Bolverk Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -19, D:1) 12 bolts (1, -2, D:1) a +0 short sword (4, -6, D:1) 13 arrows (14, -6, D:1) a +0 short sword (15, 29, D:1) a +0 dagger (16, -5, D:1) a +0 hand axe (18, 11, D:1) a +0 whip (22, 12, D:1) a +0 club (29, -15, D:1) 19 bolts (32, 20, D:1) a +1 short sword of protection (50, -8, D:1) a +0 club Level 2 of the Dungeon (4, -20, D:2) a +0 dagger (5, -15, D:2) a +0 leather armour (9, -8, D:2) a +0 whip (10, -32, D:2) a +0 club (29, -12, D:2) a +0 scythe a +0 robe (33, 0, D:2) 14 arrows (42, -27, D:2) a +0 leather armour (43, -27, D:2) a +0 club a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (0, 3, D:3) a cursed +0 hand axe (0, 4, D:3) a cursed +0 falchion a +0 club a cursed +0 ring mail (2, -8, D:3) a +0 robe (4, -46, D:3) a +0 club (12, 5, D:3) a +0 short sword (23, -14, D:3) a +0 scale mail (34, -8, D:3) a +0 falchion (35, -38, D:3) a +0 club a +0 leather armour a +0 dagger a +0 robe (35, -37, D:3) a +0 club a +0 dagger (39, -28, D:3) a cursed +0 ring mail (44, -41, D:3) a +0 flail a +0 scale mail (47, -51, D:3) a cursed -3 dagger (47, -40, D:3) a +0 short sword a +0 leather armour (48, -40, D:3) a +0 hand axe (51, -7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +1 rapier of freezing (1, 4, D:4) a +0 dagger a +0 robe (3, 24, D:4) a +0 hunting sling (17, -11, D:4) a +0 whip a +0 leather armour (17, 11, D:4) a wand of polymorph (17/24) (20, -6, D:4) a +0 trident (20, -5, D:4) a +0 falchion a +0 leather armour (23, -16, D:4) a +0 giant club (35, -8, D:4) a +0 ring mail (35, -6, D:4) a +0 robe (39, 4, D:4) a cursed -2 hand axe a +0 dagger a +0 robe (40, 5, D:4) a +0 whip a +0 hand axe a +0 flail (40, 6, D:4) a +0 mace (41, 2, D:4) a +0 dagger a +0 robe (41, 4, D:4) a +0 short sword a cursed +0 scale mail (45, -8, D:4) a +0 flail a +0 leather armour (46, -8, D:4) a +0 mace (46, -7, D:4) a +0 trident a +0 ring mail (47, -8, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (10, -33, D:5) a cursed +0 giant club (11, -18, D:5) a +0 mace a +0 chain mail (11, -8, D:5) a +0 dagger (12, -26, D:5) a +0 robe (15, -19, D:5) a cursed -3 giant club (30, -23, D:5) a +0 hunting sling (35, -33, D:5) 13 bolts (42, -4, D:5) a +0 pair of gloves (46, -36, D:5) 23 arrows (48, 1, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 whip (13, 19, D:6) a +0 war axe (16, 13, D:6) a +0 flail (16, 14, D:6) a wand of iceblast (0/15) (20, 32, D:6) a +0 giant club (32, 0, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (1, 27, D:7) a +1 great sword a +0 robe a cursed +2 scimitar of freezing a +0 robe a cursed +0 flail a +0 robe a +2 mace a +0 robe (16, 4, D:7) a +1 dire flail of protection a +0 robe (17, -1, D:7) 34 sling bullets 2 needles of sleeping 2 needles of confusion 31 poisoned needles a +1 trident of piercing a +0 shield a +0 war axe (18, 0, D:7) a +0 robe (37, -20, D:7) a book of Air (44, 29, D:7) an arrow (44, 30, D:7) an arrow (45, 32, D:7) a +0 shortbow 12 arrows (47, -10, D:7) a +0 mace (53, 26, D:7) a cursed +0 robe the +1 robe "Heshosi" {Str+8 Slay-5 SInv} It affects your strength (+8). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It lets you see invisible. a +0 dagger a +0 robe (53, 27, D:7) a +0 leather armour (54, 25, D:7) a +0 mace (55, -15, D:7) a +0 leather armour (55, 25, D:7) a +0 hand axe a +0 leather armour (55, 26, D:7) a +1 dagger of venom a +0 robe a +0 hand axe a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a wand of random effects (30/48) a wand of random effects (23/48) (0, 24, D:8) a +0 shortbow 6 arrows (1, 6, D:8) a +0 chain mail (2, 25, D:8) an arrow (3, 25, D:8) 2 arrows (4, 26, D:8) an arrow (7, 28, D:8) an arrow (7, 29, D:8) an arrow (8, 21, D:8) a cursed -3 hunting sling a +0 quarterstaff 24 sling bullets a +0 ring mail (12, 19, D:8) an arrow (13, 23, D:8) a sling bullet (13, 24, D:8) a sling bullet (14, 21, D:8) an arrow (14, 37, D:8) a scroll of noise (16, 23, D:8) an arrow (18, 24, D:8) a +0 greatsling (18, 25, D:8) a +0 shortbow 12 arrows (23, 44, D:8) 21 arrows (26, 5, D:8) 20 bolts (26, 29, D:8) 17 arrows (28, 17, D:8) 18 bolts (32, 14, D:8) a cursed +0 club a +0 leather armour (32, 18, D:8) a +0 animal skin (33, 17, D:8) a +1 whip of flaming a +0 robe a +0 animal skin a +0 animal skin (33, 18, D:8) a +0 flail a +0 animal skin (37, 44, D:8) a +0 war axe (42, 