Dungeon Crawl Stone Soup version 0.18.1-50-g88ac8fd (webtiles) character file. 1 CPP the Magician (level 1, -1/11 HPs) Began as an Octopode Wizard on Feb 10, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (48 turns). CPP the Magician (Octopode Wizard) Turns: 48, Time: 00:00:45 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 20% Magic: 0/4 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Dismiss . (no ring) rCorr . Reflect . (no ring) SustAt . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 hat (worn) d - a +0 robe Books b - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles c - a bread ration Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 3.0 Spellcasting + Level 1.0 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History The jackal bites you. A goblin comes into view. You closely miss the jackal. The goblin shouts! You grab the jackal. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal bites you. x2 You tentacle-slap the jackal. The jackal is almost dead. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You release your grip on the jackal. The rat barely misses you. The rat closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. The rat twitches its whiskers. The jackal barely misses you. The jackal bites you. You die... ## .###.##### #.# .......r. #.# #........ #.. #g#.# #.##.#.# #.#.# ##.....# #.#.# #...r..# #.#.## #..#.hh## #.#.#. #.####@## #.#.#. #. #.# #...#< . #.# #...#. #.# #...#. #.######### #.†#.. #.........###.###. #########....## ## ###.#.# #.##.# You could see 2 jackals, a goblin and a rat. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | CPP the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 48 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 3 Constrict || 1 Cast: Magic Dart || 5 Dodge: Dodged || 4