Dungeon Sprint DCSS version 0.18.1-50-g88ac8fd (webtiles) character file. 25 CPP the Vexing (level 2, -2/19 HPs) Began as a Vampire Enchanter on Feb 17, 2017. Slain by an ogre ... wielding a +0 giant spiked club (21 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:45 (176 turns). CPP the Vexing (Vampire Enchanter) Turns: 176, Time: 00:00:46 Health: -2/19 AC: 3 Str: 7 XL: 2 Next: 82% Magic: 5/5 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . b - +1 robe rNeg + . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth ++++...... (no ring) (no ring) @: not resistant to hostile enchantments, stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were not thirsty. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Scrolls j - a scroll of blinking Potions d - a potion of blood e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Skills: + Level 1.1 Short Blades + Level 3.1 Dodging + Level 6.4 Stealth + Level 2.5 Spellcasting + Level 7.2 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ####... 1% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History Ijyb misses you. You hit Ijyb. You kill Ijyb! Your Dodging skill increases to level 3! Your Stealth skill gained 2 levels and is now at level 6! Your Hexes skill gained 3 levels and is now at level 7! You have reached level 2! You start resting. Magic restored. You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a giant spiked club. There is an open door here. The helpless ogre fails to defend itself. You impale the ogre!! The ogre is almost dead. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..'@.# #..'..#.O+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | CPP the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D | Noticed Ijyb 27 | D | Killed Ijyb 27 | D | Reached skill level 7 in Hexes 27 | D | Reached XP level 2. HP: 10/19 MP: 2/5 173 | D | Noticed an ogre 176 | D | Slain by an ogre Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.1 Stealth | 6 | 6.4 Hexes | 7 | 7.2 Short Blades | | 1.1 Spellcasting | | 2.5 Action || total -------------------------++------- Melee: Dagger || 21 Bite || 2 Cast: Corona || 2 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 12