Dungeon Crawl Stone Soup version 0.16.1-18-g436b03c (webtiles) character file. 0 Bronzong the Skirmisher (level 1, -8/16 HPs) Began as an Octopode Abyssal Knight on May 18, 2015. Was a Follower of Lugonu. Mangled by an ancient zyme (12 damage) ... on level 1 of the Abyss. The game lasted 00:00:16 (51 turns). Bronzong the Skirmisher (Octopode Abyssal Knight) Turns: 51, Time: 00:00:16 Health: -8/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 14 God: Lugonu [*.....] Gold: 9 SH: 0 Dex: 11 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Clarity . (no shield) rNeg . . . SustAb . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: non-regenerating, diseased, not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 9 gold pieces. Inventory: Hand weapons a - a +1 mace (weapon) Comestibles c - a bread ration Skills: + Level 3.0 Fighting + Level 2.0 Maces & Flails + Level 2.3 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History You see here 9 gold pieces. You now have 9 gold pieces. You hit the ancient zyme. You grab the ancient zyme. The ancient zyme is lightly damaged. You constrict the ancient zyme, but do no damage. The ancient zyme closely misses you. The ancient zyme hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ancient zyme. You squeeze the ancient zyme. The ancient zyme is lightly damaged. You constrict the ancient zyme. The ancient zyme closely misses you. The ancient zyme barely misses you. You feel ill. You hit the ancient zyme. The ancient zyme is lightly damaged. You constrict the ancient zyme, but do no damage. The ancient zyme hits you! Ouch! That really hurt! You die... .#..##...#.....# #.. #.###.# # .# .. ##...###..#. #.### ...# ####. #.#....#.###.# #....#......# ..#..#..#..#.# ...#........# #...#@##..#.... #.##.#x....# . .. # ....#.# .##..... .. .#... .# #.#### .# . .# You could see an ancient zyme. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | Bronzong, the Octopode Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 1/1 46 | Abyss:1 | Noticed an ancient zyme 51 | Abyss:1 | Mangled by an ancient zyme Action || total -------------------------++------- Melee: Mace || 3