Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8 (webtiles) character file. 21 Calypsia the Charmwright (level 3, 24/24 HPs) Began as a Halfling Skald on Jan 14, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:13 (849 turns). Calypsia the Charmwright (Halfling Skald) Turns: 849, Time: 00:01:14 Health: 24/24 AC: 3 Str: 12 XL: 3 Next: 5% Magic: 5/5 EV: 14 Int: 12 God: Gold: 23 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of teleportation {unknown} h - a scroll of fog {unknown} Potions g - a potion of curing {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a ration Skills: + Level 2.0 Fighting * Level 3.1 Short Blades - Level 1.1 Armour + Level 2.5 Dodging - Level 1.5 Spellcasting + Level 3.5 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History You closely miss the leopard gecko. The leopard gecko is severely wounded. The leopard gecko barely misses you. You closely miss the leopard gecko. The leopard gecko is severely wounded. You are no longer magically infusing your attacks. The leopard gecko misses you. You hit the leopard gecko. You kill the leopard gecko! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You start resting. Magic restored. You start resting. Some of the chunks of flesh in your inventory have rotted away. All of the chunks of flesh in your inventory have rotted away. HP restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#####...######.# .........'.........#.. .........######...... (####....# #......# .........# #......# (#####...# #......# ......#'## #......# ......#.# #.)....# ###...#.# #..@...# ......#.#######..##....# P.....#...........+ ..# #P....#########..## # ##....# #..# ≈≈....# # ...# ##.#+# #..#####.##### #P.#.####..#.........## P..#.##...............# There were no monsters in sight! Vanquished Creatures 2 leopard geckos (D:1) A goblin (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Calypsia the Halfling Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 151 | D:1 | Reached XP level 2. HP: 6/19 MP: 0/4 694 | D:1 | Reached XP level 3. HP: 11/24 MP: 3/5 849 | D:1 | Quit the game Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.0 Short Blades | 3 | 3.1 Armour | | 1.1 Dodging | | 2.5 Spellcasting | | 1.5 Charms | | 3.5 Action || total -------------------------++------- Melee: Short sword || 62 Cast: Infusion || 12 Armor: Leather armour || 16 Dodge: Dodged || 68