Dungeon Sprint DCSS version 0.18.1-50-g88ac8fd (webtiles) character file. 23 CPP the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Feb 14, 2017. Slain by an ogre ... wielding a +0 giant club (14 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:46 (178 turns). CPP the Conjurer (Deep Elf Conjurer) Turns: 178, Time: 00:00:46 Health: 0/15 AC: 2 Str: 5 XL: 2 Next: 72% Magic: 6/10 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 2 memorised, 8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles c - a bread ration Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.0 Spellcasting * Level 6.7 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History An ogre comes into view. It is wielding a giant club. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club (resting) The searing ray hits the ogre. The ogre is moderately wounded. The ogre shouts! There is an open door here. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (moderately wounded) The searing ray hits the ogre. The ogre is heavily wounded. The ogre hits you with a giant club! Ouch! That really hurt! You die... ########## #<.#..'..# #)@O..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | CPP the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 2 | D | Noticed Ijyb 22 | D | Killed Ijyb 22 | D | Reached skill level 5 in Spellcasting 22 | D | Reached skill level 6 in Conjurations 22 | D | Reached XP level 2. HP: 6/15 MP: 0/10 27 | D | Learned a level 2 spell: Searing Ray 172 | D | Noticed an ogre 178 | D | Slain by an ogre Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.0 Conjurations | 6 | 6.7 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 7 Searing Ray || 2 Armor: Robe || 1 Dodge: Dodged || 6