Dungeon Sprint DCSS version 0.18.1-50-g88ac8fd (webtiles) character file. 0 CPP the Sneak (level 1, 2/10 HPs) Began as a Spriggan Assassin on Feb 14, 2017. Quit the game in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:17 (11 turns). CPP the Sneak (Spriggan Assassin) Turns: 11, Time: 00:00:17 Health: 2/10 AC: 3 Str: 7 XL: 1 Next: 0% Magic: 2/2 EV: 17 Int: 12 God: Gold: 0 SH: 0 Dex: 17 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +2 dagger rCold . . . Gourm . c - +0 robe rNeg . . . Faith . (shield restricted) rPois . Spirit . (helmet restricted) rElec . Dismiss . d - +0 cloak rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... NoTele + (no amulet) Stlth ++++...... (no ring) (no ring) @: very quick, not resistant to hostile enchantments, stealthy A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 blowgun Missiles e - 8 poisoned needles f - 2 curare-tipped needles Armour c - a +0 robe (worn) d - a +0 cloak (worn) Scrolls m - a scroll of blinking Potions h - a potion of curing i - a potion of heal wounds j - a potion of haste k - 2 potions of magic l - a potion of berserk rage Comestibles g - a bread ration Skills: + Level 1.5 Fighting + Level 2.1 Short Blades + Level 2.0 Throwing + Level 1.5 Dodging + Level 5.8 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are tiny and cannot use many weapons and most armour. You have supernaturally acute eyesight. You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History Found 243 gold pieces. The boulder beetle twitches its antennae in your direction. There is an open door here. You hit the boulder beetle but do no damage. The boulder beetle curls into a ball and starts rolling! There is a staircase leading out of the dungeon here. You open the door. A siren comes into view. It is wielding a trident. The boulder beetle hits a rock wall. The boulder beetle stops rolling. There is an open door here. The helpless siren fails to defend itself. You impale the siren!! The siren is severely wounded. The siren hits you with a trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ##.###+# #...##.## #@'.B.+ #.m.##B## ##.###§# ## #§#.# #.. ..# ##$ .## ## ## You could see 2 boulder beetles and a siren. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | CPP the Spriggan Assassin began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 2/2 1 | D | Noticed a boulder beetle 1 | D | Noticed a boulder beetle 7 | D | Noticed a siren 11 | D | Quit the game Action || total -------------------------++------- Melee: Dagger || 2 Stab: Sleeping || 1