Dungeon Crawl Stone Soup version 0.24-a0-136-gad582e5 (webtiles) character file. Game seed: 5899387007698323073 2368 BrocoLee the Poker (level 9, -6/62 HPs) Began as an Octopode Fighter on Feb 28, 2019. Was an Initiate of Ashenzari. Mangled by a slime creature (8 damage) ... on level 8 of the Dungeon. The game lasted 00:18:04 (7438 turns). BrocoLee the Poker (Octopode Fighter) Turns: 7438, Time: 00:18:05 Health: -6/62 AC: 2 Str: 15 XL: 9 Next: 44% Magic: 18/18 EV: 17 Int: 11 God: Ashenzari [......] Gold: 309 SH: 11 Dex: 24 Spells: 8/8 levels left rFire . . . SeeInvis . q - +0 hunting sling "Ogooduh" {freeze, *Slow MR+ MP+9 Dex+8} (curse) rCold + . . Gourm . b - +0 shield rNeg . . . Faith . s - +1 hat rPois . Spirit . (no amulet) rElec . Reflect . i - ring of protection from cold {rC+, !d} rCorr . Harm . (no ring) MR +.... (no ring) Stlth +++....... (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, agile 1, mutation resistance 1, gelatinous body 1 a: Curse Item, Renounce Religion You were on level 8 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You were not hungry. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 309 gold pieces. Inventory: Hand Weapons a - a +1 trident f - a +0 antimagic dagger (You took it off an orc on level 6 of the Dungeon) q - the cursed +0 hunting sling "Ogooduh" (weapon) {freeze, *Slow MR+ MP+9 Dex+8} (You found it on level 4 of the Dungeon) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+8). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It may slow you when you take damage. It has a curse placed upon it. Missiles m - 3 poisoned javelins r - 79 stones (quivered) Armour b - a +0 shield (worn) s - a +1 hat (worn) (You found it on level 4 of the Dungeon) Jewellery i - a ring of protection from cold (left tentacle) {rC+, !d} (You found it on level 5 of the Dungeon) Wands c - a wand of random effects (27) (You found it on level 6 of the Dungeon) h - a wand of scattershot (5) (You found it on level 4 of the Dungeon) k - a wand of acid (4) (You found it on level 3 of the Dungeon) Scrolls g - 3 scrolls of teleportation n - a scroll of blinking {!r} p - 2 scrolls of fear u - a scroll of identify Potions e - 4 potions of flight l - a potion of brilliance o - a potion of ambrosia v - a potion of curing Comestibles d - 10 rations Skills: + Level 6.2 Fighting - Level 7.8 Polearms + Level 1.4 Slings + Level 6.3 Dodging + Level 6.3 Shields - Level 0.6 Unarmed Combat You had 8 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:5 exclusion: hippogriff D:6 Sigmund D:7 3 runed translucent doors, Menkaure Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are agile. (Dex +2) You are somewhat resistant to further mutation. Message History You kill the ogre! Firing (i - inventory. (/) - cycle) r - 94 stones (quivered) Okay, then. You start resting. Health restored: 62 A slime creature comes into view. Things that are here: a +0 giant club; 4 stones; an ogre corpse A slime creature is nearby! A slime creature is nearby! Firing (i - inventory. (/) - cycle) r - 94 stones (quivered) Aim: a slime creature (resting) You shoot a stone. The stone hits the slime creature but does no damage. Firing (i - inventory. (/) - cycle) r - 93 stones (quivered) Aim: a slime creature You shoot a stone. The stone barely misses the slime creature. Firing (i - inventory. (/) - cycle) r - 92 stones (quivered) Aim: a slime creature You shoot a stone. The stone hits the slime creature. The stone freezes the slime creature. Firing (i - inventory. (/) - cycle) r - 91 stones (quivered) Aim: a slime creature (lightly wounded) You shoot a stone. The stone hits the slime creature! The stone freezes the slime creature. Firing (i - inventory. (/) - cycle) r - 90 stones (quivered) Aim: a slime creature (lightly wounded) You shoot a stone. The stone hits the slime creature. The stone freezes the slime creature. Firing (i - inventory. (/) - cycle) r - 89 stones (quivered) Aim: a slime creature (moderately wounded) You shoot a stone. The stone barely misses the slime creature. You block the slime creature's attack. Firing (i - inventory. (/) - cycle) r - 88 stones (quivered) Aim: a slime creature (moderately wounded) You shoot a stone. The stone hits the slime creature. The stone freezes the slime creature. You block the slime creature's attack. Firing (i - inventory. (/) - cycle) r - 87 stones (quivered) Aim: a slime creature (moderately wounded) You shoot a stone. The stone hits