≈≈≈≈†≈≈≈≈..# #.≈≈≈≈.≈≈≈≈..# #%P≈≈P.P≈≈P..# #.......%....# ................ #......#######.#. You could see 2 jackals. Vanquished Creatures A bat (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Calypsia the Mummy Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 46 | D:1 | Slain by a jackal Vault maps used: D:1: giann_bridges Action || total -------------------------++------- Melee: Dagger || 15 Cast: Corona || 3 Armor: Robe || 13 Dodge: Dodged || 31 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 46 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 46 +---------+---------+-------+---------+---------+-------+---------