Dungeon Crawl Stone Soup version 0.22.1-1-ga44c0e5 (webtiles) character file. 3 Calbik the Ogre Mage (level 1, 0/18 HPs) Began as an Ogre Wizard on Oct 20, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:56 (71 turns). Calbik the Ogre Mage (Ogre Wizard) Turns: 71, Time: 00:00:56 Health: 0/18 AC: 3 Str: 10 XL: 1 Next: 50% Magic: 0/5 EV: 10 Int: 19 God: Gold: 0 SH: 0 Dex: 7 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Comestibles d - a ration Skills: * Level 0.6 Fighting + Level 0.1 Armour + Level 1.8 Dodging - Level 1.4 Stealth - Level 3.6 Spellcasting + Level 1.0 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 16% 2 ##..... Call Imp Summ #....... 16% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 34% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (almost dead) The magic dart hits the jackal. You kill the jackal! Your Conjurations skill increases to level 1! The jackal barely misses you. The jackal bites you but does no damage. The jackal closely misses you. You see here a jackal corpse. Unknown command. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You hit the jackal. The jackal is severely wounded. The jackal bites you. You die... ......#>... .h..).#.#### ..........# #...#....# #...#....# ... ...##.#g#....# ... ............# .... ...##.#h#.#.##... #.#h@........ # ###....### #....###### #.........# #.##...(..# ### ####......# #.# #......# ###.### #(.....## +..<..+ #........ You could see 2 jackals and a hobgoblin. Vanquished Creatures 2 jackals (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Calbik the Ogre Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 69 | D:1 | Reached skill level 1 in Conjurations 71 | D:1 | Slain by a jackal Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.0 Fighting | | 0.6 Armour | | 0.1 Dodging | | 1.8 Stealth | | 1.4 Spellcasting | | 3.6 Summonings | | 0.8 Translocations | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 14 Cast: Magic Dart || 8 Armor: Robe || 11 Dodge: Dodged || 23