29, D:8) a +0 dagger a +0 robe (42, 30, D:8) a +0 falchion a +0 falchion a +0 leather armour a +0 long sword a +0 plate armour (45, -1, D:8) a +0 rapier (45, 25, D:8) 25 arrows (51, 41, D:8) a wand of iceblast (0/15) Tadwen's Grimoire of Air and Enhancements Spells Type Level a - Infusion Charms 1 b - Shock Conjuration/Air 1 c - Repel Missiles Charms/Air 2 d - Swiftness Charms/Air 2 e - Spectral Weapon Hexes/Charms 3 f - Warp Weapon Charms/Translocation 5 g - Conjure Ball Lightning Conjuration/Air 6 a book of Alchemy (52, 20, D:8) a +0 long sword a +0 plate armour (56, 26, D:8) a book of the Dragon Level 9 of the Dungeon [Shop] Zocics's Magic Scroll Emporium a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of immolation (49 gold) a scroll of teleportation (42 gold) a scroll of fog (28 gold) (0, 0, D:9) a +0 ring mail (8, 6, D:9) a cursed -2 giant club (11, 5, D:9) a cursed +2 trident a +0 robe (11, 6, D:9) a cursed +0 long sword a +0 robe (12, 6, D:9) a +0 halberd a +0 robe a +0 mace (12, 7, D:9) a +1 scimitar a +0 robe a +4 scimitar of flaming a +0 robe (14, 6, D:9) a +0 short sword a +0 leather armour (17, 7, D:9) a +0 flail a +0 ring mail (24, 4, D:9) a +0 flail a +0 ring mail (33, -12, D:9) a large rock (33, -9, D:9) a cursed -2 club (33, -8, D:9) a +0 flail (34, -9, D:9) a +0 leather armour a +0 flail (34, -8, D:9) 2 large rocks (43, -4, D:9) a cursed -1 trident a +0 chain mail (44, -6, D:9) a +0 giant club (44, -4, D:9) a +0 whip a +0 flail (45, -5, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (0, 2, D:10) a +0 dagger a +0 leather armour a +0 short sword (1, 1, D:10) a +0 falchion a +0 chain mail (2, 1, D:10) a +0 trident a +0 ring mail (10, 14, D:10) 11 poisoned needles (17, -17, D:10) a +0 giant club (19, 19, D:10) 12 stones (24, -16, D:10) a +0 dagger a +0 robe (28, 18, D:10) 27 stones (29, 0, D:10) a +0 flail a +0 robe (29, 1, D:10) a +1 short sword of freezing a +0 robe a cursed +2 trident a +0 robe (30, -1, D:10) a +0 giant club (30, 2, D:10) 2 scrolls of random uselessness (30, 3, D:10) a +0 dagger a +0 robe (31, -20, D:10) a book of Unlife (32, 34, D:10) a +0 scale mail a +0 dagger (34, 25, D:10) the +5 ring mail "Zemuom" {+Blink MR- Int-5 Dex+5} It affects your intelligence (-5). It affects your dexterity (+5). It affects your resistance to hostile enchantments. It lets you blink. (34, 34, D:10) a +0 dagger a +0 robe (35, 27, D:10) a wand of random effects (25/48) (39, 16, D:10) 20 stones (41, 3, D:10) a +0 club (41, 4, D:10) a +0 flail (50, -7, D:10) a +0 chain mail (52, 9, D:10) a cursed -3 spear Level 11 of the Dungeon (2, -17, D:11) 14 bolts (4, -26, D:11) a +0 giant club (10, -10, D:11) a Necronomicon (12, -34, D:11) a +0 giant spiked club (16, -5, D:11) a scroll of random uselessness (21, -14, D:11) a +0 rapier (25, -29, D:11) a stone (26, -28, D:11) 2 poisoned needles a stone (26, -5, D:11) 19 stones (27, -27, D:11) 2 poisoned needles a +0 giant club (27, -26, D:11) a cursed +0 dagger a +0 club (27, -25, D:11) a +0 blowgun 3 poisoned needles (27, -22, D:11) 14 arrows (31, -12, D:11) a +0 short sword of venom a +0 plate armour (32, -14, D:11) a +0 dagger a +0 robe (36, -11, D:11) 24 stones (38, -23, D:11) 4 potions of degeneration (39, -4, D:11) a +0 pair of gloves (40, -2, D:11) a +0 trident a +0 ring mail (44, -43, D:11) a troll hide Level 12 of the Dungeon (0, 0, D:12) a +0 giant club (0, 4, D:12) a +0 scale mail (11, 17, D:12) a meat ration (15, 14, D:12) 15 stones (16, 23, D:12) a +0 pair of gloves (21, 23, D:12) a beef jerky a +1 robe of fire resistance a book of Cantrips 3 potions of brilliance 3 potions of cure mutation 2 scrolls of amnesia a wand of acid (0/15) 2 scrolls of immolation 260 stones a troll hide (31, 14, D:12) a wand of confusion (28/48) the Ecumenical Temple (14, 0, Temple) a book of Beasts a labyrinth (32, -39, Lab) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. (unseen) (32, -37, Lab) Sif Muna's Guide on Good Luck Spells Type Level a - Repel Missiles Charms/Air 2 b - Swiftness Charms/Air 2 c - Song of Slaying Charms 2 d - Shroud of Golubria Charms/Translocation 2 e - Regeneration Charms/Necromancy 3 f - Warp Weapon Charms/Translocation 5 g - Deflect Missiles Charms/Air 6 h - Haste Charms 6 (unseen) (34, -39, Lab) a +2 short sword of venom (unseen) (34, -37, Lab) an uncursed staff of air (unseen)