Dungeon Crawl Stone Soup version 0.25-a0-161-gb7fd73d (webtiles) character file. Game seed: 1279546386193178073, levelgen mode: deterministic 58 Burgerman5000 the Poker (level 4, 0/34 HPs) Began as a Merfolk Gladiator on Nov 22, 2019. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:39 (1088 turns). Burgerman5000 the Poker (Merfolk Gladiator) Turns: 1088, Time: 00:02:40 Health: 0/34 AC: 6 Str: 15 XL: 4 Next: 2% Magic: 4/4 EV: 13 Int: 7 God: Gold: 29 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . l - +0 ring mail rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -1) A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour c - a +0 helmet (worn) l - a +0 ring mail (worn) Scrolls e - a scroll of identify {unknown} h - a scroll of teleportation {unknown} j - a scroll of immolation {unknown} Potions g - a potion of agility {unknown} i - a potion of might {unknown} k - 2 potions of curing {unknown} n - a potion of haste {unknown} Comestibles f - 3 rations m - 7 chunks of flesh Skills: + Level 2.7 Fighting + Level 4.9 Polearms - Level 2.0 Throwing * Level 1.2 Armour * Level 4.8 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The worm is moderately wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is moderately wounded. The worm bites you butt does no butt. You hit the worm. The worm is butt-ly wounded. You barely miss the worm. The worm is moderately wounded. You feel sick. The worm bites you. * * * LOW HITPOINT WARNING * * * You puncture the worm! The worm butts almost dead. The worm barely misses you. You completely miss the worm. The worm is severely wounded. You hit the worm but do no damage. The worm is severely wounded. You die... ### ### #.. .....# #.# #.##.# #+# #.###.##.# ##(.. #.#...##.# ##.... ##.## #.#....#.# ##.[... ......#.#......###...... ......w@.........'...... .#.#..#..†.....###...... #. ####)#.### ##..... # #.### ##.... #.# #####... #.# #....... #.# #.####.. ....####.####.. #...........#.. You could see a worm. Vanquished Creatures 2 adders (D:2) A leopard gecko (D:1) A ball python (D:1) A giant cockroach (D:1) 6 goblins 2 hobgoblins 7 jackals 5 kobolds 4 bats 4 frilled lizards 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Burgerman5000 the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 112 | D:1 | Reached XP level 2. HP: 22/23 MP: 2/2 493 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 923 | D:2 | Reached skill level 1 in Armour 1078 | D:2 | Reached XP level 4. HP: 22/34 MP: 4/4 1085 | D:2 | HP: 1/34 [worm (6)] 1088 | D:2 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_loops_ring, serial_bayou, serial_bayou_lake_a, serial_bayou_shore_b, serial_bayou_pond_a, serial_bayou_lagoon_a, grunt_decor_cap D:2: layout_loops_corners, xom_teletrap_fun, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 | 1.2 Fighting | | 2.7 Polearms | | 4.9 Throwing | | 2.0 Dodging | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 114 | 10 || 124 Tailslap | 2 | || 2 Armor: Leather armour | 5 | || 5 Ring mail | 19 | 1 || 20 Dodge: Dodged | 75 | 1 || 76 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 84 | 0 | 0.0 | 36 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 36 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 48 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+-------