Dungeon Crawl Stone Soup version 0.22-a0-135-g6f012ad (webtiles) character file. 116 Calypsia the Vexing (level 5, -1/38 HPs) Began as a Formicid Arcane Marksman on Feb 1, 2018. Splashed by a jelly's acid (3 damage) ... on level 6 of the Dungeon. The game lasted 00:06:05 (4268 turns). Calypsia the Vexing (Formicid Arcane Marksman) Turns: 4268, Time: 00:06:06 Health: -1/38 AC: -6 Str: 17 XL: 5 Next: 21% Magic: 6/6 EV: 12 Int: 15 God: Gold: 140 SH: 3 Dex: 11 Spells: 1/6 levels left rFire . . . SeeInvis + r - +0 war axe rCold . . . Gourm . y - +0 buckler rNeg . . . Faith . e - +0 robe rPois + Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . o - +0 pair of gloves MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.10/turn (no ring) @: corroded A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3, clever 1, deformed body, poison resistance, strong 1 a: Dig, Shaft Self You were on level 6 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow h - a +0 club r - a +0 war axe (weapon) Missiles d - 35 bolts (quivered) Armour e - a +0 robe (worn) o - a +0 pair of gloves (worn) y - a +0 buckler (worn) Wands s - a wand of acid (4) t - a wand of paralysis (17) Scrolls b - 2 scrolls of remove curse {unknown} j - a scroll of immolation {unknown} m - a scroll of identify {unknown} p - 2 scrolls of blinking {unknown} q - a scroll of teleportation {unknown} w - 2 scrolls of amnesia {unknown} x - a scroll of fog {unknown} Potions i - a potion of mutation k - a potion of heal wounds {unknown} l - a potion of curing n - a potion of lignification {unknown} v - a potion of agility {unknown} Books c - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Portal Projectile Hexes/Translocation 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - 8 rations Skills: - Level 2.2 Fighting + Level 0.2 Axes * Level 3.4 Crossbows + Level 2.5 Dodging + Level 0.0 Shields - Level 1.1 Spellcasting + Level 4.4 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 ##..... b - Cause Fear Hex ##........ 54% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Annotations: D:3 1 transporter, Benzetacil's ghost, amateur MiGl; Robin Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Your mind is acute. (Int +2) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) Your muscles are strong. (Str +2) Message History You block the jelly's attack. You hit the jelly but do no damage. Your hands burn! The jelly is heavily wounded. The jelly barely misses you. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! The acid burns! * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! The acid burns! * * * LOW HITPOINT WARNING * * * Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (heavily wounded, chance to defeat MR: 54%) The jelly suddenly stops moving! The helpless jelly fails to defend itself. You hit the jelly. Your hands burn! You die... { { ######## #......###### #............ #............ #....@......$ #....J....... #......##.... #......# .... #......# ... #....... .. #........ #......... #.......$.. You could see a jelly (paralysed). Vanquished Creatures 3 adders A worm (D:2) 4 dart slugs 3 leopard geckos 8 giant cockroaches 7 goblins 8 hobgoblins 6 jackals (D:1) 8 kobolds A quokka (D:2) 9 bats 4 frilled lizards (D:1) 8 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Calypsia the Formicid Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 70 | D:1 | Reached XP level 2. HP: 19/21 MP: 3/3 236 | D:1 | Reached XP level 3. HP: 23/26 MP: 4/4 424 | D:1 | Reached skill level 4 in Hexes 1777 | D:2 | Reached XP level 4. HP: 29/33 MP: 5/5 2842 | D:2 | Found a shimmering altar of Xom. 3590 | D:3 | Noticed Benzetacil's ghost (amateur MiGl) 3644 | D:2 | Reached XP level 5. HP: 31/38 MP: 6/6 3706 | D:2 | Learned a level 4 spell: Cause Fear 3710 | D:3 | Found a transporter. 4022 | D:3 | Noticed Robin 4031 | D:3 | Gained mutation: Your system is resistant to poisons. (rPois) [potion of mutation] 4031 | D:3 | Gained mutation: Your muscles are strong. (Str +2) [potion of mutation] 4031 | D:3 | Gained mutation: Armour fits poorly on your strangely shaped body. [potion of mutation] 4031 | D:3 | Gained mutation: Your mind is acute. (Int +2) [potion of mutation] 4034 | D:3 | You fall through a shaft for 3 floors! 4266 | D:6 | HP: 1/38 [acid (10)] 4268 | D:6 | Splashed by a jelly's acid Vault maps used: D:1: lightli_iron_boxes D:2: first_ration, kennysheep_pointless_box, tgw_xom D:3: gammafunk_steamed_eel, nrook_uturn, uniq_robin, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.5 Hexes | 4 | 4.4 Crossbows | 3 | 3.4 Fighting | 2 | 2.2 Axes | | 0.2 Spellcasting | | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 94 | 85 || 179 War axe | | 39 || 39 Fire: Hand crossbow | 33 | 13 || 46 Abil: Shaft Self | | 1 || 1 Evoke: Wand | | 1 || 1 Use: Potion | | 3 || 3 Stab: Paralysed | | 1 || 1 Eat: Chunk | 3 | 8 || 11 Armor: Robe | 13 | 34 || 47 Dodge: Dodged | 99 | 123 || 222 Block: Buckler | | 5 || 5 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 167 | 0.0 | 0 | 70 | 0.0 | 4268 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 66 | 0.0 | 0 | 34 | 0.0 | 1747 D:2 | 0 | 74 | 0.0 | 0 | 27 | 0.0 | 2072 D:3 | 0 | 27 | 0.0 | 0 | 9 | 0.0 | 215 +---------+---------+-------+---------+---------+-------+---------