Dungeon Crawl Stone Soup version 0.25-a0-294-gea9b1ad (webtiles) character file. Game seed: 18251410365661100595, levelgen mode: deterministic 2 Caeligo the Magician (level 1, -1/14 HPs) Began as a Ghoul Wizard on Dec 16, 2019. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 1 of the Dungeon. The game lasted 00:02:30 (198 turns). Caeligo the Magician (Ghoul Wizard) Turns: 198, Time: 00:02:31 Health: -1/14 AC: 2 Str: 10 XL: 1 Next: 40% Magic: 3/3 EV: 12 Int: 13 God: Gold: 2 SH: 0 Dex: 7 Spells: 4/5 levels left rFire . . . SeeInvis . e - +0 dagger rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls c - a scroll of remove curse {unknown} Potions g - a potion of heal wounds {unknown} Comestibles d - a ration f - a chunk of flesh Skills: + Level 1.7 Dodging + Level 2.2 Stealth + Level 2.8 Spellcasting + Level 0.7 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 17% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 26% 2 ###.... Call Imp Summ #....... 26% 2 ###.... Slow Hex #....... 34% 2 ###.... Conjure Flame Conj/Fire #....... 52% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 54% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll but do no damage. The gnoll closely misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll misses you. You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is moderately wounded. The rat barely misses you. The gnoll barely misses you. You closely miss the gnoll. The gnoll is moderately wounded. The rat closely misses you. You closely miss the gnoll. The gnoll is moderately wounded. The rat barely misses you. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ######################## .......##............... ........................ ................@g...... ######.......^...r...... #..........[..%.... #.................. #.................. #.................. +.................. ####.................( #............. You could see a gnoll and a rat. Vanquished Creatures A goblin (D:1) A bat (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caeligo the Ghoul Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 198 | D:1 | Slain by a gnoll Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic, chequers_serial_rivers_large_a Action || total -------------------------++------- Melee: Dagger || 6 Unarmed || 6 Cast: Magic Dart || 7 Armor: Robe || 2 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------