Dungeon Sprint DCSS version 0.22-a0-352-gc608dd7 (webtiles) character file. 4 CPP the Conjurer (level 1, -2/15 HPs) Began as a Draconian Conjurer on Apr 14, 2018. Slain by an ice beast (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:24 (323 turns). CPP the Conjurer (Draconian Conjurer) Turns: 323, Time: 00:01:24 Health: -2/15 AC: 4 Str: 10 XL: 1 Next: 58% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: hasted, very quick A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds f - a potion of magic g - a potion of berserk rage Comestibles b - a ration Skills: * Level 0.6 Fighting + Level 2.0 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting * Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The magic dart hits the ice beast. The ice beast is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You hit the ice beast but do no damage. The ice beast is heavily wounded. The ice beast barely misses you. You hit the ice beast but do no damage. You tail-slap the ice beast, but do no damage. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you. * * * LOW HITPOINT WARNING * * * You barely miss the ice beast. Your tail-slap misses the ice beast. The ice beast is heavily wounded. You closely miss the ice beast. The ice beast is heavily wounded. The ice beast hits you. You die... ▓▓▓ ▓@▓ ▓Y▓ ▓Z▓ ▓o▓ ▓r▓ ▓h▓ ▓.▓ ▓.▓ ▓.▓ You could see an ice beast, an orc, a bat zombie, a quokka and a jackal. Vanquished Creatures A hobgoblin (D) 2 bats (D) 2 frilled lizards (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | CPP the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 30 | D | Reached skill level 5 in Conjurations 299 | D | Noticed an ice beast 323 | D | Slain by an ice beast Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Conjurations | 5 | 5.0 Fighting | | 0.6 Stealth | | 1.7 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 23 Tailslap || 2 Cast: Magic Dart || 12 Use: Potion || 2 Armor: Skin || 8 Dodge: Dodged || 13 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 7 | 0.0 | 0 | 5 | 0.0 | 323 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 7 | 0.0 | 0 | 5 | 0.0 | 323 +---------+---------+-------+---------+---------+-------+---------