Dungeon Crawl Stone Soup version 0.21.0-25-ge575cb9 (webtiles) character file. 16772 Calypsia the Destroyer (level 12, -6/112 HPs) Began as a Naga Wizard on Jan 26, 2018. Was the Champion of Ru. Mangled by an eight-headed hydra (7 damage) ... on level 3 of the Lair of Beasts. The game lasted 01:53:44 (29727 turns). Calypsia the Destroyer (Naga Wizard) Turns: 29727, Time: 01:53:45 Health: -6/112 AC: 12 Str: 10 XL: 12 Next: 41% Magic: 7/34 EV: 10 Int: 25 God: Ru [******] Gold: 114 SH: 0 Dex: 11 Spells: 4/29 levels left rFire . . . SeeInvis + r - +12 quarterstaff of the Big Fish {vamp, +Rage rN+} rCold + . . Gourm . (shield currently unavailable) rNeg + . . Faith . T - +1 robe {MR+} rPois + Spirit . I - +2 helmet {Int+3} rElec . Reflect . (no cloak) rCorr . Harm . L - +2 pair of gloves MR ++... (no barding) Stlth +++....... (no amulet) HPRegen 0.28/turn P - ring of protection from cold MPRegen 0.24/turn C - ring of magical power @: exhausted, drained, very slow A: large, see invisible, deformed body, poison resistance, slowness 2, slow metabolism 1, spit poison 1, inability to use devices, hated by all, inability to train armour, inexperienced 1, AC +4 a: Spit Poison, Draw Out Power, Power Leap, Apocalypse, Renounce Religion You were on level 3 of the Lair of Beasts. You worshipped Ru. Ru was exalted by your worship. You were hungry. You visited 3 branches of the dungeon, and saw 16 of its levels. You also visited: Labyrinth and Ossuary. You collected 899 gold pieces. You spent 785 gold pieces at shops. Inventory: Hand Weapons f - the +8 falchion of Flawed Execution {elec, rC- Str+3} (You found it on level 12 of the Dungeon) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It makes you vulnerable to cold. p - the +7 quarterstaff of the Viper {antimagic, +Fly Str+3 Int+2} (You found it on level 9 of the Dungeon) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It affects your intelligence (+2). It lets you fly. r - the +12 quarterstaff of the Big Fish (weapon) {vamp, +Rage rN+} (You found it on level 12 of the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It lets you go berserk. Q - a +5 dagger of draining X - the +4 arbalest of Nuzodimi {velocity, Int+4} (You found it in a labyrinth) Any bolt fired from it inflicts extra damage. It affects your intelligence (+4). Armour b - a +2 scale mail of fire resistance e - +1 swamp dragon scales m - a +0 shield x - a +1 robe of positive energy D - +0 acid dragon scales I - a +2 helmet of intelligence (worn) L - a +2 pair of gloves (worn) T - a +1 robe of magic resistance (worn) Magical Staves K - an uncursed staff of summoning Jewellery w - a +3 ring of dexterity A - an uncursed amulet of harm C - a ring of magical power (right hand) P - a ring of protection from cold (left hand) U - a +2 ring of evasion Z - an uncursed ring of wizardry Scrolls g - a scroll of blinking i - a scroll of holy word j - a scroll of enchant weapon n - 5 scrolls of teleportation q - 5 scrolls of remove curse u - 2 scrolls of magic mapping v - 2 scrolls of immolation F - 4 scrolls of fog H - 3 scrolls of enchant armour S - 4 scrolls of fear Potions a - 2 potions of cancellation {unknown} h - 7 potions of mutation k - 2 potions of curing l - 2 potions of resistance o - a potion of flight t - a potion of might z - 2 potions of ambrosia B - 2 potions of invisibility V - a potion of haste Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 M - a book of Power Spells Type Level a - Iskenderun's Battlesphere Conjuration/Charms 5 b - Venom Bolt Conjuration/Poison 5 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Iron Shot Conjuration/Earth 6 e - Orb of Destruction Conjuration 7 f - Spellforged Servitor Conjuration/Summoning 7 N - a book of the Sky Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Silence Hexes/Air 5 c - Deflect Missiles Charms/Air 6 d - Conjure Ball Lightning Conjuration/Air 6 e - Tornado Air 9 R - a book of Misfortune Spells Type Level a - Confusing Touch Hexes 1 b - Confuse Hexes 3 c - Gell's Gravitas Translocation 3 d - Petrify Transmutation/Earth 4 e - Metabolic Englaciation Hexes/Ice 5 f - Yara's Violent Unravelling Hexes/Transmutation 5 W - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Y - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Comestibles d - 22 rations Skills: + Level 8.6(8.2) Fighting - Level 4.3(3.9) Short Blades * Level 6.2(5.9) Staves - Level 1.8(1.5) Dodging - Level 6.1(5.8) Stealth - Level 7.3(6.9) Shields + Level 9.4(9.0) Spellcasting + Level 12.5(12.1) Conjurations - Level 2.0(1.7) Hexes Level 1.0(0.6) Summonings - Level 1.0(0.6) Translocations + Level 2.2(1.9) Air Magic - Level 5.1(4.8) Poison Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Venom Bolt Conj/Pois ######.... 4% 5 ####... c - Blink Tloc N/A 6% 2 None d - Mephitic Cloud Conj/Pois/Air #####... 1% 3 None e - Conjure Flame Conj/Fire #####... 1% 3 None f - Slow Hex ###..... 4% 2 None g - Dazzling Spray Conj/Hex #####. 1% 3 None h - Fulminant Prism Conj/Hex #####..... 3% 4 ##..... i - Searing Ray Conj ###### 1% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Temple (1/1) D:6 Lair (3/6) D:11 Spider (0/4) Lair:3 Orc (0/2) D:10 Swamp: Lair:2-4 Shoals: Lair:2-4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:10 *(*[: Annotations: D:4 1 runed door Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough. (AC +4) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You have a slow metabolism. You can spit poison. You cannot study or use magical devices. You are hated by all. You cannot train Armour skill. You are somewhat inexperienced. (-2 XL) Message History The eight-headed hydra bites you! The eight-headed hydra barely misses you. The eight-headed hydra bites you but does no damage. Casting: Venom Bolt Confirm with . or Enter, or press ? or * to list all spells. Aiming: Venom Bolt Press: ? - help, Shift-Dir - straight line, f/p - eight-headed hydra Aim: an eight-headed hydra (severely wounded, poisoned) The bolt of poison hits the eight-headed hydra. The eight-headed hydra is almost dead. You are feeling hungry. 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