Dungeon Crawl Stone Soup version 0.22-a0-570-g58866f5 (webtiles) character file. 363 Buffagor the Conjurer (level 6, -1/32 HPs) Began as a Deep Elf Conjurer on July 1, 2018. Was a Follower of Vehumet. Slain by Edmund ... wielding a +0 flail of protection (13 damage) ... on level 4 of the Dungeon. The game lasted 00:07:00 (4352 turns). Buffagor the Conjurer (Deep Elf Conjurer) Turns: 4352, Time: 00:07:00 Health: -1/32 AC: 2 Str: 5 XL: 6 Next: 39% Magic: 6/16 EV: 15 Int: 22 God: Vehumet [*.....] Gold: 270 SH: 0 Dex: 15 Spells: 4/15 levels left rFire . . . SeeInvis . n - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.15/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You were very hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 270 gold pieces. Inventory: Hand Weapons n - a +0 war axe (weapon) Armour a - a +0 robe (worn) h - a +2 helmet Jewellery f - a cursed -2 ring of intelligence {unknown} Scrolls b - 5 scrolls of identify {unknown} d - 5 scrolls of remove curse {unknown} e - 3 scrolls of enchant armour {unknown} g - a scroll of magic mapping {unknown} i - a scroll of fog {unknown} p - 3 scrolls of enchant weapon {unknown} q - a scroll of random uselessness {unknown} Potions j - 2 potions of cancellation {unknown} k - 2 potions of heal wounds {unknown} l - a potion of agility {unknown} m - a potion of brilliance {unknown} o - a potion of magic {unknown} Comestibles c - 6 rations Skills: + Level 4.7 Dodging - Level 4.2 Stealth + Level 5.4 Spellcasting + Level 5.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 None c - Iskenderun's Mystic Conj ####.... 9% 4 ####... d - Fulminant Prism Conj/Hex ###....... 28% 4 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex ###... 9% 3 ##..... Force Lance Conj/Tloc ###..... 28% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Hepliaklqana Ru Vehumet Wu Jian Yredelemnul Annotations: D:4 Edmund Message History The searing ray hits the centaur skeleton. The centaur skeleton is almost destroyed. The centaur skeleton hits you. The searing ray hits the centaur skeleton. You destroy the centaur skeleton! Vehumet accepts your kill. The searing ray hits Edmund. Edmund is lightly wounded. You finish channeling your searing ray. Edmund hits you with a flail of protection. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a flail of protection and wearing a chain mail (lightly wounded) The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) Edmund hits you with a flail of protection! You die... ................. .. ##...###.##.##..# ###.....##..... #####.###........ #.........####### #.........# #.........# #.........########.## #...........@@......# #........########.#.# #.........Z.# ###########.# l.....#...# ..@..[Z.### ....(†..# ..$.....# ..$.....# You could see Edmund. Vanquished Creatures A water moccasin skeleton (D:4) 2 centaur skeletons (D:4) Jessica (D:2) A bullfrog skeleton (D:3) An orc wizard (D:4) 9 adders An adder skeleton (D:4) 2 worms 2 dart slugs (D:1) 5 leopard geckos 12 orcs (D:3) 4 bats 5 giant cockroaches 5 goblins A hobgoblin (D:2) 2 jackals (D:1) 5 kobolds 3 quokkas 3 ball pythons (D:3) 3 frilled lizards 4 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Buffagor the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 372 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 1088 | D:1 | Learned a level 2 spell: Searing Ray 1207 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/10 1693 | D:2 | Found a radiant altar of Vehumet. 1706 | D:2 | Became a worshipper of Vehumet 1771 | D:2 | Noticed Jessica 1787 | D:2 | Killed Jessica 1787 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/11 2024 | D:2 | Found an opulent altar of Gozag. 2025 | D:2 | Found a basalt altar of Yredelemnul. 2133 | D:2 | Found a hazy altar of Hepliaklqana. 2244 | D:3 | Reached skill level 5 in Conjurations 2752 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2757 | D:3 | Learned a level 4 spell: Fulminant Prism 2796 | D:3 | Found a sacrificial altar of Ru. 2829 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/13 3285 | D:3 | Reached * piety under Vehumet 3285 | D:3 | Offered knowledge of Freeze by Vehumet. 3711 | D:3 | Found an ornate altar of the Wu Jian Council. 3919 | D:4 | Reached skill level 5 in Spellcasting 3919 | D:4 | Reached XP level 6. HP: 22/32 MP: 4/15 4334 | D:4 | Noticed Edmund 4352 | D:4 | Slain by Edmund Vault maps used: D:1: nzn_arrival_water_spiral D:2: gammafunk_temple_overflow_pools, vehumet_crystals, serial_forest, infiniplex_forest_zigzag_2, infiniplex_forest_clump_cross, infiniplex_forest_clump_curved, infiniplex_forest_straight_3, infiniplex_forest_clump_medium, lemuel_tele_altar, uniq_jessica D:3: overflow_temple_1_default, nicolae_overflow_hidden_temple, first_ration, kennysheep_cluttered_room, minmay_snake_closets D:4: serial_bayou_ford_a, uniq_edmund, uniq_pikel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 | 4.7 Stealth | 3 4 | 4.2 Spellcasting | 4 5 | 5.4 Conjurations | 5 | 5.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 53 | 97 || 150 Searing Ray | 1 | 18 || 19 Eat: Chunk | 2 | 7 || 9 Armor: Robe | | 4 || 4 Dodge: Dodged | 3 | 31 || 34 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 519 | 0.0 | 0 | 72 | 0.0 | 4352 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 26 | 0.0 | 0 | 13 | 0.0 | 1151 D:2 | 0 | 83 | 0.0 | 0 | 12 | 0.0 | 1117 D:3 | 0 | 192 | 0.0 | 0 | 38 | 0.0 | 1787 D:4 | 0 | 218 | 0.0 | 0 | 9 | 0.0 | 297 +---------+---------+-------+---------+---------+-------+---------