the slime creature. The stone freezes the slime creature. You block the slime creature's attack. The slime creature hits you! You take 8 damage, and have 54/62 hp. Firing (i - inventory. (/) - cycle) r - 86 stones (quivered) Aim: a slime creature (moderately wounded) You shoot a stone. The stone hits the slime creature. The stone freezes the slime creature. The slime creature completely misses you. Firing (i - inventory. (/) - cycle) r - 85 stones (quivered) Aim: a slime creature (moderately wounded) You shoot a stone. The stone hits the slime creature. The stone freezes the slime creature. The slime creature misses you. Firing (i - inventory. (/) - cycle) r - 84 stones (quivered) Aim: a slime creature (moderately wounded) You shoot a stone. The stone hits the slime creature. The stone freezes the slime creature. You block the slime creature's attack. Firing (i - inventory. (/) - cycle) r - 83 stones (quivered) Aim: a slime creature (heavily wounded) You shoot a stone. The stone barely misses the slime creature. You block the slime creature's attack. Firing (i - inventory. (/) - cycle) r - 82 stones (quivered) Aim: a slime creature (heavily wounded) You shoot a stone. The stone hits the slime creature. The stone freezes the slime creature. The slime creature hits you. You block the slime creature's attack. You take 6 damage, and have 49/62 hp. Firing (i - inventory. (/) - cycle) r - 81 stones (quivered) Aim: a slime creature (heavily wounded) You shoot a stone. The stone hits the slime creature. The stone freezes the slime creature. The slime creature completely misses you. Firing (i - inventory. (/) - cycle) r - 80 stones (quivered) Aim: a slime creature (heavily wounded) You shoot a stone. The stone hits the slime creature. The stone freezes the slime creature. The slime creature hits you!! You take 19 damage, and have 31/62 hp. MASSIVE DAMAGE!! You barely miss the slime creature. You squeeze the slime creature. The slime creature misses you. You clumsily bash the slime creature but do no damage. You squeeze the slime creature. You block the slime creature's attack. The slime creature completely misses you. You clumsily bash the slime creature but do no damage. You squeeze the slime creature! You block the slime creature's attack. The slime creature hits you! * * * LOW HITPOINT WARNING * * * You take 14 damage, and have 17/62 hp. MASSIVE DAMAGE!! You clumsily bash the slime creature but do no damage. You squeeze the slime creature! The slime creature hits you! * * * LOW HITPOINT WARNING * * * You take 15 damage, and have 2/62 hp. MASSIVE DAMAGE!! You clumsily bash the slime creature but do no damage. You squeeze the slime creature. You block the slime creature's attack. The slime creature hits you! You die... # # # # ########## .........######### ####.............# #.............# #.....(.((.(J@# #####'######### #.# #.######## #.......<# ########## You could see a slime creature. Vanquished Creatures 3 ice beasts (D:6) A sky beast (D:6) 2 phantoms 4 ogres 4 centaurs 2 bullfrogs (D:6) 3 scorpions A jelly (D:6) 2 orc priests A hound (D:5) A centaur skeleton (D:7) A centaur zombie (D:5) A gnoll shaman (D:5) 6 iguanas Terence (D:2) 8 orc wizards 3 worker ants 2 hound skeletons 3 gnolls (D:5) 6 adders A shadow imp (D:7) 3 oozes 3 worms 3 dart slugs 6 leopard geckos 31 orcs 2 ball pythons 5 bats 3 giant cockroaches 14 goblins 8 hobgoblins 4 jackals (D:4) 6 kobolds A quokka (D:4) 4 frilled lizards A jackal skeleton (D:4) A quokka skeleton (D:4) 11 rats 162 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BrocoLee the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 62 | D:1 | You fall through a shaft! 127 | D:2 | Reached XP level 2. HP: 21/21 MP: 2/2 245 | D:2 | Reached XP level 3. HP: 13/26 MP: 3/3 424 | D:2 | Noticed Terence 432 | D:2 | HP: 6/26 [Terence/+0 hand axe (7)] 434 | D:2 | HP: 1/26 [Terence/+0 hand axe (5)] 437 | D:2 | Killed Terence 437 | D:2 | Reached skill level 3 in Polearms 437 | D:2 | Reached XP level 4. HP: 2/31 MP: 4/4 1733 | D:3 | Reached XP level 5. HP: 25/36 MP: 5/5 1888 | D:3 | Reached skill level 4 in Polearms 2152 | D:3 | Reached XP level 6. HP: 43/43 MP: 6/6 2252 | D:3 | Found a bloodstained altar of Trog. 2256 | D:3 | Reached skill level 4 in Shields 2284 | D:3 | You fall through a shaft for 3 floors! 