Buffagor the Dungeon [Shop] Tereabol's Weapon Emporium 8 arrows (16 gold) a +0 hunting sling (15 gold) a +0 dagger (20 gold) a cursed +0 whip (1 gold) a +2 vampiric rapier (240 gold) a +2 hand axe of chopping (165 gold) a +0 mace (30 gold) 12 arrows (24 gold) a +0 dagger (20 gold) 29 arrows (58 gold) a +2 blowgun (145 gold) [Shop] Ojizeiha's Distillery a potion of haste (140 gold) a potion of heal wounds (70 gold) a potion of brilliance (56 gold) 2 potions of mutation (224 gold) a potion of heal wounds (70 gold) a potion of resistance (140 gold) 2 potions of invisibility (224 gold) a potion of degeneration (14 gold) a potion of mutation (112 gold) a potion of lignification (42 gold) a potion of curing (42 gold) 2 potions of resistance (280 gold) [Shop] Rant's Antique Weapon Emporium a cursed -1 club (2 gold) a +0 club (24 gold) a +0 dagger (48 gold) a +0 hunting sling (36 gold) the +4 glaive of the Wary Scars {chop, Int+3} (1032 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). a +0 trident (84 gold) a +2 hand crossbow of flaming (439 gold) the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (2071 gold) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. a +0 whip (60 gold) a +0 hand axe (72 gold) a +0 dagger (48 gold) [Shop] Gejutoet's Book Shoppe a book of Misfortune (280 gold) a book of Cantrips (280 gold) a Young Poisoner's Handbook (560 gold) a book of Minor Magic (280 gold) a book of Battle (560 gold) a book of Misfortune (280 gold) a book of Callings (420 gold) a book of Changes (350 gold) a book of Maledictions (350 gold) a book of Misfortune (280 gold) a book of Cantrips (280 gold) a book of Maledictions (350 gold) a book of Changes (350 gold) a book of Summonings (980 gold) a book of Misfortune (280 gold) (0, 0, D) a stone a +0 dagger (0, 1, D) a +0 dagger a +0 club (0, 2, D) a +0 short sword (0, 6, D) a +0 mace a +0 shortbow 25 arrows (0, 40, D) an uncursed staff of energy (0, 41, D) a +2 scimitar of holy wrath a +0 lajatang a +2 halberd of protection a +3 antimagic war axe a +2 rapier of electrocution (0, 43, D) a +0 helmet (0, 46, D) a +0 scale mail a +0 flail (0, 48, D) a +0 shortbow 18 arrows (0, 54, D) a +0 dagger a +0 robe (0, 55, D) a +0 mace (4, 33, D) a +0 helmet (4, 46, D) a cursed amulet of inaccuracy (4, 55, D) a +0 cloak a +0 cloak (6, 17, D) a +3 rapier a +0 leather armour (8, 9, D) a +0 falchion a +0 leather armour a +0 short sword a +0 short sword a +0 chain mail a +0 flail a +0 chain mail a cursed -2 club (8, 10, D) a +0 hand axe a +0 short sword (8, 11, D) a +2 short sword of electrocution (8, 13, D) a tomahawk (8, 14, D) a tomahawk (8, 15, D) a tomahawk (8, 16, D) a tomahawk (8, 19, D) a +0 war axe a +0 long sword a +1 chain mail of cold resistance a +0 flail 3 tomahawks a +0 plate armour (8, 23, D) a +0 war axe a +0 chain mail (8, 24, D) a +0 dire flail a +0 chain mail (8, 25, D) a +0 mace (8, 26, D) a +1 scale mail a +0 dagger a +0 robe a +0 dagger a +2 robe of fire resistance a +0 short sword a cursed -2 flail a +0 glaive (8, 27, D) a +0 hand axe a +0 chain mail (8, 28, D) a +0 mace a +0 chain mail a +0 glaive a +0 chain mail (8, 29, D) a +0 glaive a +0 chain mail (8, 36, D) a +0 long sword a cursed +0 chain mail (8, 37, D) a +0 long sword a +0 plate armour a +0 war axe a +0 plate armour (8, 38, D) a +2 broad axe of flaming a +0 plate armour a +0 halberd a cursed +0 plate armour (8, 39, D) a +0 long sword a +0 plate armour (8, 40, D) a +0 dire flail a +0 plate armour (8, 41, D) a +0 hand axe a +0 plate armour (8, 42, D) a +0 glaive a +0 plate armour (8, 47, D) a +0 great sword a +0 plate armour (8, 48, D) a +0 dire flail a +0 chain mail (8, 49, D) a +0 trident a cursed +0 chain mail (8, 50, D) a +0 flail 8 tomahawks a +0 plate armour (12, 11, D) a +3 fustibalus of freezing (12, 12, D) the cursed +1 long sword "Dupoemm" {drain, rN+ Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It protects you from negative energy. It has a curse placed upon it. (12, 13, D) a +1 lajatang (12, 14, D) the +8 battleaxe "Vogabapi" {chop, rN+ MR+} It inflicts extra damage upon your enemies. It protects you from negative energy. It affects your resistance to hostile enchantments. (12, 15, D) a +3 great sword of slicing (12, 17, D) a +1 giant spiked club (12, 18, D) a +1 lajatang (12, 20, D) +0 swamp dragon scales (12, 21, D) a +2 ring mail of magic resistance (12, 22, D) the +0 robe of Gravitas {+Inv Regen+ Dex-2} It affects your dexterity (-2). It lets you turn invisible. It increases your rate of regeneration. (12, 23, D) a +2 robe of magic resistance (12, 24, D) a +3 chain mail (12, 25, D) +0 acid dragon scales (12, 26, D) a +2 robe of cold resistance (12, 27, D) a +2 ring mail (12, 41, D) +0 acid dragon scales (12, 42, D) a +0 battleaxe a +0 leather armour a +0 shortbow 16 arrows (12, 43, D) a +0 arbalest 18 bolts (12, 44, D) a cursed -2 great sword a +0 ring mail (12, 46, D) a +0 spear a +0 robe (12, 48, D) the +0 pair of boots of the King of the Hill {rElec rPois Str-2} It affects your strength (-2). It insulates you from electricity. It protects you from poison. a +0 war axe a +0 leather armour a +2 buckler of protection (14, 50, D) a +0 dagger a +0 robe (16, 8, D) a bolt (16, 11, D) a +0 quarterstaff a +0 robe of the Archmagi a +0 battleaxe (16, 12, D) a +0 glaive of flaming a +0 robe (16, 13, D) 2 bolts a +0 hand axe (16, 14, D) a bolt (16, 15, D) a +0 arbalest a -3 scimitar 23 bolts (16, 16, D) a javelin (16, 22, D) a javelin (16, 23, D) a +2 spear of piercing 11 javelins a +0 leather armour (16, 24, D) a +4 trident of protection a +0 robe a sea snake corpse (skeletalised by now) (16, 26, D) a +0 trident (16, 41, D) a bog body corpse (16, 42, D) a ghost crab corpse (16, 45, D) a hydra corpse (16, 47, D) a swamp drake corpse (20, 12, D) a bolt (20, 13, D) +0 fire dragon scales a fire dragon corpse (20, 14, D) a +0 arbalest 12 bolts an iron dragon corpse a yaktaur corpse