2309 | D:5 | Entered Level 5 of the Dungeon 2320 | D:5 | Reached skill level 4 in Fighting 2320 | D:5 | Reached skill level 4 in Dodging 2368 | D:5 | HP: 10/43 [centaur zombie (5)] 2600 | D:5 | Reached XP level 7. HP: 30/48 MP: 7/7 2820 | D:5 | Reached skill level 5 in Polearms 2825 | D:5 | Noticed a hippogriff 3613 | D:4 | Reached XP level 8. HP: 24/54 MP: 8/8 3626 | D:4 | HP: 13/54 [poisoned by a scorpion] 3845 | D:4 | Reached skill level 5 in Shields 3908 | D:4 | Got a pitted hunting sling 3909 | D:4 | Identified the cursed +0 hunting sling "Ogooduh" {freeze, | *Slow MR+ MP+9 Dex+8} (You found it on level 4 of the | Dungeon) 4289 | D:4 | Reached skill level 6 in Polearms 4380 | D:4 | Reached skill level 5 in Dodging 4580 | D:4 | Reached skill level 5 in Fighting 4776 | D:6 | Noticed Sigmund 5097 | D:6 | Found a staircase to the Ecumenical Temple. 5121 | Temple | Entered the Ecumenical Temple 5295 | D:6 | HP: 12/55 [centaur (7)] 5299 | D:6 | Reached skill level 7 in Polearms 5499 | D:6 | Reached XP level 9. HP: 38/62 MP: 9/9 5755 | D:6 | HP: 12/62 [sky beast (5)] 5885 | D:6 | Reached skill level 6 in Shields 6240 | D:6 | Reached skill level 6 in Fighting 6240 | D:6 | Reached skill level 6 in Dodging 6698 | D:6 | Found a shimmering altar of Xom. 6698 | D:6 | Found a faded altar of an unknown god. 6703 | D:6 | Found a shattered altar of Ashenzari. 6707 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 6709 | D:6 | Found a stormy altar of Qazlal. 6712 | D:6 | Became a worshipper of Ashenzari the Shackled 6930 | D:7 | Reached skill level 1 in Slings 6939 | D:7 | Noticed Menkaure 6960 | D:7 | HP: 5/62 [Menkaure (14)] 6961 | D:7 | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 6961 | D:7 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 6967 | D:7 | Found a runed translucent gate. 6967 | D:7 | Found a runed translucent gate. 6967 | D:7 | Found a runed translucent gate. 7437 | D:8 | HP: 2/62 [slime creature (15)] 7438 | D:8 | Mangled by a slime creature Levels and vault maps discovered: D:1: psy_arrival_basics, layout_rooms D:2: layout_loops_corners, minmay_misc_feat_pillars, hangedman_decor_peaks_small, uniq_terence D:3: layout_rooms, trog_butcher_becter D:4: layout_basic D:5: layout_basic, first_ration D:6: minmay_chambers_of_threes, layout_loops_ring, chequers_temple_overflow_minitemple, minmay_temple_entry_junction_2, serial_glass, glass_columns_b, glass_columns_a, uniq_sigmund D:7: layout_basic, gammafunk_ghost_split, dk_yredelemnul_ordeal, uniq_menkaure D:8: layout_basic Temple: compressed_dpeg_circular_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Polearms | 3 4 5 7 | 7.8 Shields | 4 5 6 | 6.3 Fighting | 4 5 6 | 6.2 Dodging | 4 5 6 | 6.3 Slings | 1 | 1.4 Unarmed Combat | | 0.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Trident | 55 | 144 | 91 || 290 Constrict | 9 | 31 | 23 || 63 Tentacles | 4 | 20 | 28 || 52 Hunting sling | | | 23 || 23 Fire: Hunting sling | | | 312 || 312 Evoke: Wand | | 3 | 3 || 6 Use: Scroll | 2 | 4 | 10 || 16 Potion | 1 | 1 | 4 || 6 Stab: Sleeping | 4 | 17 | 4 || 25 Eat: Chunk | | 5 | 10 || 15 Ration | | | 2 || 2 Armor: Skin | 1 | 2 | 11 || 14 Dodge: Dodged | 10 | 43 | 144 || 197 Block: Shield | 13 | 37 | 155 || 205 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2481 | 903 | 26.7 | 147 | 15 | 9.3 +---------+---------+-------+---------+---------+------- D:1 | 21 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 74 | 36 | 32.7 | 25 | 1 | 3.8 D:3 | 204 | 8 | 3.8 | 37 | 4 | 9.8 D:4 | 435 | 0 | 0.0 | 25 | 0 | 0.0 D:5 | 744 | 0 | 0.0 | 27 | 0 | 0.0 D:6 | 642 | 859 | 57.2 | 13 | 10 | 43.5 D:7 | 246 | 0 | 0.0 | 4 | 0 | 0.0 D:8 | 115 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: psy_arrival_basics, layout_rooms D:2: layout_loops_corners, minmay_misc_feat_pillars, hangedman_decor_peaks_small, uniq_terence D:3: layout_rooms, trog_butcher_becter D:4: layout_basic D:5: layout_basic, first_ration D:6: minmay_chambers_of_threes, layout_loops_ring, chequers_temple_overflow_minitemple, minmay_temple_entry_junction_2, serial_glass, glass_columns_b, glass_columns_a, uniq_sigmund D:7: layout_basic, gammafunk_ghost_split, dk_yredelemnul_ordeal, uniq_menkaure D:8: layout_basic Temple: compressed_dpeg_circular_temple Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 10.2 | 34.1 | 45.7 | 741.9 Dungeon | 98.8 | 98.9 | 10.2 | 34.5 | 45.1 | 825.2 Temple | 1.2 | 1.1 | 15.7 | 0.0 | 96.0 | 75.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 376.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 423.0 +-------+-------+-------+-------+-------+----------------------